Player Matchup

Bacchus
Bacchus
Silver III
GenVarg
Bacchus
Silver III
Level 89
God Stats
27W - 33L
1,476 SR
Queue Stats
137W - 147L
1,095 MMR
Party 1
Merlin
Merlin
Silver I
Scrambelz_XVI
Merlin
Silver I
Level 140
God Stats
82W - 82L
1,657 SR
Queue Stats
483W - 527L
1,168 MMR
Solo
Artemis
Artemis
Silver I
xTeKaTo-LeAdErx
Artemis
Silver I
Level 107
God Stats
10W - 8L
1,530 SR
Queue Stats
157W - 165L
1,305 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,554 SR
1,189 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,640 SR
1,254 MMR
Discordia
Discordia
Silver I
Diazemarcos
Discordia
Silver I
Level 54
God Stats
29W - 26L
1,586 SR
Queue Stats
63W - 64L
1,011 MMR
Party 2
Odin
Odin
Bronze III
DragonxPriestess
Odin
Bronze III
Level 31
God Stats
5W - 0L
1,885 SR
Queue Stats
7W - 1L
1,615 MMR
Party 2
Danzaburou
Danzaburou
Silver III
Project_BR2
Danzaburou
Silver III
Level 119
God Stats
9W - 9L
1,450 SR
Queue Stats
227W - 295L
1,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GenVarg
Bacchus
13
3 / 8 / 5
9,584
599
10,180
18,297
19,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 4 / 6
10,636
665
12,352
13,263
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 3
10,053
628
7,999
12,277
4,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
HeraAthenaAphroditeTiamatChaac

VS

Bans
GilgameshAnubisCu ChulainnChang'eCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diazemarcos
Discordia
17
7 / 0 / 8
11,821
739
15,404
9,021
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 4 / 6
12,025
752
14,420
16,587
11,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Project_BR2
Danzaburou
14
1 / 7 / 13
10,700
669
4,749
15,062
6,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
18
18
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
Diazemarcos
Discordia
7
0
8
11
W
10
4
6
3.25
L
Bacchus
GenVarg
Bacchus
3
8
5
0.69
W
Danzaburou
Project_BR2
Danzaburou
1
7
13
1.07
L
4
4
6
1.75
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
34,573
43,837
Taken
40,670
28,081
Mitigated
21,575
4,252
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Diazemarcos
Discordia
15,404
302
0
1,062
9,021
3,425
631
5,696
3,325
57,199
0
W
14,420
2,416
1,831
1,540
16,587
11,523
1,224
8,727
7,860
0
37,455
L
Bacchus
GenVarg
Bacchus
10,180
218
0
731
18,297
19,317
0
6,375
11,922
25,358
0
W
Danzaburou
Project_BR2
Danzaburou
4,749
1,757
0
1,386
15,062
6,627
1,452
8,109
6,953
0
42,802
L
12,352
651
0
2,832
13,263
4,759
166
6,408
6,855
55,243
0
L
7,999
2,033
0
689
12,277
4,005
260
2,621
9,656
0
27,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,273
Gold Earned
34,546
143
Minions Killed
181
0
Camps Cleared
0
785,463
Distance Traveled
885,664
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,821
739
84
5
0
325,218
3
W
Odin
12,025
752
36
2
0
310,566
1
L
Bacchus
9,584
599
18
1
0
280,572
5
W
Danzaburou
10,700
669
61
4
0
249,880
3
L
Merlin
10,636
665
85
5
0
256,483
0
L
Artemis
10,053
628
40
3
0
248,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role