Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
CODESOUL90
Terra
Level 159
God Stats
1W - 0L
1,138 SR
Queue Stats
26W - 20L
1,531 Elo+
Party 2
Odin
Odin
CaptainKillahhh
Odin
Level 107
God Stats
6W - 1L
1,809 SR
Queue Stats
239W - 201L
1,519 Elo+
Party 2
Artemis
Artemis
RoboticLoCuSt
Artemis
Level 67
God Stats
7W - 1L
1,661 SR
Queue Stats
76W - 63L
1,353 Elo+
Party 2
Heimdallr
Heimdallr
SmiNuf
Heimdallr
Level 146
God Stats
2W - 0L
1,339 SR
Queue Stats
145W - 118L
1,413 Elo+
Party 2
Team Averages
Level 123
1,489 SR
1,463 Elo+

VS

Team Averages
Level 99
1,562 SR
1,527 Elo+
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
MangúYCebollita
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Osiris
Osiris
Mitologo
Osiris
Level 158
God Stats
3W - 3L
1,348 SR
Queue Stats
267W - 219L
1,598 Elo+
Party 3
Xbalanque
Xbalanque
Xelvengador
Xbalanque
Level 87
God Stats
8W - 3L
1,732 SR
Queue Stats
225W - 223L
1,503 Elo+
Party 3
Ganesha
Ganesha
manilo09357
Ganesha
Level 89
God Stats
14W - 7L
1,730 SR
Queue Stats
428W - 424L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
9 / 6 / 19
13,944
775
27,265
20,869
14,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
20
1 / 2 / 24
13,528
752
14,090
20,957
31,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 5 / 14
12,480
693
16,339
18,342
14,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
20
3 / 4 / 13
12,613
701
18,087
12,119
5,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
SmiNuf
Heimdallr
20
14 / 4 / 14
14,507
806
20,598
14,656
8,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 5 / 14
11,517
640
5,587
22,500
29,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 10 / 8
11,804
656
7,803
17,800
9,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Mitologo
Osiris
20
8 / 5 / 7
13,946
775
19,125
30,880
26,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Xelvengador
Xbalanque
20
8 / 7 / 9
12,571
698
16,933
19,361
9,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
manilo09357
Ganesha
20
0 / 6 / 16
11,438
635
14,271
19,618
11,679
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
75
33
Kills
21
21
Deaths
33
84
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
6
19
3.08
L
Terra
 
Terra
2
5
14
1.8
W
Terra
1
2
24
6.5
W
6
5
14
2.6
L
3
10
8
0.7
L
Osiris
Mitologo
Osiris
8
5
7
2.3
W
Artemis
3
4
13
2.38
W
Heimdallr
SmiNuf
Heimdallr
14
4
14
5.25
L
Xbalanque
Xelvengador
Xbalanque
8
7
9
1.79
L
Ganesha
manilo09357
Ganesha
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,379
Damage
63,719
86,943
Taken
110,159
73,845
Mitigated
87,628
33,540
Healing
42,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
27,265
2,461
3,048
7,300
20,869
14,020
1,400
4,028
16,841
58,099
0
L
Terra
 
Terra
5,587
514
10,499
9,249
22,500
29,828
179
8,514
13,986
13,071
0
W
Terra
14,090
1,996
4,925
6,518
20,957
31,874
739
4,595
16,362
24,988
0
W
16,339
649
3,189
3,439
18,342
14,356
419
5,066
13,276
0
26,119
L
7,803
966
95
326
17,800
9,404
134
6,591
11,202
0
15,223
L
Osiris
Mitologo
Osiris
19,125
4,385
2,422
11,763
30,880
26,960
1,045
10,097
20,783
0
42,170
W
Artemis
18,087
6,250
1,204
2,576
12,119
5,572
1,976
2,710
9,409
0
42,291
W
Heimdallr
SmiNuf
Heimdallr
20,598
7,451
0
1,341
14,656
8,023
1,434
3,459
11,197
0
36,709
L
Xbalanque
Xelvengador
Xbalanque
16,933
7,338
1,434
2,152
19,361
9,757
1,439
8,072
11,289
0
34,996
L
Ganesha
manilo09357
Ganesha
14,271
357
1,781
2,712
19,618
11,679
483
8,081
11,537
48,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,072
Gold Earned
61,276
182
Minions Killed
173
0
Camps Cleared
0
1,602,017
Distance Traveled
1,590,032
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,944
775
79
4
0
297,001
1
L
Terra
11,517
640
29
2
0
330,504
0
W
Terra
13,528
752
20
1
0
359,263
0
W
Odin
12,480
693
15
1
0
353,405
4
L
Susano
11,804
656
26
1
0
313,810
1
L
Osiris
13,946
775
52
3
0
347,483
0
W
Artemis
12,613
701
45
3
0
296,552
2
W
Heimdallr
14,507
806
23
1
0
295,796
1
L
Xbalanque
12,571
698
59
3
0
302,534
0
L
Ganesha
11,438
635
7
0
0
295,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role