Player Matchup

Ra
Ra
FeralLik
Ra
Level 29
God Stats
0W - 2L
1,777 SR
Queue Stats
17W - 23L
1,408 Elo+
Party 2
Fenrir
Fenrir
JKonst
Fenrir
Level 27
God Stats
1W - 1L
1,608 SR
Queue Stats
10W - 16L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
Salno
Cthulhu
Level 16
God Stats
1W - 1L
1,682 SR
Queue Stats
8W - 10L
1,379 Elo+
Party 2
Team Averages
Level 24
1,689 SR
1,384 Elo+

VS

Team Averages
Level 50
1,528 SR
1,281 Elo+
Danzaburou
Danzaburou
IvanTheBone
Danzaburou
Level 97
God Stats
6W - 6L
1,477 SR
Queue Stats
74W - 91L
1,390 Elo+
Party 1
Ah Puch
Ah Puch
davibi
Ah Puch
Level 23
God Stats
2W - 1L
1,493 SR
Queue Stats
4W - 12L
1,059 Elo+
Party 1
Ymir
Ymir
rikybo2000
Ymir
Level 29
God Stats
1W - 0L
1,613 SR
Queue Stats
21W - 30L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
9,352
719
10,928
10,657
4,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
JKonst
Fenrir
13
5 / 6 / 3
9,498
731
4,921
10,754
4,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Salno
Cthulhu
12
2 / 7 / 9
8,864
682
7,087
16,052
13,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IvanTheBone
Danzaburou
15
7 / 2 / 12
11,055
850
10,886
8,160
2,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
davibi
Ah Puch
14
6 / 7 / 11
10,229
787
12,732
11,212
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 10
10,927
841
7,665
10,656
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
11
Kills
20
20
Deaths
11
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
W
Danzaburou
IvanTheBone
Danzaburou
7
2
12
6.5
L
Fenrir
JKonst
Fenrir
5
6
3
1.08
L
Cthulhu
Salno
Cthulhu
2
7
9
0.93
W
Ah Puch
davibi
Ah Puch
6
7
11
1.64
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,936
Damage
31,283
37,463
Taken
30,028
23,257
Mitigated
16,308
3,163
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,928
1,235
365
927
10,657
4,731
22
5,174
5,483
47,912
0
W
Danzaburou
IvanTheBone
Danzaburou
10,886
4,396
0
2,697
8,160
2,836
1,712
4,609
3,551
0
38,330
L
Fenrir
JKonst
Fenrir
4,921
431
0
520
10,754
4,757
0
5,614
5,140
0
16,307
L
Cthulhu
Salno
Cthulhu
7,087
585
585
766
16,052
13,769
0
9,609
6,443
17,007
0
W
Ah Puch
davibi
Ah Puch
12,732
922
0
1,985
11,212
4,211
466
6,809
4,403
36,513
0
W
7,665
884
0
2,475
10,656
9,261
366
6,597
4,059
25,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
32,211
158
Minions Killed
139
0
Camps Cleared
0
616,230
Distance Traveled
662,999
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,352
719
98
8
0
191,829
3
W
Danzaburou
11,055
850
55
4
0
244,591
0
L
Fenrir
9,498
731
23
2
0
229,756
2
L
Cthulhu
8,864
682
37
3
0
194,645
2
W
Ah Puch
10,229
787
48
4
0
202,297
0
W
Ymir
10,927
841
36
3
0
216,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role