Player Matchup

Morgan Le Fay
Morgan Le Fay
Balamare
Morgan Le Fay
Level 128
God Stats
18W - 7L
1,661 SR
Queue Stats
345W - 214L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
RelinquishedQQ
Danzaburou
Level 27
God Stats
7W - 1L
1,715 SR
Queue Stats
174W - 69L
1,797 Elo+
Party 1
Cthulhu
Cthulhu
THM_Smurf
Cthulhu
Level 11
God Stats
1W - 1L
1,233 SR
Queue Stats
1W - 1L
1,286 Elo+
Solo
Team Averages
Level 55
1,536 SR
1,575 Elo+

VS

Team Averages
Level 46
1,633 SR
1,453 Elo+
Zeus
Zeus
MLV_Terol
Zeus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 31L
1,320 Elo+
Solo
Bakasura
Bakasura
Maitre Seath
Bakasura
Level 92
God Stats
8W - 3L
1,727 SR
Queue Stats
18W - 12L
1,450 Elo+
Solo
Discordia
Discordia
materazzi23_yo
Discordia
Level 29
God Stats
39W - 39L
1,672 SR
Queue Stats
265W - 245L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Balamare
Morgan Le Fay
19
7 / 4 / 12
15,880
756
22,358
25,754
25,881
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
RelinquishedQQ
Danzaburou
20
13 / 4 / 6
16,925
806
15,511
21,749
8,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
THM_Smurf
Cthulhu
15
1 / 6 / 11
12,113
577
9,309
23,340
20,990
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 12 / 5
11,725
558
9,898
17,710
6,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Maitre Seath
Bakasura
18
6 / 5 / 3
14,209
677
19,719
21,452
10,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
materazzi23_yo
Discordia
20
6 / 4 / 6
13,977
666
33,914
18,104
7,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
21
Kills
14
14
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Balamare
Morgan Le Fay
7
4
12
3.25
L
Zeus
2
12
5
0.38
L
Bakasura
Maitre Seath
Bakasura
6
5
3
1.5
W
Danzaburou
RelinquishedQQ
Danzaburou
13
4
6
4
W
Cthulhu
THM_Smurf
Cthulhu
1
6
11
1.08
L
Discordia
materazzi23_yo
Discordia
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,178
Damage
63,531
70,843
Taken
57,266
55,841
Mitigated
25,426
15,676
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Balamare
Morgan Le Fay
22,358
1,386
1,674
11,967
25,754
25,881
595
17,122
7,430
61,985
0
L
Zeus
9,898
854
0
2,449
17,710
6,941
0
11,314
6,396
27,112
0
L
Bakasura
Maitre Seath
Bakasura
19,719
10,816
0
6,896
21,452
10,551
0
9,594
11,858
0
47,259
W
Danzaburou
RelinquishedQQ
Danzaburou
15,511
5,875
0
1,774
21,749
8,970
2,074
16,927
4,294
0
60,907
W
Cthulhu
THM_Smurf
Cthulhu
9,309
1,088
201
60
23,340
20,990
46
9,763
10,730
34,007
0
L
Discordia
materazzi23_yo
Discordia
33,914
1,221
1,534
6,964
18,104
7,934
0
10,759
7,345
104,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,918
Gold Earned
39,911
224
Minions Killed
242
0
Camps Cleared
0
1,092,788
Distance Traveled
985,351
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,880
756
58
3
0
377,867
1
L
Zeus
11,725
558
36
2
0
279,529
0
L
Bakasura
14,209
677
66
3
0
363,715
3
W
Danzaburou
16,925
806
118
6
0
351,712
0
W
Cthulhu
12,113
577
48
2
0
363,209
5
L
Discordia
13,977
666
140
7
0
342,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role