Player Matchup

Neith
Neith
BigDaddyLoganUwU
Neith
Level 17
God Stats
4W - 2L
1,413 SR
Queue Stats
96W - 90L
1,495 Elo+
Solo
Rama
Rama
BranTheBeginner
Rama
Level 29
God Stats
2W - 1L
1,256 SR
Queue Stats
60W - 69L
1,436 Elo+
Party 1
Olorun
Olorun
MasakiAkira
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Cthulhu
Cthulhu
courodyne
Cthulhu
Level 28
God Stats
1W - 0L
1,597 SR
Queue Stats
4W - 2L
1,396 Elo+
Solo
Pele
Pele
xPxOxOxPx420
Pele
Level 29
God Stats
10W - 7L
1,500 SR
Queue Stats
59W - 69L
1,436 Elo+
Party 1
Team Averages
Level 24
1,453 SR
1,453 Elo+

VS

Team Averages
Level 31
1,481 SR
1,500 Elo+
Raijin
Raijin
BigGeo
Raijin
Level 28
God Stats
11W - 10L
1,690 SR
Queue Stats
130W - 100L
1,551 Elo+
Solo
Izanami
Izanami
JJDaCrusher
Izanami
Level 11
God Stats
7W - 8L
1,278 SR
Queue Stats
147W - 191L
1,386 Elo+
Party 2
Ravana
Ravana
coffeeDeity
Ravana
Level 99
God Stats
10W - 13L
1,445 SR
Queue Stats
386W - 470L
1,423 Elo+
Party 2
Mulan
Mulan
notlazar10
Mulan
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
3W - 8L
1,515 Elo+
Solo
Cerberus
Cerberus
piLriL
Cerberus
Level 10
God Stats
3W - 1L
1,678 SR
Queue Stats
4W - 7L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,705
671
2,702
4,309
1,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 5
5,943
594
3,099
4,380
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
9
1 / 0 / 1
5,305
531
1,329
2,264
637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
courodyne
Cthulhu
9
4 / 2 / 2
5,929
593
4,772
8,209
4,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 4
6,318
632
3,363
5,651
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigGeo
Raijin
11
1 / 2 / 1
5,957
596
2,149
3,895
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
JJDaCrusher
Izanami
8
2 / 4 / 0
5,102
510
2,315
5,181
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
9
3 / 2 / 0
5,517
552
2,975
3,963
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
8
0 / 2 / 1
4,361
436
1,463
3,184
1,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
piLriL
Cerberus
6
0 / 3 / 2
4,463
446
1,699
6,158
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
6
6
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Raijin
BigGeo
Raijin
1
2
1
0.75
W
2
2
5
2.25
L
Izanami
JJDaCrusher
Izanami
2
4
0
0.5
W
Olorun
1
0
1
1.5
L
Ravana
3
2
0
1.5
W
Cthulhu
courodyne
Cthulhu
4
2
2
2.5
L
Mulan
0
2
1
0.25
L
Cerberus
piLriL
Cerberus
0
3
2
0.33
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,265
Damage
10,601
24,813
Taken
22,381
8,946
Mitigated
7,267
8,790
Healing
4,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,702
1,128
0
1,152
4,309
1,268
98
100
4,209
0
34,264
L
Raijin
BigGeo
Raijin
2,149
0
0
497
3,895
1,278
47
1,392
2,503
32,080
0
W
3,099
2,232
0
914
4,380
1,041
1,980
395
3,985
0
21,113
L
Izanami
JJDaCrusher
Izanami
2,315
1,832
0
61
5,181
1,094
315
1,788
3,153
0
22,807
W
Olorun
1,329
1,060
0
850
2,264
637
1,286
1,637
627
17,146
0
L
Ravana
2,975
807
0
1,482
3,963
1,563
0
145
3,788
0
24,129
W
Cthulhu
courodyne
Cthulhu
4,772
788
361
3,097
8,209
4,558
834
908
7,301
19,160
0
L
Mulan
1,463
188
0
0
3,184
1,198
0
0
3,184
0
7,408
L
Cerberus
piLriL
Cerberus
1,699
177
0
2,210
6,158
2,134
0
2,266
3,652
6,783
0
W
3,363
1,367
0
2,416
5,651
1,442
9
808
4,843
0
29,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
25,400
242
Minions Killed
217
0
Camps Cleared
0
905,740
Distance Traveled
868,742
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,705
671
78
8
0
151,582
4
L
Raijin
5,957
596
68
7
0
171,339
3
W
Rama
5,943
594
40
4
0
189,693
0
L
Izanami
5,102
510
43
4
0
188,866
3
W
Olorun
5,305
531
38
4
0
183,719
0
L
Ravana
5,517
552
63
6
0
191,443
3
W
Cthulhu
5,929
593
28
3
0
178,892
1
L
Mulan
4,361
436
24
2
0
146,674
2
L
Cerberus
4,463
446
19
2
0
170,420
0
W
Pele
6,318
632
58
6
0
201,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role