Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BlasterSF
Kukulkan
Level 147
God Stats
8W - 1L
1,929 SR
Queue Stats
424W - 303L
1,762 Elo+
Party 1
Ah Puch
Ah Puch
Chrôm
Ah Puch
Level 157
God Stats
3W - 0L
1,802 SR
Queue Stats
569W - 211L
1,792 Elo+
Party 1
Sylvanus
Sylvanus
DàViDDC
Sylvanus
Level 147
God Stats
10W - 4L
1,579 SR
Queue Stats
591W - 167L
1,835 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XibaArrow
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 195L
1,536 Elo+
Solo
Team Averages
Level 144
1,662 SR
1,685 Elo+

VS

Team Averages
Level 120
1,562 SR
1,492 Elo+
Neith
Neith
Mujeko
Neith
Level 124
God Stats
164W - 185L
1,505 SR
Queue Stats
603W - 607L
1,553 Elo+
Solo
Anubis
Anubis
RexTheZ
Anubis
Level 155
God Stats
0W - 1L
1,813 SR
Queue Stats
22W - 26L
1,506 Elo+
Party 2
Thor
Thor
TheFoxz22
Thor
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,322 Elo+
Party 2
Ah Puch
Ah Puch
rg1550
Ah Puch
Level 160
God Stats
5W - 9L
1,619 SR
Queue Stats
272W - 291L
1,577 Elo+
Solo
Mercury
Mercury
그냥심심해서만든캐릭
Mercury
Level 148
God Stats
25W - 47L
1,375 SR
Queue Stats
304W - 357L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 2 / 21
13,506
965
19,159
16,025
16,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
BlasterSF
Kukulkan
20
13 / 0 / 10
15,282
1,092
20,277
9,008
3,756
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Chrôm
Ah Puch
20
7 / 1 / 19
13,667
976
25,447
10,149
3,632
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
DàViDDC
Sylvanus
20
3 / 2 / 26
13,543
967
12,892
18,180
12,377
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
XibaArrow
Ah Muzen Cab
20
6 / 3 / 18
14,144
1,010
18,756
14,176
6,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mujeko
Neith
19
0 / 1 / 3
12,183
870
13,373
16,451
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
RexTheZ
Anubis
18
1 / 18 / 2
11,937
853
10,389
34,545
14,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
17
0 / 7 / 3
10,838
774
2,584
16,697
5,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
rg1550
Ah Puch
19
0 / 6 / 8
12,502
893
22,560
20,800
8,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 6 / 0
13,218
944
12,929
15,272
5,232
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
24
38
Kills
8
8
Deaths
38
94
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
2
21
9.75
W
Kukulkan
BlasterSF
Kukulkan
13
0
10
18
W
Ah Puch
Chrôm
Ah Puch
7
1
19
16.5
W
Sylvanus
DàViDDC
Sylvanus
3
2
26
8
L
Neith
Mujeko
Neith
0
1
3
1.5
L
Anubis
RexTheZ
Anubis
1
18
2
0.11
L
Thor
0
7
3
0.21
W
Ah Muzen Cab
XibaArrow
Ah Muzen Cab
6
3
18
5
L
Ah Puch
rg1550
Ah Puch
0
6
8
0.67
L
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,531
Damage
61,835
67,538
Taken
103,765
42,741
Mitigated
39,128
18,400
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,159
6,296
0
1,169
16,025
16,187
0
7,333
8,692
0
30,878
W
Kukulkan
BlasterSF
Kukulkan
20,277
1,161
0
212
9,008
3,756
0
4,503
4,505
60,715
0
W
Ah Puch
Chrôm
Ah Puch
25,447
1,866
0
1,357
10,149
3,632
0
6,422
3,727
44,774
0
W
Sylvanus
DàViDDC
Sylvanus
12,892
831
4,105
5,230
18,180
12,377
0
8,762
9,418
17,322
0
L
Neith
Mujeko
Neith
13,373
6,782
0
841
16,451
4,974
0
10,506
5,945
0
52,403
L
Anubis
RexTheZ
Anubis
10,389
453
142
7,108
34,545
14,674
0
22,562
11,983
53,894
0
L
Thor
2,584
1,289
0
0
16,697
5,869
0
9,170
7,527
0
5,519
W
Ah Muzen Cab
XibaArrow
Ah Muzen Cab
18,756
10,542
0
6,327
14,176
6,789
0
5,929
8,247
0
58,385
L
Ah Puch
rg1550
Ah Puch
22,560
807
0
896
20,800
8,379
0
7,239
13,561
52,511
0
L
12,929
3,083
0
345
15,272
5,232
0
9,139
6,133
0
29,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,142
Gold Earned
60,678
310
Minions Killed
351
11
Camps Cleared
6
1,333,795
Distance Traveled
1,271,341
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,506
965
36
3
4
301,551
0
W
Kukulkan
15,282
1,092
107
8
3
266,556
4
W
Ah Puch
13,667
976
55
4
0
257,399
0
W
Sylvanus
13,543
967
12
1
0
261,615
3
L
Neith
12,183
870
101
7
2
295,213
2
L
Anubis
11,937
853
120
9
1
216,881
1
L
Thor
10,838
774
5
0
1
192,444
0
W
Ah Muzen Cab
14,144
1,010
100
7
4
246,674
0
L
Ah Puch
12,502
893
82
6
1
248,286
0
L
Mercury
13,218
944
43
3
1
318,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role