Player Matchup

Terra
Terra
BlvkTsuchikage
Terra
Level 110
God Stats
101W - 131L
1,476 SR
Queue Stats
902W - 943L
1,521 Elo+
Solo
Apollo
Apollo
TWxDerf
Apollo
Level 78
God Stats
7W - 8L
1,442 SR
Queue Stats
741W - 705L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
avengexlife
Sun Wukong
Level 153
God Stats
1W - 3L
1,212 SR
Queue Stats
300W - 285L
1,510 Elo+
Solo
Kali
Kali
tan-streak
Kali
Level 109
God Stats
2W - 4L
1,413 SR
Queue Stats
461W - 444L
1,532 Elo+
Party 2
Agni
Agni
yamichaosss
Agni
Level 116
God Stats
10W - 7L
1,622 SR
Queue Stats
493W - 458L
1,518 Elo+
Party 2
Team Averages
Level 113
1,433 SR
1,503 Elo+

VS

Team Averages
Level 105
1,536 SR
1,541 Elo+
Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Aaronsharkgo2
Artio
Level 106
God Stats
4W - 2L
1,646 SR
Queue Stats
99W - 83L
1,579 Elo+
Party 1
Pele
Pele
JaceTheKing
Pele
Level 107
God Stats
2W - 0L
1,432 SR
Queue Stats
14W - 10L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
MoonGoddessXIV
Amaterasu
Level 80
God Stats
1W - 0L
1,453 SR
Queue Stats
8W - 7L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
psycho237
Morgan Le Fay
Level 127
God Stats
10W - 4L
1,649 SR
Queue Stats
58W - 55L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,311
443
2,562
5,075
1,504
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
TWxDerf
Apollo
3
0 / 2 / 0
4,094
341
1,782
3,316
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Sun Wukong
avengexlife
Sun Wukong
13
2 / 2 / 1
7,122
594
4,017
6,867
2,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 0
6,783
565
2,723
6,894
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 3 / 3
7,113
593
6,816
6,708
2,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 2
6,229
519
4,767
6,519
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 4
7,176
598
3,243
9,595
4,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 2 / 2
6,886
574
4,019
7,213
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MoonGoddessXIV
Amaterasu
10
0 / 4 / 2
5,805
484
2,716
7,608
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
psycho237
Morgan Le Fay
13
2 / 1 / 1
7,496
625
3,817
4,582
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
9
9
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
2
1
W
2
0
4
4
L
0
1
1
0.5
W
4
2
2
2.5
W
Amaterasu
MoonGoddessXIV
Amaterasu
0
4
2
0.25
L
Apollo
TWxDerf
Apollo
0
2
0
0
L
Sun Wukong
avengexlife
Sun Wukong
2
2
1
1.25
W
Morgan Le Fay
psycho237
Morgan Le Fay
2
1
1
2.5
L
4
1
0
4
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,900
Damage
18,562
28,860
Taken
35,517
9,317
Mitigated
12,894
7,602
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,767
4,349
0
1,643
6,519
1,727
3,088
1,094
5,425
0
43,780
W
3,243
616
719
3,312
9,595
4,428
942
2,763
6,832
17,343
0
L
2,562
417
362
1,733
5,075
1,504
0
1,252
3,823
18,860
0
W
4,019
1,148
0
2,727
7,213
2,273
0
1,368
5,845
0
24,639
W
Amaterasu
MoonGoddessXIV
Amaterasu
2,716
1,709
0
1,583
7,608
2,923
0
4,153
3,455
0
19,450
L
Apollo
TWxDerf
Apollo
1,782
1,270
0
1,344
3,316
557
0
729
2,587
0
7,600
L
Sun Wukong
avengexlife
Sun Wukong
4,017
881
0
1,407
6,867
2,684
0
3,211
3,412
0
42,321
W
Morgan Le Fay
psycho237
Morgan Le Fay
3,817
667
111
705
4,582
1,543
1,149
0
4,582
45,326
0
L
2,723
1,367
0
902
6,894
2,188
0
1,020
5,826
0
34,427
L
6,816
597
0
1,854
6,708
2,384
242
556
6,152
34,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
33,592
302
Minions Killed
295
0
Camps Cleared
0
876,563
Distance Traveled
1,126,501
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,229
519
81
7
0
189,342
1
W
Artio
7,176
598
24
2
0
249,055
0
L
Terra
5,311
443
36
3
0
158,431
2
W
Pele
6,886
574
51
4
0
237,576
0
W
Amaterasu
5,805
484
39
3
0
231,041
0
L
Apollo
4,094
341
13
1
0
66,531
1
L
Sun Wukong
7,122
594
97
8
0
251,059
5
W
Morgan Le Fay
7,496
625
100
8
0
219,487
4
L
Kali
6,783
565
75
6
0
210,628
1
L
Agni
7,113
593
81
7
0
189,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role