Player Matchup

Tiamat
Tiamat
AyyKiss
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,801 Elo+
Party 1
Cthulhu
Cthulhu
Imbad24
Cthulhu
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,585 Elo+
Party 1
Nemesis
Nemesis
penguiatiator
Nemesis
Level 31
God Stats
7W - 9L
1,521 SR
Queue Stats
12W - 12L
1,585 Elo+
Party 1
Team Averages
Level 71
1,507 SR
1,657 Elo+

VS

Team Averages
Level 51
1,599 SR
1,558 Elo+
Gilgamesh
Gilgamesh
Shade_Fyre
Gilgamesh
Level 18
God Stats
32W - 14L
1,693 SR
Queue Stats
145W - 91L
1,609 Elo+
Party 2
Agni
Agni
Shoothekings
Agni
Level 88
God Stats
51W - 22L
1,626 SR
Queue Stats
257W - 199L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
zXSEETHERXz
Danzaburou
Level 48
God Stats
41W - 25L
1,479 SR
Queue Stats
274W - 261L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AyyKiss
Tiamat
15
7 / 4 / 4
10,966
731
14,412
14,933
8,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Imbad24
Cthulhu
13
3 / 3 / 9
10,047
670
8,030
15,006
13,054
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
14
4 / 10 / 5
10,299
687
7,317
14,381
5,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shade_Fyre
Gilgamesh
12
1 / 6 / 13
9,815
654
7,152
15,359
12,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
14 / 3 / 3
12,719
848
19,815
11,686
4,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
zXSEETHERXz
Danzaburou
13
2 / 5 / 12
10,276
685
10,167
11,031
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
14
Kills
17
17
Deaths
14
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AyyKiss
Tiamat
7
4
4
2.25
L
Cthulhu
Imbad24
Cthulhu
3
3
9
2.5
W
Gilgamesh
Shade_Fyre
Gilgamesh
1
6
13
1.25
W
14
3
3
5.17
L
Nemesis
4
10
5
0.65
W
Danzaburou
zXSEETHERXz
Danzaburou
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,759
Damage
37,134
44,320
Taken
38,076
26,894
Mitigated
21,062
7,547
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AyyKiss
Tiamat
14,412
930
0
4,358
14,933
8,018
144
6,213
8,720
44,100
0
L
Cthulhu
Imbad24
Cthulhu
8,030
375
219
219
15,006
13,054
0
6,367
8,639
24,648
0
W
Gilgamesh
Shade_Fyre
Gilgamesh
7,152
879
1,280
1,510
15,359
12,239
703
8,189
6,692
0
17,609
W
19,815
1,673
0
3,132
11,686
4,557
728
7,088
4,236
49,898
0
L
Nemesis
7,317
2,989
246
2,505
14,381
5,822
0
7,235
7,146
0
24,694
W
Danzaburou
zXSEETHERXz
Danzaburou
10,167
3,283
0
1,443
11,031
4,266
1,651
6,061
4,706
0
34,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
32,810
130
Minions Killed
149
0
Camps Cleared
0
764,227
Distance Traveled
776,915
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,966
731
60
4
0
245,534
0
L
Cthulhu
10,047
670
35
2
0
281,545
0
W
Gilgamesh
9,815
654
18
1
0
281,621
4
W
Agni
12,719
848
70
5
0
265,482
0
L
Nemesis
10,299
687
35
2
0
237,148
3
W
Danzaburou
10,276
685
61
4
0
229,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role