Player Matchup

Agni
Agni
KaburaSe
Agni
Level 87
God Stats
2W - 3L
1,404 SR
Queue Stats
73W - 85L
1,501 Elo+
Party 2
Discordia
Discordia
NoobsFearZak
Discordia
Level 47
God Stats
19W - 19L
1,500 SR
Queue Stats
94W - 105L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
Orangetanza
Cthulhu
Level 76
God Stats
5W - 8L
1,604 SR
Queue Stats
120W - 133L
1,455 Elo+
Party 2
Janus
Janus
TTT Tactical
Janus
Level 17
God Stats
7W - 4L
1,797 SR
Queue Stats
106W - 129L
1,435 Elo+
Party 2
The Morrigan
The Morrigan
Toast234
The Morrigan
Level 25
God Stats
1W - 2L
1,380 SR
Queue Stats
11W - 10L
1,492 Elo+
Party 2
Team Averages
Level 50
1,537 SR
1,462 Elo+

VS

Team Averages
Level 66
1,608 SR
1,528 Elo+
Izanami
Izanami
FizzDipps
Izanami
Level 29
God Stats
9W - 2L
1,811 SR
Queue Stats
66W - 41L
1,600 Elo+
Party 1
Bacchus
Bacchus
MRsnaff
Bacchus
Level 28
God Stats
4W - 5L
1,510 SR
Queue Stats
116W - 96L
1,431 Elo+
Party 3
Horus
Horus
Mertm3rt
Horus
Level 156
God Stats
33W - 25L
1,639 SR
Queue Stats
637W - 461L
1,598 Elo+
Party 1
Scylla
Scylla
Pickle_Dorian
Scylla
Level 78
God Stats
53W - 44L
1,579 SR
Queue Stats
276W - 247L
1,614 Elo+
Party 1
Cerberus
Cerberus
whiskdrinker
Cerberus
Level 39
God Stats
6W - 1L
1,500 SR
Queue Stats
41W - 40L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
1 / 9 / 4
9,833
983
12,929
15,072
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
NoobsFearZak
Discordia
16
2 / 2 / 1
9,702
970
8,740
5,953
1,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Orangetanza
Cthulhu
15
3 / 2 / 2
9,998
1,000
14,076
16,907
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 11 / 4
9,249
925
5,149
16,313
6,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Toast234
The Morrigan
15
1 / 11 / 5
9,479
948
10,120
14,712
4,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

86

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FizzDipps
Izanami
17
3 / 3 / 14
10,633
1,063
7,605
11,040
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
MRsnaff
Bacchus
18
3 / 1 / 26
11,232
1,123
10,853
10,857
19,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Mertm3rt
Horus
19
14 / 0 / 18
12,619
1,262
19,152
13,391
9,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 1 / 17
10,902
1,090
16,014
10,019
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
whiskdrinker
Cerberus
18
8 / 2 / 18
11,654
1,165
11,317
11,925
13,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
128
7
Kills
35
35
Deaths
7
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Izanami
FizzDipps
Izanami
3
3
14
3.33
L
Agni
1
9
4
0.33
W
Bacchus
MRsnaff
Bacchus
3
1
26
16
W
Horus
Mertm3rt
Horus
14
0
18
23
L
Discordia
NoobsFearZak
Discordia
2
2
1
1.25
L
Cthulhu
Orangetanza
Cthulhu
3
2
2
2
W
7
1
17
15.5
L
0
11
4
0.18
L
The Morrigan
Toast234
The Morrigan
1
11
5
0.32
W
Cerberus
whiskdrinker
Cerberus
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,014
Damage
64,941
68,957
Taken
57,232
27,967
Mitigated
50,498
3,635
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FizzDipps
Izanami
7,605
5,631
0
1,446
11,040
4,096
0
9,329
1,487
0
46,260
L
Agni
12,929
739
0
278
15,072
4,197
0
7,223
7,695
23,649
0
W
Bacchus
MRsnaff
Bacchus
10,853
358
0
590
10,857
19,643
0
9,542
1,049
20,211
0
W
Horus
Mertm3rt
Horus
19,152
10,457
4,181
5,175
13,391
9,101
0
11,750
1,416
0
29,581
L
Discordia
NoobsFearZak
Discordia
8,740
942
0
0
5,953
1,815
0
3,601
2,330
25,918
0
L
Cthulhu
Orangetanza
Cthulhu
14,076
1,007
160
2,970
16,907
10,817
0
8,034
8,662
39,023
0
W
16,014
677
0
746
10,019
3,977
0
8,816
993
27,182
0
L
5,149
538
0
0
16,313
6,739
0
12,205
3,909
20,998
0
L
The Morrigan
Toast234
The Morrigan
10,120
1,471
0
227
14,712
4,399
0
6,371
7,927
21,468
0
W
Cerberus
whiskdrinker
Cerberus
11,317
231
0
1,174
11,925
13,681
0
10,442
1,273
21,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,261
Gold Earned
57,040
174
Minions Killed
194
3
Camps Cleared
5
945,285
Distance Traveled
1,039,471
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,633
1,063
90
9
0
169,236
0
L
Agni
9,833
983
29
3
1
178,650
1
W
Bacchus
11,232
1,123
16
2
0
211,277
0
W
Horus
12,619
1,262
15
2
2
239,803
0
L
Discordia
9,702
970
33
3
0
199,572
0
L
Cthulhu
9,998
1,000
52
5
0
216,039
0
W
Scylla
10,902
1,090
35
4
3
212,485
0
L
Janus
9,249
925
37
4
0
170,466
0
L
The Morrigan
9,479
948
23
2
2
180,558
0
W
Cerberus
11,654
1,165
38
4
0
206,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role