Player Matchup

Merlin
Merlin
Diamond V
BROZAY57
Merlin
Diamond V
Level 160
God Stats
9W - 17L
1,504 SR
Queue Stats
263W - 259L
1,997 MMR
Solo
Athena
Athena
Platinum IV
LuckInvestment
Athena
Platinum IV
Level 102
God Stats
3W - 5L
1,500 SR
Queue Stats
169W - 184L
1,611 MMR
Solo
Medusa
Medusa
Platinum I
MONOVGAMER7
Medusa
Platinum I
Level 138
God Stats
7W - 5L
1,768 SR
Queue Stats
546W - 564L
1,889 MMR
Solo
Chaac
Chaac
Silver II
SkilfulSlayer
Chaac
Silver II
Level 120
God Stats
0W - 1L
1,200 SR
Queue Stats
5W - 8L
1,504 MMR
Solo
Nemesis
Nemesis
Gold II
chkn_strp
Nemesis
Gold II
Level 153
God Stats
0W - 4L
1,188 SR
Queue Stats
371W - 379L
1,656 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,432 SR
1,731 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,613 SR
1,732 MMR
Mercury
Mercury
Gold IV
Dovahnkin
Mercury
Gold IV
Level 87
God Stats
5W - 3L
1,588 SR
Queue Stats
191W - 193L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
PrimørdialDiablø
Cu Chulainn
Diamond II
Level 153
God Stats
4W - 8L
1,615 SR
Queue Stats
129W - 101L
2,244 MMR
Solo
Sol
Sol
Platinum III
QuantumKing133
Sol
Platinum III
Level 110
God Stats
3W - 7L
1,638 SR
Queue Stats
108W - 88L
1,754 MMR
Solo
Chiron
Chiron
Gold II
ThegrimReap_er
Chiron
Gold II
Level 160
God Stats
19W - 20L
1,520 SR
Queue Stats
712W - 721L
1,618 MMR
Solo
Khepri
Khepri
Gold II
vipdasick66
Khepri
Gold II
Level 158
God Stats
21W - 11L
1,702 SR
Queue Stats
934W - 931L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BROZAY57
Merlin
20
1 / 4 / 5
13,662
455
29,717
18,340
10,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 8 / 3
10,455
349
7,300
37,452
42,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
20
3 / 5 / 1
14,914
497
12,042
21,595
11,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 7 / 2
13,025
434
14,515
33,187
35,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
chkn_strp
Nemesis
20
3 / 7 / 2
13,273
442
12,321
26,491
13,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetTiamatTsukuyomiGilgameshPersephone

VS

Bans
King ArthurGaneshaLokiAnhurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dovahnkin
Mercury
20
7 / 4 / 12
16,883
563
20,182
25,140
12,263
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
PrimørdialDiablø
Cu Chulainn
20
7 / 2 / 16
16,144
538
29,519
30,487
36,746
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 2 / 9
15,713
524
25,116
21,623
9,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 0 / 9
17,586
586
19,729
19,198
9,208
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
18
2 / 2 / 19
13,967
466
11,029
22,213
28,261
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
10
Kills
31
31
Deaths
10
13
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Merlin
BROZAY57
Merlin
1
4
5
0.88
W
Mercury
Dovahnkin
Mercury
7
4
12
3.25
L
0
8
3
0.19
L
Medusa
3
5
1
0.7
W
Cu Chulainn
PrimørdialDiablø
Cu Chulainn
7
2
16
7.5
W
8
2
9
6.25
L
3
7
2
0.57
W
7
0
9
11.5
L
Nemesis
chkn_strp
Nemesis
3
7
2
0.57
W
Khepri
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,895
Damage
105,575
137,065
Taken
118,661
113,195
Mitigated
95,675
38,094
Healing
47,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BROZAY57
Merlin
29,717
556
0
3,150
18,340
10,082
0
4,801
13,539
147,337
0
W
Mercury
Dovahnkin
Mercury
20,182
7,420
0
8,764
25,140
12,263
201
6,385
18,601
0
138,483
L
7,300
1,661
0
4,834
37,452
42,272
0
14,003
23,449
30,981
0
L
Medusa
12,042
4,917
0
7,077
21,595
11,248
56
2,924
18,591
0
118,343
W
Cu Chulainn
PrimørdialDiablø
Cu Chulainn
29,519
4,707
0
13,300
30,487
36,746
1,405
8,155
22,332
15,183
94,767
W
25,116
10,109
0
10,527
21,623
9,197
5,800
8,037
13,586
135,908
0
L
14,515
1,981
0
13,540
33,187
35,659
74
13,086
20,101
0
71,444
W
19,729
5,502
1,324
8,716
19,198
9,208
6,243
5,618
13,580
0
158,862
L
Nemesis
chkn_strp
Nemesis
12,321
4,184
0
9,493
26,491
13,934
0
6,073
20,418
0
102,922
W
Khepri
11,029
769
397
4,662
22,213
28,261
486
9,783
12,430
35,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,329
Gold Earned
80,293
727
Minions Killed
803
0
Camps Cleared
0
2,700,552
Distance Traveled
2,911,453
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,662
455
214
7
0
508,013
2
W
Mercury
16,883
563
198
7
0
655,273
0
L
Athena
10,455
349
43
1
0
536,781
4
L
Medusa
14,914
497
197
7
0
499,530
13
W
Cu Chulainn
16,144
538
156
5
0
573,321
5
W
Sol
15,713
524
182
6
0
534,571
10
L
Chaac
13,025
434
114
4
0
564,324
5
W
Chiron
17,586
586
237
8
0
590,474
15
L
Nemesis
13,273
442
159
5
0
591,904
7
W
Khepri
13,967
466
30
1
0
557,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role