Player Matchup

Chang'e
Chang'e
ButterflyNinja-
Chang'e
Level 120
God Stats
43W - 33L
1,701 SR
Queue Stats
212W - 200L
1,597 Elo+
Party 3
Chernobog
Chernobog
Bxmommy79Ninja-
Chernobog
Level 121
God Stats
1W - 1L
1,174 SR
Queue Stats
195W - 191L
1,546 Elo+
Party 3
Izanami
Izanami
HarajukuNinja-
Izanami
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 131L
1,526 Elo+
Party 3
Cerberus
Cerberus
NazamlaNinja-
Cerberus
Level 85
God Stats
13W - 17L
1,304 SR
Queue Stats
134W - 137L
1,536 Elo+
Party 3
Medusa
Medusa
SerpentNinja-
Medusa
Level 133
God Stats
53W - 41L
1,708 SR
Queue Stats
259W - 252L
1,552 Elo+
Party 3
Team Averages
Level 98
1,477 SR
1,552 Elo+

VS

Team Averages
Level 44
1,498 SR
1,394 Elo+
Morgan Le Fay
Morgan Le Fay
L0rdCupCake
Morgan Le Fay
Level 15
God Stats
10W - 12L
1,564 SR
Queue Stats
57W - 59L
1,508 Elo+
Party 1
Izanami
Izanami
Magicalv2
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
NotEvenRichard
Gilgamesh
Level 33
God Stats
11W - 12L
1,447 SR
Queue Stats
205W - 201L
1,460 Elo+
Party 1
Fenrir
Fenrir
SaikouKitten
Fenrir
Level 107
God Stats
4W - 6L
1,478 SR
Queue Stats
215W - 241L
1,426 Elo+
Party 1
Ares
Ares
whatthableep
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 5
6,792
679
6,571
5,513
5,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Bxmommy79Ninja-
Chernobog
10
5 / 2 / 2
6,386
639
5,236
5,554
1,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
5 / 0 / 5
5,631
563
2,952
3,898
959
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
NazamlaNinja-
Cerberus
8
2 / 0 / 6
5,005
501
3,897
3,795
2,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

11
5 / 1 / 7
6,348
635
4,139
5,580
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
L0rdCupCake
Morgan Le Fay
10
2 / 6 / 1
6,075
608
3,573
7,297
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Magicalv2
Izanami
7
0 / 6 / 1
4,551
455
2,470
5,901
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
NotEvenRichard
Gilgamesh
8
0 / 7 / 1
5,013
501
1,634
7,246
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
9
2 / 2 / 0
5,380
538
2,814
6,812
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 1
4,391
439
1,517
6,549
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
25
Kills
4
4
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
Chernobog
Bxmommy79Ninja-
Chernobog
5
2
2
3
W
5
0
5
7.5
L
Morgan Le Fay
L0rdCupCake
Morgan Le Fay
2
6
1
0.42
L
Izanami
Magicalv2
Izanami
0
6
1
0.08
W
Cerberus
NazamlaNinja-
Cerberus
2
0
6
5
L
Gilgamesh
NotEvenRichard
Gilgamesh
0
7
1
0.07
L
Fenrir
2
2
0
1
W
5
1
7
8.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
12,008
24,340
Taken
33,805
13,739
Mitigated
12,320
8,369
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,571
643
464
2,705
5,513
5,748
22
673
4,840
34,349
0
W
Chernobog
Bxmommy79Ninja-
Chernobog
5,236
2,356
0
1,361
5,554
1,907
710
2,649
2,905
0
33,611
W
2,952
1,730
0
1,020
3,898
959
994
789
3,109
0
22,390
L
Morgan Le Fay
L0rdCupCake
Morgan Le Fay
3,573
434
0
1,073
7,297
2,228
0
1,785
5,512
24,921
0
L
Izanami
Magicalv2
Izanami
2,470
1,657
0
330
5,901
1,632
0
1,854
4,047
0
18,215
W
Cerberus
NazamlaNinja-
Cerberus
3,897
66
0
1,138
3,795
2,731
569
440
3,355
17,505
0
L
Gilgamesh
NotEvenRichard
Gilgamesh
1,634
495
0
769
7,246
3,038
0
2,396
4,850
0
19,154
L
Fenrir
2,814
525
0
2,008
6,812
2,538
0
1,314
5,498
0
17,595
W
4,139
2,025
0
1,681
5,580
2,394
22
539
5,041
0
29,392
L
1,517
203
0
513
6,549
2,884
0
3,119
3,430
6,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
25,410
264
Minions Killed
164
0
Camps Cleared
0
863,153
Distance Traveled
842,747
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,792
679
65
7
0
177,703
0
W
Chernobog
6,386
639
67
7
0
166,088
3
W
Izanami
5,631
563
59
6
0
159,214
0
L
Morgan Le Fay
6,075
608
45
5
0
161,985
1
L
Izanami
4,551
455
40
4
0
150,563
1
W
Cerberus
5,005
501
16
2
0
182,660
1
L
Gilgamesh
5,013
501
35
4
0
148,681
0
L
Fenrir
5,380
538
36
4
0
191,578
0
W
Medusa
6,348
635
57
6
0
177,488
0
L
Ares
4,391
439
8
1
0
189,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role