Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DoxGotEm
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
KroNos1911
Sylvanus
Level 135
God Stats
0W - 1L
1,316 SR
Queue Stats
19W - 28L
1,388 Elo+
Party 1
Izanami
Izanami
Unbowed06
Izanami
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 66L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXSMILEZ6iXx
Morgan Le Fay
Level 127
God Stats
20W - 23L
1,629 SR
Queue Stats
120W - 173L
1,523 Elo+
Party 1
Team Averages
Level 108
1,489 SR
1,503 Elo+

VS

Team Averages
Level 123
1,572 SR
1,536 Elo+
Chang'e
Chang'e
Jessiexzx
Chang'e
Level 156
God Stats
115W - 88L
1,591 SR
Queue Stats
320W - 262L
1,543 Elo+
Party 2
Bakasura
Bakasura
Phantrum
Bakasura
Level 102
God Stats
2W - 4L
1,578 SR
Queue Stats
179W - 157L
1,544 Elo+
Solo
Athena
Athena
anissasthepope
Athena
Level 103
God Stats
29W - 32L
1,533 SR
Queue Stats
217W - 180L
1,539 Elo+
Party 2
Apollo
Apollo
l--DEV--l
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oceezuso
Morgan Le Fay
Level 143
God Stats
24W - 12L
1,659 SR
Queue Stats
120W - 114L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 5 / 1
6,215
388
3,670
10,009
6,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 1
7,247
453
5,342
7,836
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
KroNos1911
Sylvanus
10
1 / 6 / 1
6,774
423
5,785
14,211
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Unbowed06
Izanami
13
6 / 3 / 1
8,238
515
9,613
8,981
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xXSMILEZ6iXx
Morgan Le Fay
9
0 / 6 / 1
6,280
393
4,336
9,293
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jessiexzx
Chang'e
15
5 / 0 / 5
9,515
595
8,454
8,843
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Phantrum
Bakasura
15
9 / 3 / 2
9,341
584
10,969
12,850
5,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 1 / 9
8,300
519
3,242
14,459
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
l--DEV--l
Apollo
13
3 / 4 / 3
8,126
508
6,097
9,228
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
oceezuso
Morgan Le Fay
16
4 / 0 / 5
9,715
607
8,438
6,528
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
23
23
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
1
0.1
L
1
3
1
0.5
W
Chang'e
Jessiexzx
Chang'e
5
0
5
7.5
L
Sylvanus
KroNos1911
Sylvanus
1
6
1
0.25
W
Bakasura
Phantrum
Bakasura
9
3
2
3.33
L
Izanami
Unbowed06
Izanami
6
3
1
2.17
W
2
1
9
6.5
W
Apollo
l--DEV--l
Apollo
3
4
3
1.13
W
Morgan Le Fay
oceezuso
Morgan Le Fay
4
0
5
6.5
L
Morgan Le Fay
xXSMILEZ6iXx
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,746
Damage
37,200
50,330
Taken
51,908
25,211
Mitigated
24,903
12,168
Healing
22,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,670
352
0
127
10,009
6,449
0
4,207
5,247
0
24,412
L
5,342
888
0
2,434
7,836
2,850
0
4,920
2,496
45,787
0
W
Chang'e
Jessiexzx
Chang'e
8,454
476
2,964
6,896
8,843
4,514
1,748
1,078
7,765
56,665
0
L
Sylvanus
KroNos1911
Sylvanus
5,785
891
959
4,699
14,211
10,191
100
5,866
7,390
25,526
0
W
Bakasura
Phantrum
Bakasura
10,969
7,127
0
6,118
12,850
5,129
0
4,889
7,961
0
52,824
L
Izanami
Unbowed06
Izanami
9,613
6,442
0
3,233
8,981
2,831
756
2,841
5,930
0
47,804
W
3,242
1,466
0
3,121
14,459
9,543
331
4,262
10,197
19,661
0
W
Apollo
l--DEV--l
Apollo
6,097
3,300
0
1,490
9,228
3,109
36
2,054
7,174
0
43,258
W
Morgan Le Fay
oceezuso
Morgan Le Fay
8,438
443
0
1,664
6,528
2,608
943
3,180
3,348
76,896
0
L
Morgan Le Fay
xXSMILEZ6iXx
Morgan Le Fay
4,336
926
0
716
9,293
2,890
0
2,300
6,405
37,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
44,997
321
Minions Killed
486
0
Camps Cleared
0
1,294,250
Distance Traveled
1,616,793
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,215
388
43
3
0
255,517
1
L
Sol
7,247
453
79
5
0
280,067
2
W
Chang'e
9,515
595
128
8
0
308,519
5
L
Sylvanus
6,774
423
38
2
0
246,673
3
W
Bakasura
9,341
584
117
7
0
369,868
2
L
Izanami
8,238
515
93
6
0
288,980
5
W
Athena
8,300
519
43
3
0
322,676
5
W
Apollo
8,126
508
73
5
0
291,135
5
W
Morgan Le Fay
9,715
607
125
8
0
324,595
2
L
Morgan Le Fay
6,280
393
68
4
0
223,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role