Player Matchup

Heimdallr
Heimdallr
Melmac909
Heimdallr
Level 128
God Stats
1W - 1L
1,400 SR
Queue Stats
151W - 149L
1,496 Elo+
Party 1
Osiris
Osiris
S10 Sauce1
Osiris
Level 25
God Stats
8W - 7L
1,501 SR
Queue Stats
43W - 54L
1,341 Elo+
Solo
Cerberus
Cerberus
TFMG Tannic7
Cerberus
Level 25
God Stats
4W - 8L
1,434 SR
Queue Stats
4W - 8L
1,176 Elo+
Party 1
Team Averages
Level 59
1,445 SR
1,337 Elo+

VS

Team Averages
Level 33
1,510 SR
1,407 Elo+
Mercury
Mercury
MyLiTtLePoNyMaMa
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
T0NmeT0N
Chernobog
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 89L
1,333 Elo+
Party 2
Sol
Sol
UKnoRice
Sol
Level 29
God Stats
31W - 30L
1,529 SR
Queue Stats
70W - 87L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Melmac909
Heimdallr
13
1 / 2 / 7
8,935
745
5,212
8,175
3,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
S10 Sauce1
Osiris
12
5 / 2 / 1
9,365
780
2,977
7,885
7,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
TFMG Tannic7
Cerberus
11
2 / 2 / 5
8,176
681
2,438
8,259
4,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
6,198
517
723
2,232
537
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
T0NmeT0N
Chernobog
6
0 / 2 / 2
6,708
559
1,900
3,096
806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 3 / 0
8,951
746
9,098
7,814
2,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
5
6
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Melmac909
Heimdallr
1
2
7
2.25
L
0
3
0
0
W
Osiris
S10 Sauce1
Osiris
5
2
1
2.75
L
Chernobog
T0NmeT0N
Chernobog
0
2
2
0.5
W
Cerberus
TFMG Tannic7
Cerberus
2
2
5
2.25
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,627
Damage
11,721
24,319
Taken
13,142
15,475
Mitigated
3,500
3,501
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Melmac909
Heimdallr
5,212
2,125
0
2,369
8,175
3,112
1,302
3,008
5,167
0
45,610
L
723
225
0
0
2,232
537
0
692
1,540
0
1,575
W
Osiris
S10 Sauce1
Osiris
2,977
271
0
408
7,885
7,783
938
2,006
5,879
0
20,716
L
Chernobog
T0NmeT0N
Chernobog
1,900
1,061
111
246
3,096
806
0
677
2,419
0
6,099
W
Cerberus
TFMG Tannic7
Cerberus
2,438
82
0
724
8,259
4,580
189
4,084
4,175
15,734
0
L
9,098
927
123
2,377
7,814
2,157
255
1,069
6,745
39,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
21,857
139
Minions Killed
77
0
Camps Cleared
0
635,881
Distance Traveled
432,802
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,935
745
79
7
0
194,198
1
L
Mercury
6,198
517
2
0
0
46,257
0
W
Osiris
9,365
780
38
3
0
229,717
1
L
Chernobog
6,708
559
7
1
0
118,856
0
W
Cerberus
8,176
681
22
2
0
211,966
1
L
Sol
8,951
746
68
6
0
267,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role