Player Matchup

Scylla
Scylla
ChriskrillexOMG
Scylla
Level 12
God Stats
2W - 5L
1,226 SR
Queue Stats
6W - 9L
1,071 Elo+
Solo
Arachne
Arachne
Raemoe
Arachne
Level 28
God Stats
27W - 18L
1,709 SR
Queue Stats
52W - 39L
1,583 Elo+
Solo
Yemoja
Yemoja
SLRxDeadBite
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 70L
1,321 Elo+
Solo
Neith
Neith
immense-soup
Neith
Level 9
God Stats
6W - 9L
1,232 SR
Queue Stats
11W - 14L
1,303 Elo+
Solo
Discordia
Discordia
nomoresnaters
Discordia
Level 16
God Stats
4W - 5L
1,429 SR
Queue Stats
7W - 10L
1,371 Elo+
Solo
Team Averages
Level 19
1,419 SR
1,330 Elo+

VS

Team Averages
Level 27
1,541 SR
1,426 Elo+
Kukulkan
Kukulkan
Cypus
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JoeDaley
Gilgamesh
Level 18
God Stats
6W - 1L
1,497 SR
Queue Stats
32W - 33L
1,363 Elo+
Solo
He Bo
He Bo
Seindunkel
He Bo
Level 26
God Stats
7W - 4L
1,547 SR
Queue Stats
118W - 134L
1,343 Elo+
Solo
Fenrir
Fenrir
noodle_bear_303
Fenrir
Level 69
God Stats
55W - 46L
1,496 SR
Queue Stats
191W - 213L
1,448 Elo+
Party 1
Bellona
Bellona
seg45
Bellona
Level 18
God Stats
91W - 69L
1,664 SR
Queue Stats
185W - 157L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 11
16,743
1,116
24,390
23,408
10,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Raemoe
Arachne
20
15 / 12 / 8
18,243
1,216
48,072
37,871
20,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
20
0 / 3 / 20
14,302
953
4,006
23,611
35,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
0 / 1 / 0
11,199
747
527
1,083
326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
nomoresnaters
Discordia
20
2 / 6 / 12
13,951
930
11,104
20,816
8,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cypus
Kukulkan
20
4 / 4 / 10
14,170
945
16,309
10,377
3,939
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
JoeDaley
Gilgamesh
20
7 / 4 / 14
15,656
1,044
36,155
31,538
21,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
20
5 / 4 / 9
14,577
972
14,045
14,646
4,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 3 / 11
14,743
983
17,893
16,514
9,266
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
seg45
Bellona
20
7 / 10 / 13
15,306
1,020
17,421
30,198
25,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
86
25
Kills
29
29
Deaths
25
51
Assists
57
Player
Kills
Deaths
Assists
KDA
L
8
7
11
1.93
W
Kukulkan
Cypus
Kukulkan
4
4
10
2.25
W
Gilgamesh
JoeDaley
Gilgamesh
7
4
14
3.5
L
Arachne
Raemoe
Arachne
15
12
8
1.58
L
Yemoja
0
3
20
3.33
W
He Bo
5
4
9
2.38
L
0
1
0
0
L
Discordia
nomoresnaters
Discordia
2
6
12
1.33
W
6
3
11
3.83
W
Bellona
seg45
Bellona
7
10
13
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,099
Damage
101,823
106,789
Taken
103,273
73,983
Mitigated
65,434
17,558
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,390
1,842
0
0
23,408
10,235
0
4,680
18,728
77,709
0
W
Kukulkan
Cypus
Kukulkan
16,309
1,950
0
1,496
10,377
3,939
0
6,629
3,748
56,707
0
W
Gilgamesh
JoeDaley
Gilgamesh
36,155
13,587
0
2,351
31,538
21,595
0
9,433
21,550
0
70,304
L
Arachne
Raemoe
Arachne
48,072
40,258
0
12,578
37,871
20,194
0
10,673
27,198
0
70,925
L
Yemoja
4,006
1,673
3,117
930
23,611
35,026
0
6,777
16,834
14,586
0
W
He Bo
14,045
1,133
0
2,443
14,646
4,933
0
6,376
8,270
41,198
0
L
527
310
0
109
1,083
326
0
0
1,083
0
3,345
L
Discordia
nomoresnaters
Discordia
11,104
357
308
516
20,816
8,202
0
8,224
12,592
34,286
0
W
17,893
4,185
0
632
16,514
9,266
0
5,486
11,028
0
39,299
W
Bellona
seg45
Bellona
17,421
7,207
0
378
30,198
25,701
0
11,576
18,622
0
43,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,438
Gold Earned
74,452
258
Minions Killed
346
5
Camps Cleared
9
1,107,030
Distance Traveled
1,322,809
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,743
1,116
136
9
1
271,954
0
W
Kukulkan
14,170
945
109
7
0
198,371
2
W
Gilgamesh
15,656
1,044
60
4
6
314,462
0
L
Arachne
18,243
1,216
57
4
2
292,605
0
L
Yemoja
14,302
953
14
1
1
246,354
0
W
He Bo
14,577
972
74
5
2
228,216
0
L
Neith
11,199
747
4
0
1
25,613
0
L
Discordia
13,951
930
47
3
0
270,504
0
W
Fenrir
14,743
983
47
3
0
312,518
0
W
Bellona
15,306
1,020
56
4
1
269,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role