Player Matchup

Ganesha
Ganesha
I-_-BLOODLUST-_-
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,621 Elo+
Party 2
Da Ji
Da Ji
Shoot-_-F1rst
Da Ji
Level 25
God Stats
0W - 1L
1,091 SR
Queue Stats
98W - 112L
1,383 Elo+
Solo
Merlin
Merlin
Tearingstudent8
Merlin
Level 16
God Stats
14W - 17L
1,367 SR
Queue Stats
16W - 20L
1,399 Elo+
Solo
Nike
Nike
boiel014
Nike
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 61L
1,379 Elo+
Party 2
Artemis
Artemis
imsohigh207
Artemis
Level 19
God Stats
34W - 35L
1,557 SR
Queue Stats
193W - 238L
1,459 Elo+
Solo
Team Averages
Level 33
1,403 SR
1,448 Elo+

VS

Team Averages
Level 30
1,489 SR
1,538 Elo+
Sol
Sol
ANILINAnt
Sol
Level 32
God Stats
2W - 2L
1,544 SR
Queue Stats
18W - 19L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
Cravurok
Guan Yu
Level 57
God Stats
3W - 4L
1,517 SR
Queue Stats
13W - 14L
1,521 Elo+
Party 1
Horus
Horus
KingDrelinRat
Horus
Level 29
God Stats
1W - 2L
1,338 SR
Queue Stats
18W - 19L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
ThereIsNoWifi
Sun Wukong
Level 5
God Stats
3W - 0L
1,707 SR
Queue Stats
5W - 1L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
ValachiUrok
Danzaburou
Level 28
God Stats
1W - 2L
1,338 SR
Queue Stats
15W - 14L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 19
14,237
1,017
8,184
31,427
38,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 14 / 7
14,391
1,028
29,036
25,414
13,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 4 / 13
15,063
1,076
27,981
17,472
7,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
20
3 / 0 / 15
13,711
979
15,548
19,688
13,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
imsohigh207
Artemis
19
4 / 8 / 10
13,368
955
18,812
14,975
6,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 20
13,942
996
29,583
17,451
5,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Cravurok
Guan Yu
20
13 / 5 / 16
16,517
1,180
19,354
23,588
29,223
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
5 / 7 / 18
13,902
993
15,687
32,210
27,242
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
ThereIsNoWifi
Sun Wukong
20
8 / 6 / 15
14,344
1,025
15,979
22,063
20,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ValachiUrok
Danzaburou
20
3 / 5 / 20
13,749
982
18,911
15,956
5,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
127
25
Kills
38
38
Deaths
25
64
Assists
89
Player
Kills
Deaths
Assists
KDA
W
9
2
20
9.5
W
Guan Yu
Cravurok
Guan Yu
13
5
16
4.2
L
0
12
19
0.79
W
5
7
18
2
L
10
14
7
0.96
L
8
4
13
3.63
W
Sun Wukong
ThereIsNoWifi
Sun Wukong
8
6
15
2.58
W
Danzaburou
ValachiUrok
Danzaburou
3
5
20
2.6
L
Nike
3
0
15
10.5
L
Artemis
imsohigh207
Artemis
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,561
Damage
99,514
108,976
Taken
111,268
78,457
Mitigated
88,108
8,930
Healing
28,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,583
7,557
988
5,774
17,451
5,638
0
6,858
10,593
50,248
0
W
Guan Yu
Cravurok
Guan Yu
19,354
2,431
2,694
5,724
23,588
29,223
0
5,131
18,457
20,063
30,590
L
8,184
1,676
0
1,879
31,427
38,144
0
12,153
19,274
22,978
0
W
15,687
8,146
4,175
6,867
32,210
27,242
0
9,893
22,317
0
26,027
L
29,036
12,804
0
1,011
25,414
13,098
0
6,660
18,754
0
39,498
L
27,981
2,948
0
3,627
17,472
7,973
0
6,124
11,348
68,148
0
W
Sun Wukong
ThereIsNoWifi
Sun Wukong
15,979
4,329
0
0
22,063
20,790
0
7,457
14,606
705
33,854
W
Danzaburou
ValachiUrok
Danzaburou
18,911
8,603
609
1,280
15,956
5,215
0
6,826
9,130
0
55,155
L
Nike
15,548
2,841
0
0
19,688
13,068
0
8,303
11,385
0
44,892
L
Artemis
imsohigh207
Artemis
18,812
12,503
0
2,413
14,975
6,174
0
3,807
11,168
0
41,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,770
Gold Earned
72,454
245
Minions Killed
251
4
Camps Cleared
7
1,162,462
Distance Traveled
1,197,441
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,942
996
35
3
0
246,694
0
W
Guan Yu
16,517
1,180
67
5
7
223,614
1
L
Ganesha
14,237
1,017
3
0
0
212,362
0
W
Horus
13,902
993
16
1
0
239,095
0
L
Da Ji
14,391
1,028
19
1
2
255,379
0
L
Merlin
15,063
1,076
94
7
1
231,436
0
W
Sun Wukong
14,344
1,025
56
4
0
253,484
1
W
Danzaburou
13,749
982
77
6
0
234,554
2
L
Nike
13,711
979
74
5
0
283,986
1
L
Artemis
13,368
955
55
4
1
179,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role