Player Matchup

Xbalanque
Xbalanque
Gold III
Kemestrie
Xbalanque
Gold III
Level 68
God Stats
36W - 33L
1,457 SR
Queue Stats
260W - 258L
1,481 MMR
Solo
Tyr
Tyr
Bronze III
Pendijo
Tyr
Bronze III
Level 151
God Stats
1W - 0L
1,876 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Scylla
Scylla
Gold II
ShiftDevious
Scylla
Gold II
Level 108
God Stats
9W - 10L
1,560 SR
Queue Stats
98W - 95L
1,519 MMR
Solo
Arachne
Arachne
Silver I
TIMTEVJR
Arachne
Silver I
Level 49
God Stats
6W - 3L
1,747 SR
Queue Stats
7W - 4L
1,511 MMR
Solo
Ymir
Ymir
Bronze III
yazdazdafraz
Ymir
Bronze III
Level 38
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,666 SR
1,502 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,650 SR
1,502 MMR
Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
ImNotReptile
Ravana
Platinum V
Level 61
God Stats
3W - 3L
1,671 SR
Queue Stats
103W - 85L
1,559 MMR
Party 1
Aphrodite
Aphrodite
Platinum IV
WhiteDots
Aphrodite
Platinum IV
Level 140
God Stats
6W - 3L
1,734 SR
Queue Stats
209W - 193L
1,530 MMR
Party 1
Bellona
Bellona
Gold II
Willy777gaming
Bellona
Gold II
Level 126
God Stats
11W - 7L
1,598 SR
Queue Stats
229W - 239L
1,420 MMR
Solo
Chiron
Chiron
Gold II
princeofzen
Chiron
Gold II
Level 55
God Stats
18W - 7L
1,747 SR
Queue Stats
327W - 327L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kemestrie
Xbalanque
13
3 / 2 / 2
7,995
571
5,309
7,287
1,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
15
3 / 1 / 2
9,028
645
6,054
8,189
4,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
14
2 / 2 / 6
7,962
569
8,125
6,894
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TIMTEVJR
Arachne
13
7 / 4 / 0
8,041
574
6,604
10,922
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 1 / 4
6,117
437
2,612
6,530
3,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaSetApolloGilgameshTiamat

VS

Bans
TsukuyomiAnhurKing ArthurSolRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
3 / 1 / 1
6,890
492
3,391
6,030
3,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
14
3 / 2 / 4
8,045
575
6,575
6,389
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
WhiteDots
Aphrodite
12
1 / 5 / 3
7,174
512
4,254
10,191
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
5,434
388
1,721
7,791
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
13
2 / 3 / 1
7,845
560
6,333
9,207
2,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
10
10
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
1
1
3.5
L
Ravana
3
2
4
2.5
W
Xbalanque
Kemestrie
Xbalanque
3
2
2
2
W
Tyr
3
1
2
4
W
Scylla
2
2
6
2.5
W
Arachne
TIMTEVJR
Arachne
7
4
0
1.75
L
Aphrodite
WhiteDots
Aphrodite
1
5
3
0.5
L
1
4
0
0.25
L
Chiron
2
3
1
0.83
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,704
Damage
22,274
39,822
Taken
39,608
15,181
Mitigated
16,274
12,193
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,391
664
0
2,400
6,030
3,329
0
2,697
3,203
6,792
0
L
Ravana
6,575
1,538
0
2,024
6,389
2,282
0
2,055
4,198
0
52,215
W
Xbalanque
Kemestrie
Xbalanque
5,309
1,474
0
2,927
7,287
1,897
1,219
871
6,376
0
41,252
W
Tyr
6,054
408
0
4,344
8,189
4,115
2,304
168
8,021
0
54,512
W
Scylla
8,125
1,051
0
950
6,894
1,686
0
2,426
4,131
46,464
0
W
Arachne
TIMTEVJR
Arachne
6,604
4,197
0
2,498
10,922
4,226
0
1,845
8,982
0
41,461
L
Aphrodite
WhiteDots
Aphrodite
4,254
628
670
4,654
10,191
3,995
0
5,173
4,710
38,488
0
L
1,721
646
0
2,600
7,791
3,768
0
0
7,791
0
17,451
L
Chiron
6,333
3,088
165
2,746
9,207
2,900
426
238
8,969
0
53,696
W
2,612
787
0
1,474
6,530
3,257
0
1,729
4,667
20,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
35,388
405
Minions Killed
380
0
Camps Cleared
0
1,349,308
Distance Traveled
1,118,334
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,890
492
12
1
0
151,671
6
L
Ravana
8,045
575
108
8
0
293,121
5
W
Xbalanque
7,995
571
81
6
0
243,365
5
W
Tyr
9,028
645
122
9
0
277,776
0
W
Scylla
7,962
569
83
6
0
272,843
4
W
Arachne
8,041
574
89
6
0
275,192
2
L
Aphrodite
7,174
512
103
7
0
260,858
6
L
Bellona
5,434
388
37
3
0
164,075
0
L
Chiron
7,845
560
120
9
0
248,609
7
W
Ymir
6,117
437
30
2
0
280,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role