Player Matchup

Thor
Thor
ReyLDavid11
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
jermanator55
Mulan
Level 28
God Stats
9W - 18L
1,504 SR
Queue Stats
157W - 175L
1,466 Elo+
Solo
Ra
Ra
zfek
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,501 SR
1,489 Elo+

VS

Team Averages
Level 35
1,442 SR
1,515 Elo+
Scylla
Scylla
CrazierMetal4
Scylla
Level 28
God Stats
24W - 16L
1,557 SR
Queue Stats
44W - 23L
1,592 Elo+
Party 2
Chaac
Chaac
Puchims
Chaac
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 8L
1,607 Elo+
Party 2
Kali
Kali
Xx_DeathsShadow
Kali
Level 71
God Stats
2W - 5L
1,270 SR
Queue Stats
294W - 382L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 2
9,016
564
2,266
14,945
6,256
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
3 / 5 / 0
10,623
664
9,047
21,319
17,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
zfek
Ra
13
2 / 8 / 2
10,000
625
6,117
14,914
4,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
11,559
722
11,138
8,093
2,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Puchims
Chaac
15
7 / 1 / 11
12,025
752
14,183
14,259
13,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
12 / 2 / 7
13,583
849
15,942
15,752
8,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
24
24
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
Chaac
Puchims
Chaac
7
1
11
12.5
L
0
11
2
0.09
W
12
2
7
7.75
L
3
5
0
0.6
L
Ra
zfek
Ra
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,430
Damage
41,263
51,178
Taken
38,104
27,674
Mitigated
24,461
4,282
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,138
1,061
0
1,229
8,093
2,567
831
1,777
6,286
30,263
0
W
Chaac
Puchims
Chaac
14,183
2,616
0
4,506
14,259
13,843
764
2,896
11,157
0
44,219
L
2,266
290
0
30
14,945
6,256
0
3,739
11,206
0
16,919
W
15,942
8,949
378
8,958
15,752
8,051
1,116
1,444
13,509
0
47,200
L
9,047
2,469
111
2,179
21,319
17,329
0
4,880
16,439
0
39,344
L
Ra
zfek
Ra
6,117
660
928
1,034
14,914
4,089
0
2,519
12,395
38,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,639
Gold Earned
37,167
124
Minions Killed
139
0
Camps Cleared
0
709,808
Distance Traveled
908,114
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,559
722
48
3
0
272,721
0
W
Chaac
12,025
752
41
3
0
303,780
2
L
Thor
9,016
564
28
2
0
199,538
0
W
Kali
13,583
849
50
3
0
331,613
0
L
Mulan
10,623
664
49
3
0
280,144
0
L
Ra
10,000
625
47
3
0
230,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role