Player Matchup

Agni
Agni
CowzersGaming
Agni
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PRINC3SS SLAYAA
Gilgamesh
Level 113
God Stats
6W - 9L
1,289 SR
Queue Stats
53W - 50L
1,455 Elo+
Party 1
Cupid
Cupid
ScootisPootis
Cupid
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 102L
1,456 Elo+
Solo
Hel
Hel
TARNISH3D ANG3L
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,442 Elo+
Party 1
Cerberus
Cerberus
Thanatos616
Cerberus
Level 108
God Stats
31W - 21L
1,584 SR
Queue Stats
189W - 197L
1,410 Elo+
Solo
Team Averages
Level 79
1,475 SR
1,453 Elo+

VS

Team Averages
Level 71
1,439 SR
1,464 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Bird_FLY_Poe
Kukulkan
Level 141
God Stats
6W - 4L
1,624 SR
Queue Stats
90W - 96L
1,463 Elo+
Party 2
Tiamat
Tiamat
HotHeadedGinger
Tiamat
Level 66
God Stats
8W - 11L
1,690 SR
Queue Stats
200W - 176L
1,490 Elo+
Solo
Arachne
Arachne
LUC6rocku
Arachne
Level 47
God Stats
18W - 17L
1,390 SR
Queue Stats
140W - 172L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
hirlanjo
Jing Wei
Level 75
God Stats
0W - 6L
992 SR
Queue Stats
81W - 102L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 16
12,821
1,166
18,110
13,586
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
PRINC3SS SLAYAA
Gilgamesh
18
5 / 6 / 15
11,718
1,065
14,023
18,663
19,263
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 14
11,419
1,038
15,159
15,390
5,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 6 / 11
11,553
1,050
9,305
12,890
4,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Thanatos616
Cerberus
19
10 / 5 / 12
12,853
1,168
15,851
30,098
34,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

143

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
1 / 10 / 16
11,305
1,028
15,655
16,706
6,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Bird_FLY_Poe
Kukulkan
19
9 / 3 / 12
13,941
1,267
20,641
11,932
4,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 2 / 12
14,001
1,273
27,637
17,957
13,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
LUC6rocku
Arachne
18
0 / 8 / 13
10,638
967
7,025
14,720
5,389
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
hirlanjo
Jing Wei
17
4 / 8 / 11
11,536
1,049
11,293
16,117
5,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
89
31
Kills
25
25
Deaths
31
68
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
10
16
0.9
L
Kukulkan
Bird_FLY_Poe
Kukulkan
9
3
12
5
W
10
5
16
3.6
L
11
2
12
8.5
L
Arachne
LUC6rocku
Arachne
0
8
13
0.81
W
Gilgamesh
PRINC3SS SLAYAA
Gilgamesh
5
6
15
2.08
W
3
3
14
3.33
W
3
6
11
1.42
W
Cerberus
Thanatos616
Cerberus
10
5
12
3.2
L
Jing Wei
hirlanjo
Jing Wei
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,448
Damage
82,251
90,627
Taken
77,432
68,150
Mitigated
35,459
13,504
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,655
10,335
0
2,011
16,706
6,112
0
8,256
8,450
0
40,907
L
Kukulkan
Bird_FLY_Poe
Kukulkan
20,641
1,851
0
0
11,932
4,746
0
5,626
6,306
47,764
0
W
18,110
1,934
0
175
13,586
4,386
0
9,403
4,183
26,477
0
L
27,637
1,346
134
5,245
17,957
13,636
0
9,176
8,781
41,438
0
L
Arachne
LUC6rocku
Arachne
7,025
5,339
0
1,491
14,720
5,389
0
9,634
5,086
0
15,862
W
Gilgamesh
PRINC3SS SLAYAA
Gilgamesh
14,023
3,310
0
87
18,663
19,263
0
7,679
10,984
0
34,656
W
15,159
7,848
59
1,449
15,390
5,291
0
9,407
5,983
0
32,956
W
9,305
552
3,868
2,471
12,890
4,680
0
7,768
5,122
37,600
0
W
Cerberus
Thanatos616
Cerberus
15,851
448
767
4,628
30,098
34,530
0
14,021
14,711
43,946
0
L
Jing Wei
hirlanjo
Jing Wei
11,293
9,110
0
0
16,117
5,576
0
10,574
5,543
0
21,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,364
Gold Earned
61,421
244
Minions Killed
188
6
Camps Cleared
4
1,025,109
Distance Traveled
1,112,820
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,305
1,028
51
5
1
193,818
0
L
Kukulkan
13,941
1,267
70
6
0
218,505
0
W
Agni
12,821
1,166
19
2
0
184,564
0
L
Tiamat
14,001
1,273
25
2
1
247,863
0
L
Arachne
10,638
967
26
2
0
231,534
0
W
Gilgamesh
11,718
1,065
33
3
3
205,753
0
W
Cupid
11,419
1,038
35
3
1
208,609
2
W
Hel
11,553
1,050
85
8
1
209,978
0
W
Cerberus
12,853
1,168
72
7
1
216,205
0
L
Jing Wei
11,536
1,049
16
1
2
221,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role