Player Matchup

Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
AnimePlug
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 78L
1,639 Elo+
Party 1
Bellona
Bellona
BlueJJay0202
Bellona
Level 141
God Stats
1W - 3L
1,631 SR
Queue Stats
368W - 261L
1,652 Elo+
Party 1
Sun Wukong
Sun Wukong
CableSurgeon
Sun Wukong
Level 11
God Stats
2W - 5L
1,601 SR
Queue Stats
16W - 11L
1,689 Elo+
Party 1
Team Averages
Level 86
1,546 SR
1,596 Elo+

VS

Team Averages
Level 102
1,703 SR
1,584 Elo+
Thanatos
Thanatos
CreamyThiccSauce
Thanatos
Level 112
God Stats
4W - 1L
1,853 SR
Queue Stats
207W - 189L
1,571 Elo+
Party 3
Skadi
Skadi
Crookedrider
Skadi
Level 46
God Stats
29W - 13L
1,749 SR
Queue Stats
140W - 76L
1,698 Elo+
Party 3
Baba Yaga
Baba Yaga
Solar Menace
Baba Yaga
Level 109
God Stats
3W - 2L
1,602 SR
Queue Stats
212W - 186L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
Solar Saviour
Sun Wukong
Level 89
God Stats
34W - 19L
1,650 SR
Queue Stats
194W - 146L
1,471 Elo+
Party 2
Ares
Ares
amanda2anderson
Ares
Level 156
God Stats
13W - 6L
1,658 SR
Queue Stats
299W - 199L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 1
8,305
437
7,820
8,791
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
 
Nemesis
10
0 / 6 / 3
6,347
334
2,900
13,867
6,268
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
AnimePlug
Chronos
17
3 / 2 / 5
9,790
515
4,888
8,318
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
BlueJJay0202
Bellona
16
5 / 3 / 2
9,532
502
9,365
14,153
8,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
CableSurgeon
Sun Wukong
16
0 / 2 / 0
8,976
472
4,576
12,715
8,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 4
11,485
604
10,429
14,255
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 2 / 4
10,484
552
7,223
8,121
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Solar Menace
Baba Yaga
14
0 / 3 / 8
9,393
494
8,994
9,336
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Solar Saviour
Sun Wukong
17
4 / 1 / 4
11,095
584
6,692
11,863
9,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 10
9,180
483
7,138
12,257
8,707
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
17
17
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
L
Nemesis
 
Nemesis
0
6
3
0.25
L
Chronos
AnimePlug
Chronos
3
2
5
2.75
L
Bellona
BlueJJay0202
Bellona
5
3
2
2
L
Sun Wukong
CableSurgeon
Sun Wukong
0
2
0
0
W
9
2
4
5.5
W
2
2
4
2
W
Baba Yaga
Solar Menace
Baba Yaga
0
3
8
1.33
W
Sun Wukong
Solar Saviour
Sun Wukong
4
1
4
6
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,549
Damage
40,476
57,844
Taken
55,832
30,099
Mitigated
32,046
10,001
Healing
25,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,820
452
0
399
8,791
3,182
0
2,391
6,400
56,464
0
L
Nemesis
 
Nemesis
2,900
256
258
3,769
13,867
6,268
0
5,311
8,556
0
14,111
L
Chronos
AnimePlug
Chronos
4,888
1,685
0
1,309
8,318
2,893
0
3,037
5,281
62,875
0
L
Bellona
BlueJJay0202
Bellona
9,365
2,955
0
759
14,153
8,913
0
3,760
10,393
0
75,234
L
Sun Wukong
CableSurgeon
Sun Wukong
4,576
426
0
3,507
12,715
8,843
0
1,633
11,082
0
62,958
W
10,429
3,271
0
14,455
14,255
7,826
766
3,592
10,417
0
79,685
W
7,223
3,141
0
3,362
8,121
2,759
3,692
1,929
6,002
0
81,715
W
Baba Yaga
Solar Menace
Baba Yaga
8,994
126
0
1,752
9,336
3,700
1,362
1,544
7,728
64,316
0
W
Sun Wukong
Solar Saviour
Sun Wukong
6,692
1,452
0
1,905
11,863
9,054
287
2,589
9,140
0
66,844
W
7,138
0
706
3,786
12,257
8,707
566
2,271
9,837
29,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,950
Gold Earned
51,637
542
Minions Killed
597
0
Camps Cleared
0
1,817,294
Distance Traveled
1,881,963
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,305
437
110
6
0
359,383
3
L
Nemesis
6,347
334
25
1
0
365,611
0
L
Chronos
9,790
515
135
7
0
355,275
2
L
Bellona
9,532
502
127
7
0
381,863
4
L
Sun Wukong
8,976
472
145
8
0
355,162
0
W
Thanatos
11,485
604
140
7
0
415,477
1
W
Skadi
10,484
552
149
8
0
340,234
5
W
Baba Yaga
9,393
494
123
6
0
347,959
2
W
Sun Wukong
11,095
584
152
8
0
387,394
2
W
Ares
9,180
483
33
2
0
390,899
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role