Player Matchup

Artemis
Artemis
DonasOKick
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,729 Elo+
Party 1
Kuzenbo
Kuzenbo
DustyWheat94185
Kuzenbo
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 18L
1,775 Elo+
Party 1
Thor
Thor
HeelpMidLane
Thor
Level 16
God Stats
3W - 2L
1,850 SR
Queue Stats
22W - 11L
1,668 Elo+
Party 1
Ullr
Ullr
SlavishMeteor
Ullr
Level 55
God Stats
1W - 0L
1,724 SR
Queue Stats
6W - 2L
1,612 Elo+
Party 1
Yemoja
Yemoja
SombreGalaxy5
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,483 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,653 Elo+

VS

Team Averages
Level 21
1,623 SR
1,460 Elo+
Artemis
Artemis
Orlayn
Artemis
Level 47
God Stats
51W - 69L
1,504 SR
Queue Stats
158W - 234L
1,452 Elo+
Party 3
Bakasura
Bakasura
Tu_cUliAd0r_SAAP
Bakasura
Level 12
God Stats
2W - 1L
1,809 SR
Queue Stats
11W - 11L
1,674 Elo+
Party 3
Izanami
Izanami
YourLocalLooter
Izanami
Level 6
God Stats
37W - 32L
1,856 SR
Queue Stats
145W - 168L
1,209 Elo+
Solo
Chang'e
Chang'e
amlofanpage
Chang'e
Level 17
God Stats
0W - 2L
1,309 SR
Queue Stats
16W - 25L
1,436 Elo+
Party 2
Khepri
Khepri
r0naldMCd0nald
Khepri
Level 23
God Stats
0W - 3L
1,639 SR
Queue Stats
4W - 8L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DonasOKick
Artemis
11
8 / 0 / 2
6,406
641
7,606
6,874
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 0 / 5
6,072
607
2,416
4,355
3,338
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 3
6,102
610
4,045
5,162
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
7 / 2 / 3
6,798
680
8,169
4,639
1,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 3
4,684
468
527
2,345
789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Orlayn
Artemis
7
1 / 6 / 0
4,849
485
2,352
5,272
1,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 3 / 0
5,043
504
1,929
6,727
2,613
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 2
4,244
424
1,701
6,261
1,779
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
amlofanpage
Chang'e
6
0 / 4 / 1
4,006
401
1,363
5,007
1,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 3 / 0
3,945
395
1,467
6,310
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
22
Kills
2
3
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
DonasOKick
Artemis
8
0
2
9
W
3
0
5
5.5
W
4
1
3
5.5
L
Artemis
Orlayn
Artemis
1
6
0
0.17
W
7
2
3
4.25
W
0
0
3
1.5
L
1
3
0
0.33
L
0
6
2
0.17
L
Chang'e
amlofanpage
Chang'e
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
8,812
23,375
Taken
29,577
8,974
Mitigated
9,500
8,474
Healing
3,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DonasOKick
Artemis
7,606
4,568
0
3,067
6,874
1,847
152
721
6,133
0
32,994
W
2,416
817
0
1,745
4,355
3,338
170
292
4,055
29,737
0
W
4,045
1,676
0
1,964
5,162
1,406
0
468
4,562
0
28,062
L
Artemis
Orlayn
Artemis
2,352
1,350
0
253
5,272
1,545
120
655
4,617
0
12,050
W
8,169
3,515
0
467
4,639
1,594
134
1,079
3,485
0
39,303
W
527
298
569
662
2,345
789
391
270
2,075
5,408
0
L
1,929
1,435
0
1,665
6,727
2,613
0
796
5,931
0
19,713
L
1,701
1,081
0
95
6,261
1,779
0
1,040
5,221
0
9,173
L
Chang'e
amlofanpage
Chang'e
1,363
119
151
824
5,007
1,251
0
245
4,762
8,390
0
L
1,467
197
0
245
6,310
2,312
0
207
6,103
6,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
22,087
259
Minions Killed
118
0
Camps Cleared
0
870,979
Distance Traveled
879,927
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,406
641
61
6
0
171,197
2
W
Kuzenbo
6,072
607
54
5
0
204,333
1
W
Thor
6,102
610
61
6
0
198,336
4
L
Artemis
4,849
485
23
2
0
159,778
3
W
Ullr
6,798
680
75
8
0
163,872
3
W
Yemoja
4,684
468
8
1
0
133,241
2
L
Bakasura
5,043
504
61
6
0
222,730
0
L
Izanami
4,244
424
12
1
0
174,232
0
L
Chang'e
4,006
401
15
2
0
182,705
0
L
Khepri
3,945
395
7
1
0
140,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role