Player Matchup

Ymir
Ymir
FirstBloodPrince
Ymir
Level 25
God Stats
4W - 1L
1,790 SR
Queue Stats
49W - 44L
1,571 Elo+
Party 4
Geb
Geb
ImTheTactician
Geb
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 79L
1,468 Elo+
Party 1
Izanami
Izanami
IonFalls
Izanami
Level 108
God Stats
14W - 13L
1,534 SR
Queue Stats
216W - 208L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
KrakAtic
Gilgamesh
Level 37
God Stats
5W - 6L
1,615 SR
Queue Stats
124W - 115L
1,573 Elo+
Solo
Sol
Sol
RiceVanilce
Sol
Level 102
God Stats
4W - 6L
1,447 SR
Queue Stats
198W - 162L
1,542 Elo+
Party 4
Team Averages
Level 61
1,577 SR
1,522 Elo+

VS

Team Averages
Level 37
1,686 SR
1,518 Elo+
Khepri
Khepri
 
Khepri
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
AndreaFiDo22
Kukulkan
Level 47
God Stats
3W - 6L
1,802 SR
Queue Stats
158W - 207L
1,424 Elo+
Party 2
Izanami
Izanami
Koolnaider
Izanami
Level 48
God Stats
12W - 4L
2,000 SR
Queue Stats
270W - 241L
1,606 Elo+
Solo
Fenrir
Fenrir
ManzApple
Fenrir
Level 18
God Stats
5W - 7L
1,773 SR
Queue Stats
186W - 187L
1,524 Elo+
Party 2
King Arthur
King Arthur
Redurs34
King Arthur
Level 23
God Stats
2W - 5L
1,355 SR
Queue Stats
66W - 57L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 7
12,401
591
9,250
16,566
9,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 13
9,997
476
3,015
11,856
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
IonFalls
Izanami
19
6 / 2 / 5
12,603
600
7,396
11,591
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
KrakAtic
Gilgamesh
20
6 / 5 / 5
15,001
714
12,918
18,860
13,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 1 / 6
13,697
652
27,537
19,260
8,217
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 2 / 2
8,164
389
3,715
9,294
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
AndreaFiDo22
Kukulkan
15
1 / 9 / 4
9,382
447
10,261
13,121
4,827
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Koolnaider
Izanami
17
4 / 9 / 1
11,075
527
13,249
21,261
7,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ManzApple
Fenrir
15
0 / 8 / 3
9,024
430
8,875
19,745
9,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Redurs34
King Arthur
12
4 / 5 / 0
9,057
431
6,847
15,082
7,693
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
33
Kills
10
10
Deaths
33
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
2
1
L
Kukulkan
AndreaFiDo22
Kukulkan
1
9
4
0.33
W
8
1
7
11.5
W
1
1
13
7.5
W
Izanami
IonFalls
Izanami
6
2
5
4.25
L
Izanami
Koolnaider
Izanami
4
9
1
0.5
W
Gilgamesh
KrakAtic
Gilgamesh
6
5
5
1.7
L
Fenrir
ManzApple
Fenrir
0
8
3
0.19
L
King Arthur
Redurs34
King Arthur
4
5
0
0.8
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,116
Damage
42,947
78,133
Taken
78,503
43,353
Mitigated
34,931
28,775
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,715
347
0
1,502
9,294
5,467
0
6,475
2,635
10,985
0
L
Kukulkan
AndreaFiDo22
Kukulkan
10,261
1,262
0
130
13,121
4,827
0
10,152
2,734
48,601
0
W
9,250
1,933
119
6,815
16,566
9,323
1,265
2,025
14,541
78,361
0
W
3,015
642
0
2,009
11,856
8,049
840
2,585
9,271
14,224
0
W
Izanami
IonFalls
Izanami
7,396
4,953
0
4,105
11,591
4,274
3,329
1,697
9,894
0
93,979
L
Izanami
Koolnaider
Izanami
13,249
9,278
0
2,966
21,261
7,393
690
9,946
11,206
0
81,413
W
Gilgamesh
KrakAtic
Gilgamesh
12,918
4,617
0
3,952
18,860
13,490
5,522
1,350
17,510
2,226
83,282
L
Fenrir
ManzApple
Fenrir
8,875
1,219
0
4,639
19,745
9,551
0
9,921
9,542
0
64,494
L
King Arthur
Redurs34
King Arthur
6,847
938
0
4,277
15,082
7,693
0
2,475
12,584
0
35,922
W
27,537
10,425
0
11,775
19,260
8,217
2,386
6,319
12,941
113,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,699
Gold Earned
46,702
639
Minions Killed
453
0
Camps Cleared
0
1,994,212
Distance Traveled
1,706,680
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,164
389
12
1
0
330,314
7
L
Kukulkan
9,382
447
94
4
0
338,986
4
W
Ymir
12,401
591
136
6
0
397,220
2
W
Geb
9,997
476
10
0
0
439,304
10
W
Izanami
12,603
600
156
7
0
362,305
4
L
Izanami
11,075
527
159
8
0
370,401
2
W
Gilgamesh
15,001
714
154
7
0
391,638
3
L
Fenrir
9,024
430
113
5
0
429,515
0
L
King Arthur
9,057
431
75
4
0
237,464
2
W
Sol
13,697
652
183
9
0
403,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role