Player Matchup

Yemoja
Yemoja
ApricoAI
Yemoja
Level 16
God Stats
3W - 6L
1,311 SR
Queue Stats
14W - 18L
1,407 Elo+
Solo
Bakasura
Bakasura
FckingCasul
Bakasura
Level 24
God Stats
6W - 5L
1,578 SR
Queue Stats
40W - 41L
1,433 Elo+
Solo
Set
Set
Itzz_Ghost345
Set
Level 31
God Stats
3W - 3L
1,759 SR
Queue Stats
422W - 419L
1,415 Elo+
Solo
Amaterasu
Amaterasu
JayQues
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,327 Elo+
Solo
Cthulhu
Cthulhu
KirbBoi64
Cthulhu
Level 8
God Stats
4W - 6L
1,425 SR
Queue Stats
4W - 7L
1,518 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,420 Elo+

VS

Team Averages
Level 39
1,530 SR
1,516 Elo+
Cu Chulainn
Cu Chulainn
Afriendly_D
Cu Chulainn
Level 27
God Stats
6W - 3L
1,750 SR
Queue Stats
235W - 224L
1,515 Elo+
Solo
Bacchus
Bacchus
Blackboy4892
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,612 Elo+
Party 1
Sol
Sol
BlueHawk1018
Sol
Level 108
God Stats
30W - 22L
1,477 SR
Queue Stats
664W - 686L
1,489 Elo+
Party 1
Agni
Agni
KinGSsmach
Agni
Level 29
God Stats
13W - 13L
1,424 SR
Queue Stats
216W - 274L
1,434 Elo+
Solo
Ravana
Ravana
spliftndoobnski
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ApricoAI
Yemoja
17
1 / 1 / 4
12,050
502
9,189
14,439
10,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
FckingCasul
Bakasura
19
2 / 5 / 3
11,539
481
7,701
19,304
10,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 8 / 4
11,968
499
19,139
23,874
12,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
JayQues
Amaterasu
13
1 / 2 / 0
9,241
385
2,968
11,672
9,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
KirbBoi64
Cthulhu
17
5 / 4 / 4
11,169
465
15,162
27,251
19,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Afriendly_D
Cu Chulainn
19
4 / 3 / 3
13,817
576
17,879
21,905
19,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Blackboy4892
Bacchus
17
2 / 3 / 9
11,761
490
9,285
21,711
30,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 4 / 1
13,971
582
36,867
28,718
11,748
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
1 / 6 / 3
11,828
493
7,159
13,413
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 2 / 0
7,211
300
540
2,936
647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
18
Kills
20
20
Deaths
18
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Afriendly_D
Cu Chulainn
4
3
3
1.83
L
Yemoja
ApricoAI
Yemoja
1
1
4
3
W
Bacchus
Blackboy4892
Bacchus
2
3
9
2.17
W
13
4
1
3.38
L
Bakasura
FckingCasul
Bakasura
2
5
3
0.7
L
9
8
4
1.38
L
Amaterasu
JayQues
Amaterasu
1
2
0
0.5
W
1
6
3
0.42
L
Cthulhu
KirbBoi64
Cthulhu
5
4
4
1.75
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,159
Damage
71,730
96,540
Taken
88,683
61,907
Mitigated
70,370
25,581
Healing
27,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Afriendly_D
Cu Chulainn
17,879
3,363
0
2,699
21,905
19,702
636
5,021
16,433
14,983
61,893
L
Yemoja
ApricoAI
Yemoja
9,189
2,082
3,277
1,774
14,439
10,775
132
10,081
4,358
49,945
0
W
Bacchus
Blackboy4892
Bacchus
9,285
734
900
2,792
21,711
30,291
394
5,456
15,710
28,925
0
W
36,867
16,607
0
18,704
28,718
11,748
4,533
10,160
17,488
136,821
0
L
Bakasura
FckingCasul
Bakasura
7,701
5,141
0
6,213
19,304
10,078
122
5,535
13,769
0
93,109
L
19,139
8,457
461
4,999
23,874
12,094
581
14,128
9,746
0
68,504
L
Amaterasu
JayQues
Amaterasu
2,968
1,305
0
5,439
11,672
9,421
0
3,776
7,896
0
38,754
W
7,159
696
0
2,257
13,413
7,982
1,286
1,985
10,902
83,407
0
L
Cthulhu
KirbBoi64
Cthulhu
15,162
1,428
535
2,883
27,251
19,539
674
23,397
3,854
52,317
0
W
540
268
0
250
2,936
647
0
447
2,449
0
6,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,967
Gold Earned
58,588
482
Minions Killed
468
0
Camps Cleared
0
2,029,501
Distance Traveled
1,772,022
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,817
576
124
5
0
426,256
1
L
Yemoja
12,050
502
84
4
0
423,705
7
W
Bacchus
11,761
490
28
1
0
490,774
0
W
Sol
13,971
582
174
7
0
393,198
1
L
Bakasura
11,539
481
164
7
0
472,618
2
L
Set
11,968
499
82
3
0
426,962
6
L
Amaterasu
9,241
385
73
3
0
246,804
1
W
Agni
11,828
493
124
5
0
336,490
12
L
Cthulhu
11,169
465
79
3
0
459,412
2
W
Ravana
7,211
300
18
1
0
125,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role