Player Matchup

King Arthur
King Arthur
SussyImpostor
King Arthur
Level 25
God Stats
16W - 13L
1,601 SR
Queue Stats
155W - 108L
1,740 Elo+
Solo
Cernunnos
Cernunnos
Vyzcol
Cernunnos
Level 29
God Stats
6W - 0L
1,962 SR
Queue Stats
168W - 52L
1,802 Elo+
Party 2
Nu Wa
Nu Wa
Yoshimitsu113
Nu Wa
Level 27
God Stats
2W - 4L
1,363 SR
Queue Stats
128W - 100L
1,680 Elo+
Solo
Artio
Artio
reportsupport
Artio
Level 26
God Stats
12W - 3L
1,855 SR
Queue Stats
131W - 54L
1,782 Elo+
Party 2
Camazotz
Camazotz
youwatchweak3n
Camazotz
Level 26
God Stats
2W - 0L
1,835 SR
Queue Stats
129W - 101L
1,658 Elo+
Solo
Team Averages
Level 27
1,723 SR
1,733 Elo+

VS

Team Averages
Level 38
1,670 SR
1,701 Elo+
Mulan
Mulan
DeliciousCream
Mulan
Level 15
God Stats
1W - 1L
1,720 SR
Queue Stats
47W - 37L
1,750 Elo+
Solo
Chernobog
Chernobog
Noesau
Chernobog
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 103L
1,675 Elo+
Solo
Sol
Sol
ShoopieDoop
Sol
Level 17
God Stats
1W - 1L
1,862 SR
Queue Stats
14W - 14L
1,609 Elo+
Party 1
Artio
Artio
SisterofNathan
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,705 Elo+
Party 1
Mercury
Mercury
Snydz
Mercury
Level 107
God Stats
66W - 35L
1,769 SR
Queue Stats
175W - 108L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SussyImpostor
King Arthur
16
1 / 0 / 3
9,639
643
9,899
13,053
8,335
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Vyzcol
Cernunnos
16
12 / 5 / 5
10,544
703
17,924
14,954
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 9
9,398
627
8,447
7,054
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 5 / 8
7,949
530
5,209
14,444
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
14
3 / 2 / 3
8,343
556
5,580
10,826
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,255
484
6,821
14,085
10,813
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Noesau
Chernobog
14
1 / 3 / 3
8,048
537
6,697
8,542
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 8 / 3
7,140
476
6,656
10,406
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 5 / 8
7,325
488
8,878
16,676
10,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Snydz
Mercury
13
5 / 4 / 4
8,237
549
7,938
11,142
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
23
Kills
12
12
Deaths
23
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Chernobog
Noesau
Chernobog
1
3
3
0.83
L
3
8
3
0.56
L
3
5
8
1.4
L
Mercury
Snydz
Mercury
5
4
4
1.75
W
King Arthur
SussyImpostor
King Arthur
1
0
3
2.5
W
Cernunnos
Vyzcol
Cernunnos
12
5
5
2.9
W
4
0
9
8.5
W
3
5
8
1.4
W
Camazotz
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,059
Damage
36,990
60,331
Taken
60,851
26,612
Mitigated
31,232
24,983
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,821
368
0
4,922
14,085
10,813
0
1,785
12,166
0
48,203
L
Chernobog
Noesau
Chernobog
6,697
3,483
0
673
8,542
3,073
0
2,235
6,223
0
62,269
L
6,656
2,276
0
1,715
10,406
3,166
506
2,121
8,205
33,204
2,994
L
8,878
1,643
1,402
7,394
16,676
10,696
0
4,123
12,397
31,515
0
L
Mercury
Snydz
Mercury
7,938
4,134
0
799
11,142
3,484
0
2,773
8,204
0
50,585
W
King Arthur
SussyImpostor
King Arthur
9,899
1,182
0
5,714
13,053
8,335
102
210
12,843
0
70,576
W
Cernunnos
Vyzcol
Cernunnos
17,924
9,060
0
7,648
14,954
4,805
482
6,616
8,338
0
73,798
W
8,447
1,659
0
1,550
7,054
2,604
784
359
6,695
60,868
0
W
5,209
869
681
4,274
14,444
6,586
155
6,529
7,915
12,737
0
W
Camazotz
5,580
1,517
0
5,116
10,826
4,282
254
1,504
9,322
0
54,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,873
Gold Earned
38,005
491
Minions Killed
445
0
Camps Cleared
0
1,477,516
Distance Traveled
1,489,211
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,255
484
103
7
0
274,123
3
L
Chernobog
8,048
537
132
9
0
295,069
3
L
Sol
7,140
476
79
5
0
263,764
3
L
Artio
7,325
488
41
3
0
297,341
4
L
Mercury
8,237
549
90
6
0
358,914
7
W
King Arthur
9,639
643
151
10
0
329,597
5
W
Cernunnos
10,544
703
106
7
0
263,350
1
W
Nu Wa
9,398
627
118
8
0
293,272
7
W
Artio
7,949
530
17
1
0
276,727
5
W
Camazotz
8,343
556
99
7
0
314,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role