Player Matchup

Thor
Thor
AveMonster
Thor
Level 126
God Stats
1W - 2L
1,369 SR
Queue Stats
237W - 212L
1,599 Elo+
Party 3
Poseidon
Poseidon
DatSwordBoi
Poseidon
Level 68
God Stats
4W - 4L
1,675 SR
Queue Stats
208W - 174L
1,557 Elo+
Party 1
Izanami
Izanami
NicoVillan20
Izanami
Level 146
God Stats
16W - 18L
1,444 SR
Queue Stats
329W - 353L
1,473 Elo+
Solo
Janus
Janus
Sergeant Joe30
Janus
Level 109
God Stats
2W - 5L
1,595 SR
Queue Stats
174W - 152L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
Shinkai45
Amaterasu
Level 127
God Stats
9W - 4L
1,504 SR
Queue Stats
243W - 223L
1,571 Elo+
Party 3
Team Averages
Level 115
1,518 SR
1,553 Elo+

VS

Team Averages
Level 113
1,589 SR
1,584 Elo+
Arachne
Arachne
Alexonism
Arachne
Level 147
God Stats
36W - 35L
1,508 SR
Queue Stats
962W - 878L
1,533 Elo+
Solo
Cerberus
Cerberus
B34STYvietSOUL
Cerberus
Level 91
God Stats
32W - 18L
1,760 SR
Queue Stats
70W - 66L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
Prototypex116
Kukulkan
Level 121
God Stats
4W - 3L
1,767 SR
Queue Stats
100W - 89L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
SaltyPhyslc
Gilgamesh
Level 127
God Stats
12W - 7L
1,658 SR
Queue Stats
267W - 256L
1,599 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SquareBear23
Ah Muzen Cab
Level 78
God Stats
1W - 4L
1,250 SR
Queue Stats
154W - 134L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 6
6,809
401
4,849
14,775
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
DatSwordBoi
Poseidon
13
5 / 5 / 2
8,529
502
10,785
8,690
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
NicoVillan20
Izanami
15
0 / 6 / 1
8,908
524
6,786
12,382
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 5
8,074
475
6,106
10,881
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Shinkai45
Amaterasu
15
1 / 4 / 3
8,820
519
4,264
13,496
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alexonism
Arachne
14
1 / 3 / 8
8,973
528
5,481
12,562
4,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
12
3 / 4 / 10
8,839
520
7,696
13,063
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Prototypex116
Kukulkan
15
6 / 1 / 6
9,758
574
6,831
7,567
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SaltyPhyslc
Gilgamesh
16
7 / 1 / 2
10,807
636
11,076
11,269
6,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
SquareBear23
Ah Muzen Cab
19
10 / 0 / 3
11,963
704
12,229
12,641
4,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
9
Kills
27
27
Deaths
9
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alexonism
Arachne
1
3
8
1.67
L
0
7
6
0.43
W
Cerberus
3
4
10
2
L
Poseidon
DatSwordBoi
Poseidon
5
5
2
1.2
L
Izanami
NicoVillan20
Izanami
0
6
1
0.08
W
Kukulkan
Prototypex116
Kukulkan
6
1
6
9
W
Gilgamesh
SaltyPhyslc
Gilgamesh
7
1
2
8
L
3
5
5
1.1
L
Amaterasu
Shinkai45
Amaterasu
1
4
3
0.63
W
Ah Muzen Cab
SquareBear23
Ah Muzen Cab
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
43,313
60,224
Taken
57,102
25,686
Mitigated
26,844
13,905
Healing
22,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alexonism
Arachne
5,481
3,540
0
3,376
12,562
4,621
17
4,327
8,057
0
50,318
L
4,849
1,592
0
1,455
14,775
9,523
0
3,468
11,307
0
14,316
W
Cerberus
7,696
427
0
4,045
13,063
7,791
104
5,465
7,312
15,336
0
L
Poseidon
DatSwordBoi
Poseidon
10,785
1,376
0
1,417
8,690
2,674
0
4,818
3,872
53,642
0
L
Izanami
NicoVillan20
Izanami
6,786
3,943
0
3,491
12,382
3,018
0
1,653
10,729
0
75,455
W
Kukulkan
Prototypex116
Kukulkan
6,831
416
0
1,236
7,567
2,832
833
3,872
3,473
54,541
0
W
Gilgamesh
SaltyPhyslc
Gilgamesh
11,076
4,571
0
4,565
11,269
6,819
3,470
1,870
9,385
0
63,676
L
6,106
716
0
2,413
10,881
3,249
0
3,349
7,532
51,284
0
L
Amaterasu
Shinkai45
Amaterasu
4,264
1,356
0
5,129
13,496
7,222
0
1,239
12,257
0
54,959
W
Ah Muzen Cab
SquareBear23
Ah Muzen Cab
12,229
8,767
0
9,255
12,641
4,781
4,397
643
11,984
0
94,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
50,340
537
Minions Killed
490
0
Camps Cleared
0
1,527,378
Distance Traveled
1,556,608
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,973
528
81
5
0
319,096
4
L
Thor
6,809
401
17
1
0
314,115
7
W
Cerberus
8,839
520
22
1
0
303,897
0
L
Poseidon
8,529
502
101
6
0
290,279
4
L
Izanami
8,908
524
165
10
0
270,536
3
W
Kukulkan
9,758
574
105
6
0
313,103
0
W
Gilgamesh
10,807
636
115
7
0
301,868
1
L
Janus
8,074
475
116
7
0
325,271
1
L
Amaterasu
8,820
519
138
8
0
327,177
9
W
Ah Muzen Cab
11,963
704
167
10
0
318,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role