Player Matchup

Morgan Le Fay
Morgan Le Fay
KenpaiTheSenpai
Morgan Le Fay
Level 62
God Stats
7W - 8L
1,642 SR
Queue Stats
246W - 230L
1,550 Elo+
Party 2
Hachiman
Hachiman
ReachX9
Hachiman
Level 28
God Stats
7W - 14L
1,573 SR
Queue Stats
28W - 38L
1,532 Elo+
Party 2
Sobek
Sobek
SpenTurtle
Sobek
Level 109
God Stats
6W - 4L
1,649 SR
Queue Stats
67W - 75L
1,844 Elo+
Party 2
Kali
Kali
Yato117
Kali
Level 101
God Stats
5W - 4L
1,520 SR
Queue Stats
141W - 189L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
kaz904
Sun Wukong
Level 46
God Stats
7W - 7L
1,305 SR
Queue Stats
34W - 57L
1,374 Elo+
Party 2
Team Averages
Level 69
1,538 SR
1,560 Elo+

VS

Team Averages
Level 34
1,565 SR
1,470 Elo+
Ares
Ares
DOMADOUPIN
Ares
Level 15
God Stats
7W - 3L
1,841 SR
Queue Stats
7W - 4L
1,684 Elo+
Party 1
Bakasura
Bakasura
GSTOCCO 17
Bakasura
Level 36
God Stats
2W - 3L
1,719 SR
Queue Stats
101W - 114L
1,440 Elo+
Solo
Chaac
Chaac
Papa_Jruddyyy
Chaac
Level 36
God Stats
0W - 2L
1,415 SR
Queue Stats
12W - 26L
1,390 Elo+
Party 1
Heimdallr
Heimdallr
X_HesiMan_X
Heimdallr
Level 47
God Stats
12W - 10L
1,538 SR
Queue Stats
67W - 77L
1,369 Elo+
Party 1
Ra
Ra
xJpFlite
Ra
Level 38
God Stats
2W - 3L
1,311 SR
Queue Stats
25W - 22L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KenpaiTheSenpai
Morgan Le Fay
20
10 / 0 / 7
12,523
659
9,622
5,357
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ReachX9
Hachiman
15
3 / 1 / 4
9,377
494
9,601
11,006
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
14
0 / 1 / 3
9,671
509
3,987
14,905
15,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
Yato117
Kali
20
13 / 1 / 8
12,437
655
16,769
18,419
11,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
kaz904
Sun Wukong
15
2 / 0 / 4
9,601
505
8,012
14,014
8,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,195
379
3,331
11,921
7,052
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
GSTOCCO 17
Bakasura
14
1 / 6 / 0
8,446
445
5,065
16,178
5,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 0
8,369
440
6,989
15,859
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
X_HesiMan_X
Heimdallr
12
0 / 4 / 2
7,675
404
9,657
11,381
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 8 / 0
8,821
464
2,948
12,311
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
28
Kills
3
3
Deaths
28
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Bakasura
GSTOCCO 17
Bakasura
1
6
0
0.17
W
Morgan Le Fay
KenpaiTheSenpai
Morgan Le Fay
10
0
7
13.5
L
1
6
0
0.17
W
Hachiman
ReachX9
Hachiman
3
1
4
5
W
Sobek
0
1
3
1.5
L
Heimdallr
X_HesiMan_X
Heimdallr
0
4
2
0.25
W
Kali
Yato117
Kali
13
1
8
17
W
Sun Wukong
kaz904
Sun Wukong
2
0
4
4
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,991
Damage
27,990
63,701
Taken
67,650
41,014
Mitigated
31,396
23,170
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,331
51
369
1,915
11,921
7,052
0
2,857
8,974
21,116
0
L
Bakasura
GSTOCCO 17
Bakasura
5,065
3,940
0
2,214
16,178
5,803
304
2,502
13,614
0
48,367
W
Morgan Le Fay
KenpaiTheSenpai
Morgan Le Fay
9,622
963
0
1,456
5,357
2,354
2,056
1,072
3,881
90,804
0
L
6,989
1,043
0
3,274
15,859
10,291
564
0
15,859
0
42,458
W
Hachiman
ReachX9
Hachiman
9,601
4,977
0
4,488
11,006
3,687
1,498
1,728
9,278
0
58,521
W
Sobek
3,987
159
0
4,376
14,905
15,311
396
2,861
11,822
31,332
0
L
Heimdallr
X_HesiMan_X
Heimdallr
9,657
3,939
0
2,398
11,381
3,862
0
1,570
9,771
0
48,107
W
Kali
Yato117
Kali
16,769
8,632
0
9,602
18,419
11,292
13
0
18,274
0
105,452
W
Sun Wukong
kaz904
Sun Wukong
8,012
2,582
0
3,248
14,014
8,370
2,084
412
13,082
0
45,940
L
2,948
388
88
1,914
12,311
4,388
221
6,030
5,823
59,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,609
Gold Earned
40,506
550
Minions Killed
417
0
Camps Cleared
0
2,079,264
Distance Traveled
1,679,189
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,195
379
31
2
0
294,300
1
L
Bakasura
8,446
445
116
6
0
406,431
1
W
Morgan Le Fay
12,523
659
189
10
0
398,788
3
L
Chaac
8,369
440
69
4
0
328,990
0
W
Hachiman
9,377
494
90
5
0
376,273
4
W
Sobek
9,671
509
48
3
0
428,916
0
L
Heimdallr
7,675
404
88
5
0
338,351
2
W
Kali
12,437
655
151
8
0
480,318
2
W
Sun Wukong
9,601
505
72
4
0
394,969
0
L
Ra
8,821
464
113
6
0
311,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role