Player Matchup

Kumbhakarna
Kumbhakarna
DaMightyDuck14
Kumbhakarna
Level 36
God Stats
49W - 45L
1,467 SR
Queue Stats
228W - 241L
1,486 Elo+
Party 3
Izanami
Izanami
ItsJustIcecream
Izanami
Level 27
God Stats
52W - 38L
1,631 SR
Queue Stats
153W - 167L
1,459 Elo+
Party 3
Scylla
Scylla
NightlyBiscuit
Scylla
Level 149
God Stats
10W - 4L
1,731 SR
Queue Stats
362W - 343L
1,533 Elo+
Party 3
Fenrir
Fenrir
TheOGSims
Fenrir
Level 57
God Stats
8W - 13L
1,478 SR
Queue Stats
235W - 263L
1,474 Elo+
Party 3
Mulan
Mulan
yellowdragons68
Mulan
Level 149
God Stats
30W - 17L
1,648 SR
Queue Stats
356W - 355L
1,514 Elo+
Party 3
Team Averages
Level 84
1,591 SR
1,493 Elo+

VS

Team Averages
Level 76
1,608 SR
1,541 Elo+
Anubis
Anubis
Boweryend887092
Anubis
Level 104
God Stats
5W - 4L
1,674 SR
Queue Stats
158W - 132L
1,640 Elo+
Party 2
Artemis
Artemis
Gucci Goatskin
Artemis
Level 141
God Stats
4W - 2L
1,753 SR
Queue Stats
534W - 432L
1,636 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KingGeorgelll
Kumbhakarna
Level 27
God Stats
4W - 6L
1,261 SR
Queue Stats
268W - 195L
1,654 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Thatch_Bandit
Morgan Le Fay
Level 45
God Stats
5W - 2L
1,850 SR
Queue Stats
25W - 22L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XGN_Nero
Tsukuyomi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaMightyDuck14
Kumbhakarna
14
1 / 8 / 10
10,791
432
5,908
29,447
22,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 8 / 0
10,734
429
6,873
19,555
5,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 8 / 8
12,941
518
26,272
18,978
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
TheOGSims
Fenrir
18
7 / 8 / 6
12,493
500
9,507
20,017
11,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 6 / 5
12,065
483
20,621
25,470
21,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 16
13,003
520
17,529
17,174
10,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
20 / 4 / 9
15,189
608
35,407
18,721
9,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
KingGeorgelll
Kumbhakarna
17
3 / 2 / 22
13,294
532
10,006
23,142
23,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Thatch_Bandit
Morgan Le Fay
18
4 / 9 / 14
11,969
479
18,163
21,736
9,775
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
XGN_Nero
Tsukuyomi
16
4 / 10 / 8
11,234
449
11,546
20,083
8,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
27
Kills
38
38
Deaths
27
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
L
Kumbhakarna
DaMightyDuck14
Kumbhakarna
1
8
10
0.75
W
20
4
9
6.13
L
2
8
0
0.25
W
Kumbhakarna
KingGeorgelll
Kumbhakarna
3
2
22
7
L
6
8
8
1.25
W
Morgan Le Fay
Thatch_Bandit
Morgan Le Fay
4
9
14
1.22
L
Fenrir
TheOGSims
Fenrir
7
8
6
1.25
W
Tsukuyomi
XGN_Nero
Tsukuyomi
4
10
8
0.8
L
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,181
Damage
92,651
113,467
Taken
100,856
66,725
Mitigated
60,947
14,604
Healing
27,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,529
1,123
0
8,477
17,174
10,275
1,515
7,914
8,844
79,155
0
L
Kumbhakarna
DaMightyDuck14
Kumbhakarna
5,908
315
0
1,280
29,447
22,327
0
10,705
18,369
26,313
0
W
35,407
21,382
0
8,591
18,721
9,389
4,360
7,252
11,205
0
118,291
L
6,873
4,231
0
2,360
19,555
5,954
1,218
4,911
14,536
0
76,214
W
Kumbhakarna
KingGeorgelll
Kumbhakarna
10,006
1,342
0
1,170
23,142
23,478
315
6,653
16,237
28,828
0
L
26,272
902
134
3,434
18,978
5,502
0
9,066
9,786
85,814
0
W
Morgan Le Fay
Thatch_Bandit
Morgan Le Fay
18,163
868
91
5,332
21,736
9,775
325
4,994
16,598
69,992
0
L
Fenrir
TheOGSims
Fenrir
9,507
1,371
0
2,893
20,017
11,579
0
9,781
10,068
0
53,888
W
Tsukuyomi
XGN_Nero
Tsukuyomi
11,546
2,628
0
3,899
20,083
8,030
292
4,111
15,792
0
63,089
L
20,621
3,402
0
4,503
25,470
21,363
620
9,980
15,010
0
79,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,024
Gold Earned
64,689
486
Minions Killed
506
0
Camps Cleared
0
2,054,018
Distance Traveled
2,143,999
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,003
520
105
4
0
385,881
1
L
Kumbhakarna
10,791
432
24
1
0
443,793
0
W
Artemis
15,189
608
162
6
0
400,650
0
L
Izanami
10,734
429
132
5
0
373,658
8
W
Kumbhakarna
13,294
532
29
1
0
438,233
3
L
Scylla
12,941
518
114
5
0
401,531
4
W
Morgan Le Fay
11,969
479
100
4
0
458,853
5
L
Fenrir
12,493
500
90
4
0
408,661
0
W
Tsukuyomi
11,234
449
110
4
0
460,382
0
L
Mulan
12,065
483
126
5
0
426,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role