Player Matchup

Bellona
Bellona
FunkinReally
Bellona
Level 87
God Stats
10W - 13L
1,142 SR
Queue Stats
190W - 195L
1,483 Elo+
Party 1
Hachiman
Hachiman
Lublubb420
Hachiman
Level 61
God Stats
4W - 13L
1,358 SR
Queue Stats
257W - 239L
1,450 Elo+
Party 1
Ymir
Ymir
OGeez man
Ymir
Level 87
God Stats
28W - 26L
1,585 SR
Queue Stats
300W - 273L
1,459 Elo+
Party 1
Anubis
Anubis
TheDuckinQuack
Anubis
Level 101
God Stats
6W - 10L
1,500 SR
Queue Stats
122W - 107L
1,491 Elo+
Solo
Nemesis
Nemesis
TheIrish105
Nemesis
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
429W - 526L
1,523 Elo+
Solo
Team Averages
Level 87
1,417 SR
1,481 Elo+

VS

Team Averages
Level 102
1,445 SR
1,459 Elo+
Izanami
Izanami
Ligma Snatch
Izanami
Level 87
God Stats
20W - 12L
1,482 SR
Queue Stats
205W - 196L
1,448 Elo+
Party 2
Hades
Hades
LigmaPew
Hades
Level 59
God Stats
4W - 6L
1,413 SR
Queue Stats
37W - 35L
1,446 Elo+
Party 2
Bellona
Bellona
Netflim
Bellona
Level 125
God Stats
1W - 2L
1,158 SR
Queue Stats
328W - 330L
1,481 Elo+
Solo
Hun Batz
Hun Batz
QSM RAMPAGE
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
465W - 511L
1,428 Elo+
Party 2
Khepri
Khepri
Umbra7761
Khepri
Level 108
God Stats
117W - 74L
1,671 SR
Queue Stats
622W - 614L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FunkinReally
Bellona
18
3 / 5 / 5
12,737
425
14,693
30,894
20,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Lublubb420
Hachiman
20
5 / 6 / 8
13,602
453
21,416
22,255
8,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
19
2 / 5 / 15
13,657
455
16,287
29,390
30,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 7 / 9
13,898
463
19,110
20,428
10,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
TheIrish105
Nemesis
20
9 / 6 / 7
16,692
556
27,910
27,708
13,964
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ligma Snatch
Izanami
20
5 / 7 / 13
15,287
510
22,016
27,471
12,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
LigmaPew
Hades
20
4 / 10 / 12
15,149
505
22,142
32,506
17,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Netflim
Bellona
20
4 / 1 / 9
17,028
568
19,345
25,004
28,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
QSM RAMPAGE
Hun Batz
20
10 / 4 / 5
16,658
555
17,377
26,304
14,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Umbra7761
Khepri
20
6 / 2 / 15
15,182
506
8,837
16,219
27,757
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
83
24
Kills
29
29
Deaths
24
44
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
FunkinReally
Bellona
3
5
5
1.1
W
Izanami
Ligma Snatch
Izanami
5
7
13
1.64
W
Hades
LigmaPew
Hades
4
10
12
1
L
Hachiman
Lublubb420
Hachiman
5
6
8
1.5
W
Bellona
Netflim
Bellona
4
1
9
8.5
L
Ymir
2
5
15
1.9
W
Hun Batz
QSM RAMPAGE
Hun Batz
10
4
5
3.13
L
5
7
9
1.36
L
Nemesis
TheIrish105
Nemesis
9
6
7
2.08
W
Khepri
Umbra7761
Khepri
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,416
Damage
89,717
130,675
Taken
127,504
83,850
Mitigated
100,386
33,111
Healing
39,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FunkinReally
Bellona
14,693
5,912
0
10,010
30,894
20,875
36
6,166
24,728
0
72,425
W
Izanami
Ligma Snatch
Izanami
22,016
15,569
449
10,179
27,471
12,118
5,815
8,387
18,904
0
120,988
W
Hades
LigmaPew
Hades
22,142
2,712
2,403
9,166
32,506
17,760
846
11,133
20,935
85,851
0
L
Hachiman
Lublubb420
Hachiman
21,416
14,265
0
6,630
22,255
8,759
343
4,076
18,179
0
86,275
W
Bellona
Netflim
Bellona
19,345
4,627
0
5,384
25,004
28,322
3,841
4,639
20,264
0
132,056
L
Ymir
16,287
3,233
0
5,569
29,390
30,151
117
6,363
23,027
84,181
0
W
Hun Batz
QSM RAMPAGE
Hun Batz
17,377
8,878
0
9,401
26,304
14,429
2,268
4,262
21,946
0
120,149
L
19,110
1,686
0
7,417
20,428
10,101
1,487
6,371
14,057
96,313
0
L
Nemesis
TheIrish105
Nemesis
27,910
18,716
0
3,485
27,708
13,964
73
8,003
19,705
0
173,839
W
Khepri
Umbra7761
Khepri
8,837
641
0
2,656
16,219
27,757
541
6,010
10,058
32,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,586
Gold Earned
79,304
696
Minions Killed
757
0
Camps Cleared
0
2,626,740
Distance Traveled
2,647,570
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,737
425
118
4
0
570,965
2
W
Izanami
15,287
510
194
6
0
442,759
2
W
Hades
15,149
505
120
4
0
426,468
4
L
Hachiman
13,602
453
88
3
0
505,236
4
W
Bellona
17,028
568
226
8
0
610,682
4
L
Ymir
13,657
455
117
4
0
503,873
5
W
Hun Batz
16,658
555
178
6
0
583,819
3
L
Anubis
13,898
463
148
5
0
462,140
3
L
Nemesis
16,692
556
225
8
0
584,526
6
W
Khepri
15,182
506
39
1
0
583,842
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role