Player Matchup

Anubis
Anubis
DimeBagBob
Anubis
Level 83
God Stats
3W - 2L
1,678 SR
Queue Stats
27W - 24L
1,623 Elo+
Party 2
Kukulkan
Kukulkan
Echeverria1829
Kukulkan
Level 65
God Stats
79W - 73L
1,530 SR
Queue Stats
275W - 291L
1,450 Elo+
Solo
Osiris
Osiris
Gildedwrath
Osiris
Level 101
God Stats
2W - 0L
1,698 SR
Queue Stats
33W - 40L
1,439 Elo+
Solo
Izanami
Izanami
Infernal218
Izanami
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,610 Elo+
Party 2
Cerberus
Cerberus
Soupethan
Cerberus
Level 109
God Stats
21W - 19L
1,581 SR
Queue Stats
281W - 268L
1,548 Elo+
Solo
Team Averages
Level 97
1,597 SR
1,534 Elo+

VS

Team Averages
Level 68
1,444 SR
1,472 Elo+
Ullr
Ullr
BallTorture
Ullr
Level 81
God Stats
2W - 2L
1,563 SR
Queue Stats
292W - 260L
1,599 Elo+
Solo
Cabrakan
Cabrakan
Nightshade6660
Cabrakan
Level 46
God Stats
1W - 1L
1,693 SR
Queue Stats
85W - 113L
1,388 Elo+
Party 1
Scylla
Scylla
OfficialPotQuest
Scylla
Level 21
God Stats
3W - 7L
1,318 SR
Queue Stats
53W - 66L
1,370 Elo+
Party 1
Neith
Neith
Popeyc
Neith
Level 148
God Stats
3W - 3L
1,378 SR
Queue Stats
438W - 426L
1,549 Elo+
Solo
Discordia
Discordia
Raklem420
Discordia
Level 45
God Stats
1W - 4L
1,269 SR
Queue Stats
137W - 171L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DimeBagBob
Anubis
19
15 / 1 / 19
13,137
1,314
20,659
9,802
5,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
18
8 / 2 / 20
11,480
1,148
17,200
5,335
3,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
19
7 / 4 / 28
11,805
1,181
11,478
12,647
9,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Infernal218
Izanami
18
8 / 1 / 24
12,010
1,201
17,874
12,917
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Soupethan
Cerberus
19
8 / 3 / 32
12,693
1,269
13,427
12,953
15,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 3
11,473
1,147
15,886
17,980
3,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
16
1 / 11 / 8
10,260
1,026
6,373
21,964
25,781
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 14 / 7
10,144
1,014
6,912
17,954
3,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Popeyc
Neith
17
2 / 7 / 6
10,562
1,056
7,763
14,490
3,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Raklem420
Discordia
17
1 / 7 / 8
10,292
1,029
9,825
13,288
3,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
43
46
Kills
11
11
Deaths
46
123
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Anubis
DimeBagBob
Anubis
15
1
19
24.5
W
Kukulkan
8
2
20
9
W
Osiris
7
4
28
5.25
W
Izanami
Infernal218
Izanami
8
1
24
20
L
Cabrakan
1
11
8
0.45
L
2
14
7
0.39
L
Neith
Popeyc
Neith
2
7
6
0.71
L
Discordia
Raklem420
Discordia
1
7
8
0.71
W
Cerberus
Soupethan
Cerberus
8
3
32
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,638
Damage
46,759
53,654
Taken
85,676
39,150
Mitigated
39,759
12,728
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,886
7,858
0
4
17,980
3,893
0
10,158
7,644
0
48,178
W
Anubis
DimeBagBob
Anubis
20,659
967
0
4,635
9,802
5,407
0
3,043
6,759
42,802
0
W
Kukulkan
17,200
702
570
1,744
5,335
3,190
0
1,223
4,112
37,935
0
W
Osiris
11,478
4,979
0
961
12,647
9,860
0
7,005
5,642
0
19,448
W
Izanami
Infernal218
Izanami
17,874
12,280
0
2,211
12,917
5,656
0
4,890
8,027
0
41,750
L
Cabrakan
6,373
259
0
156
21,964
25,781
0
13,909
7,859
12,668
0
L
6,912
1,291
0
0
17,954
3,444
0
12,473
5,393
15,673
0
L
Neith
Popeyc
Neith
7,763
3,626
159
1,462
14,490
3,392
0
7,415
6,955
0
36,886
L
Discordia
Raklem420
Discordia
9,825
536
190
717
13,288
3,249
0
7,331
5,807
30,580
0
W
Cerberus
Soupethan
Cerberus
13,427
526
0
2,607
12,953
15,037
0
6,949
6,004
27,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,125
Gold Earned
52,731
221
Minions Killed
196
4
Camps Cleared
5
922,187
Distance Traveled
770,470
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,473
1,147
55
6
1
175,179
0
W
Anubis
13,137
1,314
55
6
2
189,805
1
W
Kukulkan
11,480
1,148
59
6
0
162,225
0
W
Osiris
11,805
1,181
10
1
0
185,745
0
W
Izanami
12,010
1,201
69
7
2
183,868
1
L
Cabrakan
10,260
1,026
12
1
0
131,149
1
L
Scylla
10,144
1,014
19
2
1
148,019
0
L
Neith
10,562
1,056
66
7
1
131,942
0
L
Discordia
10,292
1,029
44
4
2
184,181
1
W
Cerberus
12,693
1,269
28
3
0
200,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role