Player Matchup

Fenrir
Fenrir
DieZiegen
Fenrir
Level 47
God Stats
14W - 11L
1,373 SR
Queue Stats
274W - 295L
1,466 Elo+
Party 2
Hel
Hel
Fredy_CWL
Hel
Level 87
God Stats
5W - 11L
1,267 SR
Queue Stats
408W - 472L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
Majesticwolf82
Sun Wukong
Level 112
God Stats
1W - 3L
1,723 SR
Queue Stats
185W - 175L
1,407 Elo+
Solo
Sylvanus
Sylvanus
Newdawn15
Sylvanus
Level 116
God Stats
3W - 3L
1,467 SR
Queue Stats
37W - 40L
1,416 Elo+
Solo
Cupid
Cupid
ZEEKDAFREAK8449
Cupid
Level 86
God Stats
5W - 1L
1,606 SR
Queue Stats
153W - 127L
1,478 Elo+
Solo
Team Averages
Level 90
1,487 SR
1,449 Elo+

VS

Team Averages
Level 89
1,531 SR
1,435 Elo+
Gilgamesh
Gilgamesh
CODESOUL90
Gilgamesh
Level 159
God Stats
1W - 2L
1,579 SR
Queue Stats
15W - 30L
1,373 Elo+
Solo
Janus
Janus
Ceek Master
Janus
Level 122
God Stats
39W - 42L
1,555 SR
Queue Stats
312W - 315L
1,514 Elo+
Party 1
Chaac
Chaac
ChrisGotThis
Chaac
Level 60
God Stats
2W - 2L
1,172 SR
Queue Stats
25W - 29L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
SafiSierra87
Heimdallr
Level 55
God Stats
12W - 11L
1,573 SR
Queue Stats
654W - 665L
1,410 Elo+
Solo
Tiamat
Tiamat
TSE Lacky
Tiamat
Level 48
God Stats
0W - 1L
1,775 SR
Queue Stats
858W - 818L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DieZiegen
Fenrir
19
15 / 1 / 7
13,003
565
13,388
16,558
9,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 14
12,082
525
23,302
21,237
10,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Majesticwolf82
Sun Wukong
20
3 / 1 / 9
12,525
545
11,825
18,117
14,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Newdawn15
Sylvanus
16
3 / 1 / 22
12,211
531
13,736
23,533
21,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 2 / 11
11,939
519
13,810
12,570
5,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CODESOUL90
Gilgamesh
16
2 / 4 / 1
10,264
446
9,631
18,467
14,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 10 / 3
9,835
428
15,765
19,732
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 2
8,714
379
9,702
26,757
11,762
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SafiSierra87
Heimdallr
12
0 / 8 / 2
8,393
365
8,767
20,136
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
TSE Lacky
Tiamat
13
0 / 6 / 1
8,509
370
9,216
15,084
7,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
15
33
Kills
6
6
Deaths
33
63
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CODESOUL90
Gilgamesh
2
4
1
0.63
L
2
10
3
0.35
L
2
5
2
0.6
W
Fenrir
DieZiegen
Fenrir
15
1
7
18.5
W
8
1
14
15
W
Sun Wukong
Majesticwolf82
Sun Wukong
3
1
9
7.5
W
Sylvanus
Newdawn15
Sylvanus
3
1
22
14
L
Heimdallr
SafiSierra87
Heimdallr
0
8
2
0.13
L
Tiamat
TSE Lacky
Tiamat
0
6
1
0.08
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,061
Damage
53,081
92,015
Taken
100,176
61,980
Mitigated
45,730
53,416
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CODESOUL90
Gilgamesh
9,631
1,963
0
1,207
18,467
14,524
0
4,809
13,658
0
50,749
L
15,765
1,568
261
3,441
19,732
5,427
36
6,782
12,950
63,194
0
L
9,702
1,369
294
7,983
26,757
11,762
0
9,430
17,327
0
31,162
W
Fenrir
DieZiegen
Fenrir
13,388
1,176
0
6,184
16,558
9,112
575
4,621
11,521
0
84,432
W
23,302
522
7,493
11,934
21,237
10,880
2,040
6,709
14,026
95,792
0
W
Sun Wukong
Majesticwolf82
Sun Wukong
11,825
2,656
0
6,987
18,117
14,870
1,413
3,678
13,701
226
91,700
W
Sylvanus
Newdawn15
Sylvanus
13,736
1,441
8,060
7,613
23,533
21,512
1,515
5,110
17,707
33,554
0
L
Heimdallr
SafiSierra87
Heimdallr
8,767
3,296
0
3,017
20,136
6,718
0
7,086
13,050
0
59,131
L
Tiamat
TSE Lacky
Tiamat
9,216
790
0
3,516
15,084
7,299
0
9,113
5,971
39,081
0
W
13,810
8,084
812
4,333
12,570
5,606
2,973
2,915
9,419
0
80,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,760
Gold Earned
45,715
573
Minions Killed
427
0
Camps Cleared
0
2,323,629
Distance Traveled
1,967,913
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,264
446
113
5
0
404,745
1
L
Janus
9,835
428
108
5
0
378,425
1
L
Chaac
8,714
379
44
2
0
407,643
1
W
Fenrir
13,003
565
109
5
0
518,218
8
W
Hel
12,082
525
132
6
0
488,037
4
W
Sun Wukong
12,525
545
164
7
0
450,148
5
W
Sylvanus
12,211
531
29
1
0
452,671
2
L
Heimdallr
8,393
365
94
4
0
359,917
0
L
Tiamat
8,509
370
68
3
0
417,183
3
W
Cupid
11,939
519
139
6
0
414,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role