Player Matchup

Chernobog
Chernobog
Cheesefish
Chernobog
Level 28
God Stats
4W - 4L
1,475 SR
Queue Stats
204W - 236L
1,379 Elo+
Solo
Hercules
Hercules
Strîvînz
Hercules
Level 18
God Stats
16W - 25L
1,513 SR
Queue Stats
67W - 68L
1,443 Elo+
Solo
Set
Set
TyrianReaper377
Set
Level 37
God Stats
8W - 5L
1,455 SR
Queue Stats
60W - 65L
1,377 Elo+
Party 2
Ra
Ra
hiIamConal
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 Elo+
Solo
Horus
Horus
xXyi
Horus
Level 6
God Stats
19W - 25L
1,500 SR
Queue Stats
31W - 39L
1,348 Elo+
Party 2
Team Averages
Level 19
1,489 SR
1,405 Elo+

VS

Team Averages
Level 12
1,566 SR
1,501 Elo+
Danzaburou
Danzaburou
Epouvante
Danzaburou
Level 20
God Stats
3W - 1L
1,665 SR
Queue Stats
109W - 143L
1,313 Elo+
Solo
Bakasura
Bakasura
SmitTwitten
Bakasura
Level 16
God Stats
3W - 0L
1,786 SR
Queue Stats
35W - 28L
1,632 Elo+
Solo
Olorun
Olorun
SrPotatOIdE
Olorun
Level 5
God Stats
12W - 7L
1,673 SR
Queue Stats
14W - 12L
1,496 Elo+
Party 1
Anubis
Anubis
ruvamo
Anubis
Level 19
God Stats
8W - 5L
1,206 SR
Queue Stats
44W - 37L
1,567 Elo+
Party 1
Ares
Ares
z24alperen
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cheesefish
Chernobog
16
3 / 5 / 3
10,111
460
14,805
20,173
6,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Strîvînz
Hercules
19
6 / 8 / 4
11,949
543
13,888
21,070
9,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 10 / 2
10,076
458
10,813
22,510
9,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 13 / 2
9,395
427
4,044
13,907
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
xXyi
Horus
14
1 / 9 / 4
9,046
411
3,665
21,317
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Epouvante
Danzaburou
17
5 / 3 / 4
12,058
548
17,450
17,804
7,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SmitTwitten
Bakasura
20
17 / 1 / 6
16,654
757
18,926
19,682
11,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
19
8 / 4 / 3
12,960
589
9,162
9,100
3,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
ruvamo
Anubis
20
13 / 3 / 13
14,804
673
23,352
14,603
9,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 11
11,461
521
8,602
16,250
16,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
15
Kills
45
45
Deaths
15
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Cheesefish
Chernobog
3
5
3
0.9
W
Danzaburou
Epouvante
Danzaburou
5
3
4
2.33
W
Bakasura
SmitTwitten
Bakasura
17
1
6
20
W
Olorun
8
4
3
2.38
L
Hercules
Strîvînz
Hercules
6
8
4
1
L
3
10
2
0.4
L
2
13
2
0.23
W
Anubis
ruvamo
Anubis
13
3
13
6.5
L
Horus
xXyi
Horus
1
9
4
0.33
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,215
Damage
77,492
98,977
Taken
77,439
40,685
Mitigated
47,862
22,407
Healing
34,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Cheesefish
Chernobog
14,805
9,184
0
6,241
20,173
6,525
893
7,369
12,244
0
72,154
W
Danzaburou
Epouvante
Danzaburou
17,450
8,483
0
8,759
17,804
7,977
2,341
368
17,436
0
66,033
W
Bakasura
SmitTwitten
Bakasura
18,926
14,833
0
7,830
19,682
11,316
2,692
2,214
17,468
0
167,595
W
Olorun
9,162
4,753
130
3,328
9,100
3,411
4,571
864
8,236
60,846
0
L
Hercules
Strîvînz
Hercules
13,888
5,712
0
3,611
21,070
9,379
1,700
9,458
10,492
0
80,512
L
10,813
5,652
0
4,198
22,510
9,757
0
7,948
13,914
0
78,155
L
4,044
352
148
135
13,907
2,928
225
10,220
3,127
36,948
0
W
Anubis
ruvamo
Anubis
23,352
743
0
9,493
14,603
9,042
2,839
2,184
12,419
90,689
0
L
Horus
xXyi
Horus
3,665
2,406
2,806
5,268
21,317
12,096
145
6,121
15,111
0
13,851
W
8,602
1,293
0
4,869
16,250
16,116
107
732
15,518
22,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,577
Gold Earned
67,937
484
Minions Killed
607
0
Camps Cleared
0
1,741,607
Distance Traveled
1,868,659
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,111
460
140
6
0
347,380
0
W
Danzaburou
12,058
548
90
4
0
308,339
0
W
Bakasura
16,654
757
244
11
0
460,664
1
W
Olorun
12,960
589
106
5
0
381,588
0
L
Hercules
11,949
543
136
6
0
341,235
0
L
Set
10,076
458
110
5
0
392,289
1
L
Ra
9,395
427
74
3
0
296,304
0
W
Anubis
14,804
673
151
7
0
371,350
1
L
Horus
9,046
411
24
1
0
364,399
1
W
Ares
11,461
521
16
1
0
346,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role