Player Matchup

Izanami
Izanami
IlIIBEARIIlI
Izanami
Level 26
God Stats
7W - 4L
1,518 SR
Queue Stats
16W - 13L
1,375 Elo+
Solo
Cupid
Cupid
Roblox_Chi
Cupid
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 25L
1,209 Elo+
Party 1
Cthulhu
Cthulhu
Soap-9
Cthulhu
Level 28
God Stats
12W - 7L
1,624 SR
Queue Stats
83W - 93L
1,284 Elo+
Solo
Nemesis
Nemesis
linder_amya
Nemesis
Level 8
God Stats
9W - 16L
1,208 SR
Queue Stats
10W - 20L
1,121 Elo+
Party 1
Da Ji
Da Ji
sad_fish_
Da Ji
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 23
1,470 SR
1,298 Elo+

VS

Team Averages
Level 23
1,496 SR
1,315 Elo+
Cthulhu
Cthulhu
BeanoPirate
Cthulhu
Level 24
God Stats
4W - 5L
1,538 SR
Queue Stats
29W - 39L
1,246 Elo+
Party 2
Artemis
Artemis
CasperBriggs
Artemis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,279 Elo+
Solo
Susano
Susano
Messiah_Yaweh712
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,500 Elo+
Solo
Ymir
Ymir
Sppoooky
Ymir
Level 14
God Stats
4W - 6L
1,473 SR
Queue Stats
33W - 46L
1,276 Elo+
Party 2
Hera
Hera
Wolfe Venom
Hera
Level 29
God Stats
30W - 29L
1,469 SR
Queue Stats
130W - 181L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IlIIBEARIIlI
Izanami
19
15 / 2 / 10
14,027
610
32,756
18,805
7,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
18
14 / 4 / 8
12,730
553
18,820
13,451
5,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Soap-9
Cthulhu
18
12 / 2 / 9
12,002
522
16,755
20,678
17,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
linder_amya
Nemesis
18
14 / 4 / 11
13,031
567
14,259
13,145
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
sad_fish_
Da Ji
13
3 / 5 / 9
9,919
431
4,880
11,295
5,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeanoPirate
Cthulhu
15
2 / 15 / 4
9,974
434
8,171
30,204
12,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
CasperBriggs
Artemis
17
5 / 10 / 0
11,100
483
10,214
18,899
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 18 / 4
8,378
364
3,737
19,415
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
15
1 / 11 / 4
9,957
433
7,877
27,723
12,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 8 / 5
11,413
496
17,635
13,967
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
58
Kills
15
17
Deaths
62
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BeanoPirate
Cthulhu
2
15
4
0.27
L
Artemis
CasperBriggs
Artemis
5
10
0
0.5
W
Izanami
IlIIBEARIIlI
Izanami
15
2
10
10
L
0
18
4
0.11
W
Cupid
14
4
8
4.5
W
Cthulhu
Soap-9
Cthulhu
12
2
9
8.25
L
Ymir
1
11
4
0.27
L
7
8
5
1.19
W
Nemesis
linder_amya
Nemesis
14
4
11
4.88
W
Da Ji
sad_fish_
Da Ji
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,470
Damage
47,634
77,374
Taken
110,208
42,291
Mitigated
42,280
20,225
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BeanoPirate
Cthulhu
8,171
1,696
285
1,114
30,204
12,916
274
4,462
25,472
33,411
0
L
Artemis
CasperBriggs
Artemis
10,214
5,488
0
5,330
18,899
5,269
405
689
18,210
0
59,961
W
Izanami
IlIIBEARIIlI
Izanami
32,756
26,860
347
11,514
18,805
7,738
5,607
6,181
12,534
0
103,020
L
3,737
727
0
244
19,415
6,316
74
2,004
17,321
0
21,310
W
Cupid
18,820
14,463
134
3,373
13,451
5,242
3,791
6,771
6,540
0
71,871
W
Cthulhu
Soap-9
Cthulhu
16,755
629
100
2,480
20,678
17,599
517
12,071
8,141
56,116
0
L
Ymir
7,877
1,006
0
3,477
27,723
12,885
444
2,099
25,514
40,191
0
L
17,635
5,501
0
1,790
13,967
4,894
485
6,496
6,936
61,881
0
W
Nemesis
linder_amya
Nemesis
14,259
7,594
0
1,654
13,145
6,452
3,345
3,403
9,614
0
52,243
W
Da Ji
sad_fish_
Da Ji
4,880
2,042
0
623
11,295
5,260
532
4,389
6,862
0
19,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,709
Gold Earned
50,822
457
Minions Killed
345
0
Camps Cleared
0
2,160,596
Distance Traveled
1,674,449
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,974
434
52
2
0
343,951
0
L
Artemis
11,100
483
92
4
0
299,606
3
W
Izanami
14,027
610
154
7
0
406,974
0
L
Susano
8,378
364
34
1
0
369,755
0
W
Cupid
12,730
553
110
5
0
435,026
0
W
Cthulhu
12,002
522
74
3
0
468,734
0
L
Ymir
9,957
433
71
3
0
306,155
3
L
Hera
11,413
496
96
4
0
354,982
0
W
Nemesis
13,031
567
81
4
0
489,911
0
W
Da Ji
9,919
431
38
2
0
359,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role