Player Matchup

Sobek
Sobek
Pappi564
Sobek
Level 119
God Stats
0W - 2L
1,310 SR
Queue Stats
81W - 110L
1,484 Elo+
Party 4
Mulan
Mulan
RTJay
Mulan
Level 54
God Stats
15W - 20L
1,597 SR
Queue Stats
106W - 176L
1,396 Elo+
Party 4
Nemesis
Nemesis
Shockafied
Nemesis
Level 18
God Stats
1W - 2L
1,591 SR
Queue Stats
2W - 2L
1,644 Elo+
Party 2
Neith
Neith
mrfuzzykins
Neith
Level 97
God Stats
1W - 2L
1,578 SR
Queue Stats
30W - 31L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
thedctimes
Nu Wa
Level 29
God Stats
14W - 38L
1,381 SR
Queue Stats
45W - 84L
1,375 Elo+
Party 4
Team Averages
Level 63
1,491 SR
1,486 Elo+

VS

Team Averages
Level 64
1,637 SR
1,584 Elo+
Zeus
Zeus
Hingez
Zeus
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 62L
1,570 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MadDòg
Tsukuyomi
Level 25
God Stats
3W - 1L
1,740 SR
Queue Stats
117W - 101L
1,493 Elo+
Party 1
Geb
Geb
MajinMewfive
Geb
Level 83
God Stats
6W - 9L
1,556 SR
Queue Stats
86W - 84L
1,533 Elo+
Party 1
Ravana
Ravana
mynameismoist
Ravana
Level 41
God Stats
2W - 1L
1,839 SR
Queue Stats
87W - 66L
1,706 Elo+
Solo
Artemis
Artemis
xGhor
Artemis
Level 134
God Stats
16W - 9L
1,552 SR
Queue Stats
358W - 346L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Pappi564
Sobek
13
0 / 7 / 9
8,704
458
6,534
20,691
18,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
RTJay
Mulan
12
0 / 9 / 3
7,613
401
7,668
16,253
9,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Shockafied
Nemesis
16
4 / 7 / 3
10,002
526
8,532
14,664
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 5 / 0
10,337
544
12,448
12,610
4,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
13
1 / 8 / 2
8,683
457
8,774
12,447
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hingez
Zeus
17
7 / 4 / 7
11,111
585
13,793
13,002
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
MadDòg
Tsukuyomi
17
5 / 2 / 17
10,715
564
14,373
17,825
15,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 12
9,573
504
4,903
14,108
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
16 / 2 / 9
12,234
644
16,720
13,650
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
xGhor
Artemis
18
6 / 2 / 2
11,119
585
8,526
8,709
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
12
Kills
36
36
Deaths
12
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Zeus
Hingez
Zeus
7
4
7
2.63
W
Tsukuyomi
MadDòg
Tsukuyomi
5
2
17
6.75
W
2
2
12
4
L
Sobek
Pappi564
Sobek
0
7
9
0.64
L
Mulan
RTJay
Mulan
0
9
3
0.17
L
Nemesis
Shockafied
Nemesis
4
7
3
0.79
L
7
5
0
1.4
W
16
2
9
10.25
L
Nu Wa
1
8
2
0.25
W
Artemis
xGhor
Artemis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,956
Damage
58,315
76,665
Taken
67,294
43,378
Mitigated
42,360
11,709
Healing
18,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Hingez
Zeus
13,793
2,350
0
3,446
13,002
4,865
360
4,675
8,327
84,577
0
W
Tsukuyomi
MadDòg
Tsukuyomi
14,373
2,371
0
4,193
17,825
15,501
304
2,222
15,603
0
67,446
W
4,903
1,271
0
1,940
14,108
11,492
0
3,827
10,281
28,594
0
L
Sobek
Pappi564
Sobek
6,534
1,019
0
5,622
20,691
18,242
0
7,826
12,865
25,631
0
L
Mulan
RTJay
Mulan
7,668
697
0
2,826
16,253
9,652
0
1,984
14,269
0
36,137
L
Nemesis
Shockafied
Nemesis
8,532
3,686
0
672
14,664
6,939
1,106
3,987
10,677
0
67,135
L
12,448
4,399
0
1,915
12,610
4,654
27
1,377
11,233
0
66,647
W
16,720
6,660
0
4,876
13,650
7,273
0
3,182
10,468
0
88,351
L
Nu Wa
8,774
2,216
0
674
12,447
3,891
27
3,997
8,450
41,772
0
W
Artemis
xGhor
Artemis
8,526
4,179
0
4,112
8,709
3,229
2,214
1,402
7,307
0
79,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,339
Gold Earned
54,752
410
Minions Killed
592
0
Camps Cleared
0
1,665,917
Distance Traveled
1,968,589
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,111
585
152
8
0
342,887
4
W
Tsukuyomi
10,715
564
116
6
0
394,784
3
W
Geb
9,573
504
38
2
0
401,558
11
L
Sobek
8,704
458
30
2
0
335,838
7
L
Mulan
7,613
401
67
4
0
331,664
8
L
Nemesis
10,002
526
116
6
0
354,182
4
L
Neith
10,337
544
123
6
0
330,252
2
W
Ravana
12,234
644
135
7
0
465,359
4
L
Nu Wa
8,683
457
74
4
0
313,981
4
W
Artemis
11,119
585
151
8
0
364,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role