Player Matchup

Cernunnos
Cernunnos
Akimboslayer2000
Cernunnos
Level 86
God Stats
25W - 16L
1,625 SR
Queue Stats
407W - 421L
1,504 Elo+
Solo
Nox
Nox
Dragon108109
Nox
Level 65
God Stats
110W - 116L
1,481 SR
Queue Stats
297W - 304L
1,450 Elo+
Party 2
Thor
Thor
TheFlash2014
Thor
Level 88
God Stats
15W - 15L
1,532 SR
Queue Stats
357W - 390L
1,469 Elo+
Solo
Terra
Terra
berserk1123
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,424 Elo+
Solo
Mercury
Mercury
chizoba123
Mercury
Level 81
God Stats
25W - 35L
1,435 SR
Queue Stats
288W - 296L
1,450 Elo+
Party 2
Team Averages
Level 85
1,515 SR
1,459 Elo+

VS

Team Averages
Level 103
1,517 SR
1,468 Elo+
Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AhegaoLoverk
Cu Chulainn
Level 60
God Stats
15W - 17L
1,496 SR
Queue Stats
87W - 104L
1,458 Elo+
Party 1
Eset
Eset
SYRDARION
Eset
Level 142
God Stats
3W - 4L
1,381 SR
Queue Stats
8W - 11L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tupéop
Ah Muzen Cab
Level 108
God Stats
2W - 2L
1,709 SR
Queue Stats
38W - 46L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
7 / 1 / 2
7,354
566
11,221
10,953
3,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 4 / 4
8,012
616
5,633
6,498
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 2 / 0
7,175
552
1,904
5,936
2,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 9
7,377
567
3,547
7,310
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
chizoba123
Mercury
14
6 / 2 / 5
8,147
627
6,190
8,284
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 5 / 2
7,126
548
5,966
10,447
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
 
Cerberus
9
1 / 3 / 1
6,209
478
4,802
11,217
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
AhegaoLoverk
Cu Chulainn
13
1 / 1 / 0
7,700
592
3,463
5,934
4,165
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
12
4 / 7 / 0
7,648
588
4,890
8,494
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Tupéop
Ah Muzen Cab
10
1 / 5 / 1
6,485
499
6,922
7,885
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
21
Kills
10
10
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
2
0.8
L
Cerberus
 
Cerberus
1
3
1
0.5
L
Cu Chulainn
AhegaoLoverk
Cu Chulainn
1
1
0
1
W
Cernunnos
7
1
2
8
W
6
4
4
2
L
Eset
4
7
0
0.57
W
1
2
0
0.5
L
Ah Muzen Cab
Tupéop
Ah Muzen Cab
1
5
1
0.3
W
1
1
9
5.5
W
Mercury
chizoba123
Mercury
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
26,043
38,981
Taken
43,977
13,887
Mitigated
16,178
12,269
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,966
1,836
0
3,416
10,447
3,410
0
2,312
8,135
0
41,295
L
Cerberus
 
Cerberus
4,802
316
0
4,072
11,217
4,247
0
2,121
9,096
19,599
0
L
Cu Chulainn
AhegaoLoverk
Cu Chulainn
3,463
200
0
488
5,934
4,165
0
0
5,934
4,160
42,688
W
Cernunnos
11,221
5,821
0
3,134
10,953
3,311
440
3,011
7,932
0
49,699
W
5,633
426
0
708
6,498
2,074
413
2,769
3,433
43,999
0
L
Eset
4,890
680
0
1,121
8,494
2,786
39
3,679
4,815
37,228
0
W
1,904
117
0
920
5,936
2,087
456
115
5,821
0
42,389
L
Ah Muzen Cab
Tupéop
Ah Muzen Cab
6,922
3,099
0
1,050
7,885
1,570
0
1,068
6,817
0
41,772
W
3,547
288
3,015
4,492
7,310
3,546
208
2,302
4,968
22,243
0
W
Mercury
chizoba123
Mercury
6,190
4,245
0
0
8,284
2,869
0
1,238
6,936
0
44,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,065
Gold Earned
35,168
405
Minions Killed
386
0
Camps Cleared
0
1,322,314
Distance Traveled
1,172,265
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,126
548
72
6
0
244,920
2
L
Cerberus
6,209
478
33
3
0
257,945
4
L
Cu Chulainn
7,700
592
99
8
0
231,472
4
W
Cernunnos
7,354
566
97
7
0
251,546
0
W
Nox
8,012
616
82
6
0
241,062
0
L
Eset
7,648
588
91
7
0
227,805
2
W
Thor
7,175
552
97
7
0
240,550
5
L
Ah Muzen Cab
6,485
499
91
7
0
210,123
1
W
Terra
7,377
567
38
3
0
273,543
6
W
Mercury
8,147
627
91
7
0
315,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role