Player Matchup

Ares
Ares
HoruheMuraimi
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Ivory2428
King Arthur
Level 22
God Stats
12W - 8L
1,532 SR
Queue Stats
13W - 11L
1,424 Elo+
Solo
Fenrir
Fenrir
Kander
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,489 Elo+
Solo
Neith
Neith
OscarAlex27
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
bleeblaar
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,412 Elo+
Solo
Team Averages
Level 14
1,506 SR
1,465 Elo+

VS

Team Averages
Level 20
1,633 SR
1,408 Elo+
Cthulhu
Cthulhu
BitxhyouSold
Cthulhu
Level 29
God Stats
2W - 0L
1,724 SR
Queue Stats
85W - 89L
1,417 Elo+
Solo
Hades
Hades
Schaooli21298
Hades
Level 7
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 7L
1,436 Elo+
Solo
Neith
Neith
VanDal BEAN
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,387 Elo+
Solo
Ratatoskr
Ratatoskr
YT-_-Daddy
Ratatoskr
Level 20
God Stats
2W - 2L
1,674 SR
Queue Stats
233W - 245L
1,376 Elo+
Solo
Hachiman
Hachiman
pyrochamp
Hachiman
Level 25
God Stats
15W - 9L
1,575 SR
Queue Stats
40W - 33L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 7
13,875
1,156
13,533
15,053
12,361
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
Ivory2428
King Arthur
19
0 / 13 / 17
12,049
1,004
13,831
35,714
43,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Kander
Fenrir
18
8 / 11 / 6
13,185
1,099
16,080
28,092
17,982
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 10 / 8
11,122
927
13,251
17,183
7,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
bleeblaar
Olorun
19
2 / 13 / 12
12,026
1,002
22,486
25,131
11,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BitxhyouSold
Cthulhu
20
9 / 3 / 25
13,350
1,113
21,904
23,642
23,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
18 / 2 / 20
15,035
1,253
24,154
18,803
15,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 26
12,838
1,070
16,985
10,843
4,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
YT-_-Daddy
Ratatoskr
20
9 / 6 / 26
13,843
1,154
21,124
16,356
7,263
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
pyrochamp
Hachiman
20
10 / 7 / 26
13,361
1,113
27,366
16,285
6,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
174
21
Kills
51
51
Deaths
21
50
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BitxhyouSold
Cthulhu
9
3
25
7.17
L
9
4
7
3.13
L
King Arthur
Ivory2428
King Arthur
0
13
17
0.65
L
Fenrir
Kander
Fenrir
8
11
6
1
L
2
10
8
0.6
W
18
2
20
14
W
5
3
26
6
W
Ratatoskr
YT-_-Daddy
Ratatoskr
9
6
26
3.67
L
Olorun
bleeblaar
Olorun
2
13
12
0.62
W
Hachiman
pyrochamp
Hachiman
10
7
26
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,181
Damage
111,533
121,173
Taken
85,929
92,834
Mitigated
57,514
15,019
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BitxhyouSold
Cthulhu
21,904
1,418
718
3,658
23,642
23,674
0
10,189
13,453
46,573
0
L
13,533
250
0
0
15,053
12,361
0
4,761
10,292
22,272
0
L
King Arthur
Ivory2428
King Arthur
13,831
2,811
0
4,508
35,714
43,772
0
14,187
21,527
0
38,183
L
Fenrir
Kander
Fenrir
16,080
4,772
0
945
28,092
17,982
0
8,633
19,459
0
38,272
L
13,251
4,930
0
1,351
17,183
7,234
0
6,671
10,512
0
28,837
W
24,154
5,962
1,188
7,722
18,803
15,975
0
7,545
11,201
40,285
0
W
16,985
8,779
0
2,053
10,843
4,384
0
5,454
5,389
0
30,093
W
Ratatoskr
YT-_-Daddy
Ratatoskr
21,124
9,731
0
428
16,356
7,263
0
6,587
9,769
0
36,210
L
Olorun
bleeblaar
Olorun
22,486
14,183
1,386
6,829
25,131
11,485
0
11,806
13,325
51,308
0
W
Hachiman
pyrochamp
Hachiman
27,366
16,952
0
1,556
16,285
6,218
0
6,244
10,041
0
45,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,257
Gold Earned
68,427
196
Minions Killed
198
3
Camps Cleared
4
1,046,727
Distance Traveled
994,784
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,350
1,113
58
5
1
229,994
0
L
Ares
13,875
1,156
16
1
2
215,895
0
L
King Arthur
12,049
1,004
52
4
1
219,300
0
L
Fenrir
13,185
1,099
35
3
0
232,061
0
L
Neith
11,122
927
34
3
0
199,620
1
W
Hades
15,035
1,253
47
4
0
204,769
0
W
Neith
12,838
1,070
31
3
1
191,178
0
W
Ratatoskr
13,843
1,154
34
3
2
205,040
2
L
Olorun
12,026
1,002
59
5
0
179,851
0
W
Hachiman
13,361
1,113
28
2
0
163,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role