Player Matchup

Neith
Neith
BingleDerry3012
Neith
Level 22
God Stats
3W - 0L
1,825 SR
Queue Stats
92W - 56L
1,628 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Oneyedape
Tsukuyomi
Level 22
God Stats
1W - 4L
1,190 SR
Queue Stats
69W - 41L
1,628 Elo+
Party 1
Ra
Ra
PAPAxSMURF-61
Ra
Level 26
God Stats
4W - 2L
1,292 SR
Queue Stats
47W - 65L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
Protezoic
Cthulhu
Level 102
God Stats
28W - 19L
1,517 SR
Queue Stats
440W - 408L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
baboon065
Cu Chulainn
Level 20
God Stats
20W - 17L
1,195 SR
Queue Stats
94W - 117L
1,166 Elo+
Party 1
Team Averages
Level 38
1,404 SR
1,432 Elo+

VS

Team Averages
Level 18
1,492 SR
1,501 Elo+
Serqet
Serqet
BigBrownKillah
Serqet
Level 17
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo
The Morrigan
The Morrigan
Dilducks
The Morrigan
Level 24
God Stats
3W - 3L
1,259 SR
Queue Stats
51W - 50L
1,487 Elo+
Solo
Neith
Neith
PACKINGTEYP
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,623 Elo+
Solo
Yemoja
Yemoja
Viruca
Yemoja
Level 22
God Stats
2W - 3L
1,746 SR
Queue Stats
57W - 58L
1,396 Elo+
Party 2
Amaterasu
Amaterasu
sIeepe
Amaterasu
Level 23
God Stats
7W - 6L
1,630 SR
Queue Stats
53W - 42L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
6,949
632
4,912
3,362
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
Oneyedape
Tsukuyomi
11
3 / 1 / 0
6,420
584
5,786
6,222
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,842
531
1,377
3,207
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Protezoic
Cthulhu
9
1 / 0 / 6
5,969
543
6,156
7,358
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
baboon065
Cu Chulainn
10
0 / 5 / 2
5,537
503
3,660
7,917
3,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
4,204
382
218
4,713
935
The Morrigan
Dilducks
The Morrigan
9
1 / 3 / 0
5,490
499
3,914
4,975
1,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 0
4,291
390
979
3,685
863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Viruca
Yemoja
7
1 / 3 / 0
4,715
429
1,523
8,463
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
sIeepe
Amaterasu
11
4 / 1 / 1
6,697
609
5,351
11,013
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
6
7
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
6
0
2
7
L
The Morrigan
Dilducks
The Morrigan
1
3
0
0.33
W
Tsukuyomi
Oneyedape
Tsukuyomi
3
1
0
3
L
0
3
0
0
W
1
1
0
1
W
Cthulhu
Protezoic
Cthulhu
1
0
6
4
L
Yemoja
Viruca
Yemoja
1
3
0
0.33
W
Cu Chulainn
baboon065
Cu Chulainn
0
5
2
0.2
L
Amaterasu
sIeepe
Amaterasu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,891
Damage
11,985
28,066
Taken
32,849
10,757
Mitigated
13,497
9,744
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
218
218
0
265
4,713
935
0
152
4,561
0
11,112
W
4,912
1,885
0
1,658
3,362
1,260
1,919
1,197
2,165
0
38,723
L
The Morrigan
Dilducks
The Morrigan
3,914
821
0
706
4,975
1,430
0
1,147
3,780
25,199
614
W
Tsukuyomi
Oneyedape
Tsukuyomi
5,786
2,103
0
2,380
6,222
1,800
0
401
5,821
0
38,391
L
979
384
0
255
3,685
863
0
970
2,715
0
14,210
W
1,377
160
218
1,201
3,207
1,064
0
1,296
1,911
28,824
0
W
Cthulhu
Protezoic
Cthulhu
6,156
440
191
3,165
7,358
3,478
505
1,284
6,074
27,528
0
L
Yemoja
Viruca
Yemoja
1,523
268
736
831
8,463
3,960
0
3,519
4,860
7,532
0
W
Cu Chulainn
baboon065
Cu Chulainn
3,660
798
0
931
7,917
3,155
331
645
7,272
0
20,774
L
Amaterasu
sIeepe
Amaterasu
5,351
2,131
0
5,903
11,013
6,309
478
1,579
9,400
0
33,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
25,397
310
Minions Killed
185
0
Camps Cleared
0
1,058,025
Distance Traveled
834,690
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,204
382
26
2
0
95,199
0
W
Neith
6,949
632
83
8
0
190,401
2
L
The Morrigan
5,490
499
55
5
0
198,461
1
W
Tsukuyomi
6,420
584
81
7
0
255,914
1
L
Neith
4,291
390
20
2
0
164,102
4
W
Ra
5,842
531
73
7
0
191,439
0
W
Cthulhu
5,969
543
37
3
0
222,080
4
L
Yemoja
4,715
429
14
1
0
183,417
1
W
Cu Chulainn
5,537
503
36
3
0
198,191
1
L
Amaterasu
6,697
609
70
6
0
193,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role