Player Matchup

Yemoja
Yemoja
Bishwitnotit-
Yemoja
Level 38
God Stats
31W - 29L
1,465 SR
Queue Stats
235W - 205L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dvpedits
Tsukuyomi
Level 25
God Stats
7W - 8L
1,518 SR
Queue Stats
134W - 103L
1,485 Elo+
Party 1
Artemis
Artemis
ElMonstro5561
Artemis
Level 18
God Stats
4W - 1L
1,631 SR
Queue Stats
29W - 26L
1,505 Elo+
Solo
Zeus
Zeus
Sensei-_-Kennith
Zeus
Level 25
God Stats
5W - 4L
1,592 SR
Queue Stats
116W - 107L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
TheRainbowCauk
Aphrodite
Level 27
God Stats
126W - 108L
1,558 SR
Queue Stats
150W - 130L
1,512 Elo+
Party 1
Team Averages
Level 27
1,553 SR
1,490 Elo+

VS

Team Averages
Level 36
1,550 SR
1,489 Elo+
Pele
Pele
HiddenOkapi
Pele
Level 4
God Stats
2W - 1L
1,709 SR
Queue Stats
3W - 3L
1,509 Elo+
Solo
Ra
Ra
MR MOH4WK
Ra
Level 148
God Stats
1W - 3L
1,546 SR
Queue Stats
19W - 16L
1,567 Elo+
Party 2
Fenrir
Fenrir
Mattzams
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,422 Elo+
Solo
Bastet
Bastet
MaximusPrime728
Bastet
Level 21
God Stats
8W - 6L
1,493 SR
Queue Stats
157W - 166L
1,446 Elo+
Solo
Ares
Ares
Mrlacker1882
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 24
14,624
975
13,101
11,375
7,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
Dvpedits
Tsukuyomi
20
14 / 7 / 18
17,000
1,133
34,603
21,865
9,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
20
6 / 6 / 23
15,774
1,052
22,625
18,120
7,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 9 / 18
14,221
948
20,386
18,615
6,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
TheRainbowCauk
Aphrodite
20
3 / 1 / 27
14,523
968
10,514
15,410
9,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
11,204
747
432
2,132
640
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 3 / 11
18,784
1,252
35,701
18,799
10,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Mattzams
Fenrir
20
2 / 8 / 14
13,564
904
4,162
23,579
13,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 10 / 13
15,795
1,053
23,236
26,981
13,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 11 / 18
14,470
965
14,656
36,460
45,518
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
83
34
Kills
25
25
Deaths
34
110
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
2
24
8.5
W
Tsukuyomi
Dvpedits
Tsukuyomi
14
7
18
3.29
W
Artemis
6
6
23
2.92
L
0
2
2
0.5
L
14
3
11
6.5
L
Fenrir
Mattzams
Fenrir
2
8
14
1.13
L
7
10
13
1.35
L
2
11
18
1
W
6
9
18
1.67
W
Aphrodite
TheRainbowCauk
Aphrodite
3
1
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,229
Damage
78,187
85,385
Taken
107,951
40,933
Mitigated
83,627
29,125
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,101
1,320
7,639
800
11,375
7,716
0
6,932
4,443
34,433
0
W
Tsukuyomi
Dvpedits
Tsukuyomi
34,603
14,733
0
1,795
21,865
9,608
0
14,108
7,757
0
62,021
W
Artemis
22,625
13,452
835
2,186
18,120
7,463
0
12,419
5,701
0
60,321
L
432
266
0
73
2,132
640
0
636
1,496
0
4,165
L
35,701
3,000
4,135
5,527
18,799
10,703
0
6,890
11,909
137,561
0
L
Fenrir
Mattzams
Fenrir
4,162
764
0
195
23,579
13,673
0
12,421
11,158
0
8,365
L
23,236
7,477
0
0
26,981
13,093
0
9,332
17,649
0
40,795
L
14,656
615
0
581
36,460
45,518
0
14,722
21,738
24,626
0
W
20,386
3,614
0
663
18,615
6,819
0
11,437
7,178
36,139
0
W
Aphrodite
TheRainbowCauk
Aphrodite
10,514
1,460
7,563
7,644
15,410
9,327
0
5,461
9,949
40,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,142
Gold Earned
73,817
324
Minions Killed
317
4
Camps Cleared
6
1,333,849
Distance Traveled
1,158,556
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,624
975
48
3
0
256,364
4
W
Tsukuyomi
17,000
1,133
52
3
2
293,093
0
W
Artemis
15,774
1,052
97
6
0
244,403
0
L
Pele
11,204
747
11
1
1
35,457
0
L
Ra
18,784
1,252
252
17
1
282,946
0
L
Fenrir
13,564
904
5
0
0
284,105
2
L
Bastet
15,795
1,053
40
3
4
277,579
0
L
Ares
14,470
965
9
1
0
278,469
0
W
Zeus
14,221
948
44
3
2
209,716
0
W
Aphrodite
14,523
968
83
6
0
330,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role