Player Matchup

Sol
Sol
B88Ty_BaNdIT
Sol
Level 25
God Stats
7W - 5L
1,604 SR
Queue Stats
313W - 345L
1,399 Elo+
Solo
Mulan
Mulan
GentleDrugs
Mulan
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
367W - 430L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
K9Attak
Kuzenbo
Level 13
God Stats
8W - 6L
1,525 SR
Queue Stats
22W - 18L
1,450 Elo+
Solo
Cupid
Cupid
Laddy_2003
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 70L
1,402 Elo+
Party 1
Neith
Neith
Marios pizza970
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,095 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,362 Elo+

VS

Team Averages
Level 10
1,514 SR
1,176 Elo+
Anubis
Anubis
DIRTYCOUNTRYtx
Anubis
Level 26
God Stats
79W - 61L
1,568 SR
Queue Stats
169W - 185L
1,402 Elo+
Solo
Ra
Ra
Obi-Wan-RL
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,126 Elo+
Solo
Sun Wukong
Sun Wukong
ben823456
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,083 Elo+
Party 2
Bellona
Bellona
kwk33
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,083 Elo+
Party 2
Thor
Thor
sckiman1106
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 3 / 9
12,882
644
25,602
18,831
6,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 0 / 4
12,142
607
9,058
13,677
8,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
K9Attak
Kuzenbo
16
6 / 3 / 11
11,349
567
7,527
15,601
19,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
16
10 / 1 / 11
11,259
563
11,255
12,063
4,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

15
6 / 8 / 7
10,850
543
6,724
11,592
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 2
9,607
480
11,480
12,912
5,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 13 / 3
7,381
369
4,797
12,234
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ben823456
Sun Wukong
12
4 / 7 / 2
7,862
393
8,755
19,561
10,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
kwk33
Bellona
11
1 / 9 / 3
7,119
356
7,925
18,939
10,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 10 / 0
7,277
364
2,510
12,634
5,796
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
46
Kills
14
15
Deaths
46
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
17
3
9
7.17
L
6
7
2
1
W
7
0
4
9
W
Kuzenbo
K9Attak
Kuzenbo
6
3
11
3.83
W
Cupid
10
1
11
15.5
W
6
8
7
1.19
L
1
13
3
0.19
L
Sun Wukong
ben823456
Sun Wukong
4
7
2
0.71
L
Bellona
kwk33
Bellona
1
9
3
0.28
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,166
Damage
35,467
71,764
Taken
76,280
42,036
Mitigated
35,404
27,003
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,602
10,962
279
10,686
18,831
6,372
9,270
3,694
15,137
87,383
0
L
11,480
629
0
2,626
12,912
5,675
0
4,870
8,042
43,570
0
W
9,058
1,325
0
6,725
13,677
8,731
345
2,746
10,931
0
102,510
W
Kuzenbo
K9Attak
Kuzenbo
7,527
2,770
0
874
15,601
19,219
2,490
6,843
8,758
35,019
0
W
Cupid
11,255
6,292
1,311
5,448
12,063
4,049
1,511
2,573
9,490
0
55,018
W
6,724
4,499
0
1,680
11,592
3,665
998
3,799
7,793
0
48,458
L
4,797
1,549
887
183
12,234
3,468
270
3,817
8,417
24,705
0
L
Sun Wukong
ben823456
Sun Wukong
8,755
1,639
0
1,045
19,561
10,011
540
10,519
9,042
0
40,912
L
Bellona
kwk33
Bellona
7,925
3,108
0
575
18,939
10,454
512
9,850
9,089
0
20,979
L
2,510
1,035
0
736
12,634
5,796
0
4,073
8,561
0
19,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,482
Gold Earned
39,246
509
Minions Killed
253
0
Camps Cleared
0
1,879,892
Distance Traveled
1,702,538
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,882
644
136
7
0
318,198
0
L
Anubis
9,607
480
68
3
0
306,745
0
W
Mulan
12,142
607
169
8
0
441,369
0
W
Kuzenbo
11,349
567
54
3
0
371,237
3
W
Cupid
11,259
563
74
4
0
394,397
1
W
Neith
10,850
543
76
4
0
354,691
2
L
Ra
7,381
369
37
2
0
309,394
1
L
Sun Wukong
7,862
393
66
3
0
387,504
0
L
Bellona
7,119
356
41
2
0
388,972
0
L
Thor
7,277
364
41
2
0
309,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role