Player Matchup

Ra
Ra
ITankUComeAgainI
Ra
Level 63
God Stats
2W - 2L
1,138 SR
Queue Stats
3W - 6L
1,076 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rabidcro0
Ah Muzen Cab
Level 52
God Stats
4W - 1L
1,316 SR
Queue Stats
62W - 74L
1,403 Elo+
Solo
Cthulhu
Cthulhu
SaintStephen74
Cthulhu
Level 104
God Stats
140W - 111L
1,502 SR
Queue Stats
433W - 452L
1,477 Elo+
Solo
Sol
Sol
TorBor10
Sol
Level 67
God Stats
2W - 1L
1,711 SR
Queue Stats
226W - 230L
1,485 Elo+
Solo
Hercules
Hercules
propato
Hercules
Level 107
God Stats
2W - 1L
1,322 SR
Queue Stats
168W - 174L
1,405 Elo+
Solo
Team Averages
Level 79
1,398 SR
1,369 Elo+

VS

Team Averages
Level 81
1,430 SR
1,402 Elo+
Olorun
Olorun
B1GBADW0LF6
Olorun
Level 49
God Stats
3W - 10L
1,338 SR
Queue Stats
324W - 348L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
JoksTerReAper
Baron Samedi
Level 68
God Stats
52W - 52L
1,494 SR
Queue Stats
302W - 406L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
MrHand71
Heimdallr
Level 129
God Stats
37W - 40L
1,536 SR
Queue Stats
403W - 474L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Silentskills23
Morgan Le Fay
Level 122
God Stats
12W - 10L
1,365 SR
Queue Stats
74W - 66L
1,414 Elo+
Solo
Cthulhu
Cthulhu
chazyclown
Cthulhu
Level 36
God Stats
24W - 32L
1,420 SR
Queue Stats
228W - 335L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 17
14,435
1,031
18,715
15,326
6,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Rabidcro0
Ah Muzen Cab
20
14 / 6 / 14
15,894
1,135
37,800
17,620
7,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 3 / 16
13,954
997
17,812
28,182
35,113
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 1 / 17
14,925
1,066
20,534
12,916
5,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
propato
Hercules
20
6 / 4 / 15
13,869
991
17,141
27,440
26,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
5 / 5 / 5
13,228
945
15,949
19,502
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
JoksTerReAper
Baron Samedi
18
2 / 9 / 11
12,628
902
18,899
26,101
10,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
MrHand71
Heimdallr
19
7 / 4 / 7
14,068
1,005
16,264
12,963
5,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Silentskills23
Morgan Le Fay
19
1 / 7 / 12
12,661
904
18,747
27,367
10,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
chazyclown
Cthulhu
20
3 / 11 / 11
13,438
960
24,274
32,316
21,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
64
36
Kills
18
18
Deaths
36
79
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
5
5
1.5
W
6
4
17
3.63
L
Baron Samedi
JoksTerReAper
Baron Samedi
2
9
11
0.83
L
Heimdallr
MrHand71
Heimdallr
7
4
7
2.63
W
Ah Muzen Cab
Rabidcro0
Ah Muzen Cab
14
6
14
3.5
W
1
3
16
3
L
Morgan Le Fay
Silentskills23
Morgan Le Fay
1
7
12
1
W
9
1
17
17.5
L
Cthulhu
chazyclown
Cthulhu
3
11
11
0.77
W
Hercules
propato
Hercules
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,002
Damage
94,133
101,484
Taken
118,249
81,303
Mitigated
56,794
23,494
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
15,949
10,230
46
1,833
19,502
8,521
0
7,200
12,302
35,647
1,730
W
18,715
1,733
1,028
2,935
15,326
6,650
0
11,965
3,361
37,626
0
L
Baron Samedi
JoksTerReAper
Baron Samedi
18,899
2,139
5,055
5,169
26,101
10,909
0
11,184
14,917
38,722
0
L
Heimdallr
MrHand71
Heimdallr
16,264
9,227
0
0
12,963
5,299
0
8,117
4,846
0
34,896
W
Ah Muzen Cab
Rabidcro0
Ah Muzen Cab
37,800
14,167
0
4,252
17,620
7,489
0
13,675
3,945
0
56,478
W
17,812
421
0
4,965
28,182
35,113
0
21,994
6,188
45,317
0
L
Morgan Le Fay
Silentskills23
Morgan Le Fay
18,747
3,031
0
2,870
27,367
10,811
0
14,624
12,743
45,103
0
W
20,534
7,016
0
3,846
12,916
5,392
0
9,174
3,742
46,617
0
L
Cthulhu
chazyclown
Cthulhu
24,274
1,230
1,251
1,076
32,316
21,254
0
15,936
16,380
35,861
0
W
Hercules
propato
Hercules
17,141
4,219
0
6,468
27,440
26,659
0
20,309
7,131
0
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,077
Gold Earned
66,023
239
Minions Killed
213
5
Camps Cleared
5
1,361,879
Distance Traveled
1,100,068
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,228
945
44
3
1
202,449
0
W
Ra
14,435
1,031
44
3
0
247,552
1
L
Baron Samedi
12,628
902
51
4
1
225,318
1
L
Heimdallr
14,068
1,005
36
3
0
187,165
0
W
Ah Muzen Cab
15,894
1,135
35
3
2
226,020
1
W
Cthulhu
13,954
997
67
5
1
284,041
0
L
Morgan Le Fay
12,661
904
54
4
1
235,662
0
W
Sol
14,925
1,066
86
6
2
296,760
0
L
Cthulhu
13,438
960
28
2
2
249,474
0
W
Hercules
13,869
991
7
1
0
307,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role