Player Matchup

Nemesis
Nemesis
GCCSounds
Nemesis
Level 26
God Stats
10W - 11L
1,462 SR
Queue Stats
167W - 226L
1,371 Elo+
Solo
Neith
Neith
GeTSmaCkeDB1iTcH
Neith
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,181 Elo+
Party 1
Zhong Kui
Zhong Kui
samuraiplaya ad
Zhong Kui
Level 17
God Stats
5W - 14L
1,430 SR
Queue Stats
17W - 47L
1,164 Elo+
Party 1
Team Averages
Level 35
1,464 SR
1,239 Elo+

VS

Team Averages
Level 67
1,466 SR
1,347 Elo+
Odin
Odin
LuckyKingen
Odin
Level 68
God Stats
5W - 4L
1,421 SR
Queue Stats
46W - 71L
1,266 Elo+
Party 2
Zeus
Zeus
Olieboy04
Zeus
Level 85
God Stats
19W - 13L
1,596 SR
Queue Stats
162W - 168L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
ZannFTW
Danzaburou
Level 48
God Stats
8W - 12L
1,380 SR
Queue Stats
15W - 32L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GCCSounds
Nemesis
10
1 / 5 / 1
7,337
667
3,576
8,605
3,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 5 / 2
7,079
644
5,607
9,127
3,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
samuraiplaya ad
Zhong Kui
9
1 / 11 / 1
6,931
630
7,203
14,793
8,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 11
8,631
785
5,030
8,230
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
14
12 / 2 / 8
9,900
900
14,313
8,329
3,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ZannFTW
Danzaburou
13
4 / 0 / 13
9,452
859
6,576
5,019
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
21
21
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GCCSounds
Nemesis
1
5
1
0.3
L
1
5
2
0.4
W
5
1
11
10.5
W
Zeus
12
2
8
8
W
Danzaburou
ZannFTW
Danzaburou
4
0
13
10.5
L
Zhong Kui
samuraiplaya ad
Zhong Kui
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,386
Damage
25,919
32,525
Taken
21,578
15,261
Mitigated
11,090
4,288
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GCCSounds
Nemesis
3,576
317
369
1,000
8,605
3,370
0
3,774
4,711
0
11,603
L
5,607
1,816
0
599
9,127
3,321
0
3,713
5,354
0
22,609
W
5,030
546
429
1,703
8,230
6,154
397
3,786
4,444
0
15,406
W
Zeus
14,313
1,553
219
4,098
8,329
3,369
930
2,681
5,648
34,841
0
W
Danzaburou
ZannFTW
Danzaburou
6,576
1,667
0
1,274
5,019
1,567
1,061
736
4,283
0
27,565
L
Zhong Kui
samuraiplaya ad
Zhong Kui
7,203
1,471
369
1,951
14,793
8,570
0
6,826
7,757
17,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,347
Gold Earned
27,983
74
Minions Killed
106
0
Camps Cleared
0
491,631
Distance Traveled
607,457
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,337
667
20
2
0
172,299
0
L
Neith
7,079
644
33
3
0
173,688
0
W
Odin
8,631
785
24
2
0
199,215
0
W
Zeus
9,900
900
46
4
0
183,998
0
W
Danzaburou
9,452
859
36
3
0
224,244
3
L
Zhong Kui
6,931
630
21
2
0
145,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role