Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Oeil-De-Lynx_33
Awilix
Level 45
God Stats
13W - 35L
1,336 SR
Queue Stats
36W - 83L
1,240 Elo+
Solo
Team Averages
Level 115
1,445 SR
1,413 Elo+

VS

Team Averages
Level 94
1,424 SR
1,462 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
DemiThirteen
Chang'e
Level 48
God Stats
2W - 3L
1,273 SR
Queue Stats
11W - 12L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 5 / 2
7,031
703
6,377
7,123
3,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
 
Xbalanque
11
2 / 2 / 2
7,018
702
9,228
6,278
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 8 / 2
5,946
595
1,699
10,135
2,868
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
7 / 1 / 7
8,102
810
7,261
7,567
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
 
Ne Zha
12
6 / 1 / 8
7,948
795
7,709
7,403
2,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
DemiThirteen
Chang'e
10
2 / 2 / 12
7,374
737
4,419
8,382
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
2
0.6
L
Xbalanque
 
Xbalanque
2
2
2
1.5
W
Sun Wukong
 
Sun Wukong
7
1
7
10.5
W
Ne Zha
 
Ne Zha
6
1
8
10
W
Chang'e
DemiThirteen
Chang'e
2
2
12
4
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,304
Damage
19,389
23,536
Taken
23,352
8,638
Mitigated
10,425
2,870
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,377
486
0
1,866
7,123
3,533
0
1,523
5,600
19,749
0
L
Xbalanque
 
Xbalanque
9,228
2,062
0
722
6,278
2,237
0
461
5,817
0
31,865
W
Sun Wukong
 
Sun Wukong
7,261
1,221
0
641
7,567
5,186
636
1,952
5,615
0
22,482
W
Ne Zha
 
Ne Zha
7,709
1,566
0
983
7,403
2,727
214
1,838
5,565
0
24,938
W
Chang'e
DemiThirteen
Chang'e
4,419
918
2,435
3,538
8,382
2,512
173
2,587
5,795
15,437
0
L
1,699
764
123
159
10,135
2,868
48
2,435
7,700
0
11,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,995
Gold Earned
23,424
117
Minions Killed
107
0
Camps Cleared
0
475,262
Distance Traveled
530,768
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,031
703
48
5
0
137,805
1
L
Xbalanque
7,018
702
50
5
0
169,150
3
W
Sun Wukong
8,102
810
30
3
0
177,338
2
W
Ne Zha
7,948
795
48
5
0
177,261
1
W
Chang'e
7,374
737
29
3
0
176,169
1
L
Awilix
5,946
595
19
2
0
168,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role