Player Matchup

Awilix
Awilix
DeadFLy_MX
Awilix
Level 127
God Stats
16W - 18L
1,475 SR
Queue Stats
277W - 268L
1,506 Elo+
Solo
Izanami
Izanami
ForIAmTheDrizzle
Izanami
Level 155
God Stats
4W - 1L
1,555 SR
Queue Stats
340W - 311L
1,575 Elo+
Solo
Loki
Loki
SageOSN
Loki
Level 106
God Stats
8W - 6L
1,613 SR
Queue Stats
47W - 40L
1,600 Elo+
Solo
Cthulhu
Cthulhu
addidcus964
Cthulhu
Level 146
God Stats
5W - 6L
1,500 SR
Queue Stats
136W - 148L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
paquito123454
Gilgamesh
Level 138
God Stats
11W - 11L
1,538 SR
Queue Stats
246W - 196L
1,621 Elo+
Solo
Team Averages
Level 134
1,536 SR
1,577 Elo+

VS

Team Averages
Level 80
1,451 SR
1,557 Elo+
Hercules
Hercules
Deathdoer1
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 124L
1,618 Elo+
Solo
Nox
Nox
Dread__MARLEY__
Nox
Level 101
God Stats
0W - 3L
1,195 SR
Queue Stats
844W - 744L
1,517 Elo+
Solo
Sylvanus
Sylvanus
J_Branco11
Sylvanus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Hachiman
Hachiman
Mirruka
Hachiman
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
396W - 374L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
mariosmeatyslong
Tsukuyomi
Level 87
God Stats
51W - 38L
1,559 SR
Queue Stats
558W - 449L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DeadFLy_MX
Awilix
18
12 / 3 / 2
11,319
666
9,566
12,901
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 4
10,199
600
6,950
8,799
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
SageOSN
Loki
16
6 / 2 / 8
9,488
558
10,459
8,491
3,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
addidcus964
Cthulhu
14
1 / 1 / 13
9,227
543
8,782
12,984
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
paquito123454
Gilgamesh
15
3 / 4 / 5
9,607
565
11,617
16,336
10,317
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deathdoer1
Hercules
14
2 / 7 / 1
8,253
485
10,493
15,851
16,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 5 / 4
8,731
514
5,465
10,014
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
J_Branco11
Sylvanus
11
0 / 7 / 4
6,563
386
3,151
14,424
10,176
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Mirruka
Hachiman
14
2 / 2 / 1
8,270
486
6,359
12,035
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
16
5 / 4 / 0
9,369
551
10,187
12,275
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
25
Kills
11
11
Deaths
25
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
DeadFLy_MX
Awilix
12
3
2
4.33
L
Hercules
Deathdoer1
Hercules
2
7
1
0.36
L
2
5
4
0.8
W
3
1
4
5
L
Sylvanus
J_Branco11
Sylvanus
0
7
4
0.29
L
Hachiman
Mirruka
Hachiman
2
2
1
1.25
W
Loki
SageOSN
Loki
6
2
8
5
W
Cthulhu
addidcus964
Cthulhu
1
1
13
7.5
L
Tsukuyomi
5
4
0
1.25
W
Gilgamesh
paquito123454
Gilgamesh
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,374
Damage
35,655
59,511
Taken
64,599
36,603
Mitigated
42,229
15,701
Healing
17,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DeadFLy_MX
Awilix
9,566
3,737
0
329
12,901
6,147
871
1,917
10,804
0
72,838
L
Hercules
Deathdoer1
Hercules
10,493
7,154
0
3,930
15,851
16,989
0
588
15,263
447
46,869
L
5,465
892
0
1,568
10,014
3,747
256
1,441
8,573
33,933
0
W
6,950
5,012
0
4,493
8,799
3,177
2,060
1,140
7,659
0
77,035
L
Sylvanus
J_Branco11
Sylvanus
3,151
1,180
835
2,196
14,424
10,176
0
3,707
10,717
19,884
0
L
Hachiman
Mirruka
Hachiman
6,359
3,711
0
5,296
12,035
3,788
0
1,079
10,956
0
60,052
W
Loki
SageOSN
Loki
10,459
4,119
0
2,346
8,491
3,116
424
1,420
7,071
0
47,022
W
Cthulhu
addidcus964
Cthulhu
8,782
451
551
2,311
12,984
13,846
333
2,893
9,991
36,042
0
L
Tsukuyomi
10,187
1,905
0
3,575
12,275
7,529
0
1,967
10,308
0
62,834
W
Gilgamesh
paquito123454
Gilgamesh
11,617
4,729
0
5,671
16,336
10,317
716
1,367
14,927
0
58,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
41,186
560
Minions Killed
431
0
Camps Cleared
0
1,717,267
Distance Traveled
1,487,489
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,319
666
130
8
0
382,324
7
L
Hercules
8,253
485
103
6
0
269,188
1
L
Nox
8,731
514
66
4
0
295,706
6
W
Izanami
10,199
600
166
10
0
292,523
3
L
Sylvanus
6,563
386
30
2
0
281,867
0
L
Hachiman
8,270
486
127
7
0
280,024
2
W
Loki
9,488
558
98
6
0
372,421
0
W
Cthulhu
9,227
543
51
3
0
344,499
5
L
Tsukuyomi
9,369
551
105
6
0
360,704
3
W
Gilgamesh
9,607
565
115
7
0
325,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role