Player Matchup

Thanatos
Thanatos
AlligatorWolf
Thanatos
Level 21
God Stats
11W - 9L
1,536 SR
Queue Stats
20W - 34L
1,269 Elo+
Party 1
Cthulhu
Cthulhu
JLeo17
Cthulhu
Level 4
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
TuTioPacoBB
Athena
Level 17
God Stats
0W - 1L
1,352 SR
Queue Stats
15W - 19L
1,306 Elo+
Party 1
Team Averages
Level 14
1,558 SR
1,358 Elo+

VS

Team Averages
Level 48
1,374 SR
1,283 Elo+
Olorun
Olorun
DJanx2700
Olorun
Level 29
God Stats
4W - 15L
1,205 SR
Queue Stats
167W - 321L
1,261 Elo+
Party 2
Sylvanus
Sylvanus
LegoManiac41
Sylvanus
Level 47
God Stats
9W - 12L
1,417 SR
Queue Stats
146W - 238L
1,307 Elo+
Party 2
Fenrir
Fenrir
TheGayOrca
Fenrir
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 455L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlligatorWolf
Thanatos
15
2 / 8 / 5
11,954
569
6,452
17,772
10,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
JLeo17
Cthulhu
16
3 / 6 / 6
12,229
582
16,183
20,394
15,513
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
18
8 / 7 / 5
13,406
638
20,142
31,048
13,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DJanx2700
Olorun
17
6 / 8 / 11
13,929
663
18,345
22,249
8,005
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
LegoManiac41
Sylvanus
20
5 / 0 / 15
15,456
736
22,305
17,009
16,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
TheGayOrca
Fenrir
19
10 / 5 / 8
15,033
716
14,617
18,463
7,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
13
Kills
21
21
Deaths
13
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlligatorWolf
Thanatos
2
8
5
0.56
W
Olorun
DJanx2700
Olorun
6
8
11
1.44
L
Cthulhu
JLeo17
Cthulhu
3
6
6
1
W
Sylvanus
LegoManiac41
Sylvanus
5
0
15
12.5
W
Fenrir
TheGayOrca
Fenrir
10
5
8
2.8
L
Athena
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,777
Damage
55,267
69,214
Taken
57,721
39,503
Mitigated
32,044
13,676
Healing
27,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlligatorWolf
Thanatos
6,452
1,081
0
3,513
17,772
10,266
98
11,131
6,641
0
19,520
W
Olorun
DJanx2700
Olorun
18,345
10,547
2,049
4,945
22,249
8,005
1,941
16,841
5,021
48,039
0
L
Cthulhu
JLeo17
Cthulhu
16,183
1,312
662
1,922
20,394
15,513
0
11,888
8,506
47,567
0
W
Sylvanus
LegoManiac41
Sylvanus
22,305
7,797
6,858
9,085
17,009
16,057
566
10,121
6,888
55,840
0
W
Fenrir
TheGayOrca
Fenrir
14,617
4,204
0
4,714
18,463
7,982
255
8,976
9,487
0
63,355
L
Athena
20,142
5,614
0
7,579
31,048
13,724
60
17,631
13,417
64,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
44,418
169
Minions Killed
187
0
Camps Cleared
0
1,050,756
Distance Traveled
1,069,035
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,954
569
26
1
0
346,604
0
W
Olorun
13,929
663
47
2
0
335,074
2
L
Cthulhu
12,229
582
59
3
0
331,587
1
W
Sylvanus
15,456
736
64
3
0
336,112
0
W
Fenrir
15,033
716
76
4
0
397,849
2
L
Athena
13,406
638
84
4
0
372,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role