Player Matchup

Ares
Ares
CryinqWolfie
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,281 Elo+
Party 1
Gilgamesh
Gilgamesh
Indiofua
Gilgamesh
Level 18
God Stats
80W - 65L
1,477 SR
Queue Stats
95W - 79L
1,393 Elo+
Solo
Hercules
Hercules
Randye4
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,204 Elo+
Solo
Ymir
Ymir
kunaiWithChainDe
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,281 Elo+
Party 1
Thor
Thor
sadio_salino
Thor
Level 8
God Stats
15W - 11L
1,431 SR
Queue Stats
210W - 183L
1,394 Elo+
Solo
Team Averages
Level 10
1,482 SR
1,310 Elo+

VS

Team Averages
Level 8
1,425 SR
1,345 Elo+
Mercury
Mercury
Call_M3_Spike23
Mercury
Level 25
God Stats
23W - 20L
1,389 SR
Queue Stats
93W - 103L
1,318 Elo+
Party 2
Odin
Odin
PandaBean46290
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,339 Elo+
Solo
Neith
Neith
ShizzGoHam
Neith
Level 1
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 2
Olorun
Olorun
TSM_4TT4CK-_-
Olorun
Level 6
God Stats
4W - 5L
1,557 SR
Queue Stats
5W - 6L
1,511 Elo+
Solo
Nemesis
Nemesis
sura002
Nemesis
Level 5
God Stats
1W - 2L
1,179 SR
Queue Stats
1W - 3L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 13 / 18
12,671
975
6,864
38,473
41,286
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Indiofua
Gilgamesh
20
13 / 4 / 14
16,735
1,287
32,530
23,932
14,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Randye4
Hercules
19
4 / 8 / 11
12,879
991
7,752
21,909
26,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 14 / 15
13,488
1,038
15,819
37,806
48,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 12 / 11
13,875
1,067
16,911
21,614
10,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 9 / 14
16,148
1,242
33,797
20,228
9,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 5 / 28
14,089
1,084
10,728
17,179
23,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
20
13 / 2 / 32
16,742
1,288
49,934
13,162
5,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 7 / 26
14,381
1,106
24,476
20,590
10,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
sura002
Nemesis
20
2 / 8 / 23
12,738
980
14,438
17,501
8,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
174
31
Kills
51
51
Deaths
31
69
Assists
123
Player
Kills
Deaths
Assists
KDA
W
23
9
14
3.33
L
2
13
18
0.85
L
Gilgamesh
Indiofua
Gilgamesh
13
4
14
5
W
5
5
28
3.8
L
Hercules
Randye4
Hercules
4
8
11
1.19
W
Neith
13
2
32
14.5
W
8
7
26
3
L
4
14
15
0.82
L
8
12
11
1.13
W
Nemesis
sura002
Nemesis
2
8
23
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,876
Damage
133,373
143,734
Taken
88,660
141,057
Mitigated
56,880
7,863
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,797
30,307
0
0
20,228
9,557
0
4,076
16,152
0
43,006
L
6,864
1,203
0
31
38,473
41,286
0
5,618
32,855
19,362
0
L
Gilgamesh
Indiofua
Gilgamesh
32,530
13,978
0
1,446
23,932
14,230
0
4,966
18,966
0
63,854
W
10,728
4,930
0
0
17,179
23,612
0
5,987
11,192
0
25,287
L
Hercules
Randye4
Hercules
7,752
3,805
0
2,446
21,909
26,354
0
3,382
18,527
0
25,330
W
Neith
49,934
25,974
0
1,177
13,162
5,527
0
2,744
10,418
0
78,461
W
24,476
14,538
2,790
8,121
20,590
10,005
0
5,306
15,284
42,565
0
L
15,819
3,741
29
3,905
37,806
48,766
0
8,255
29,551
34,907
0
L
16,911
3,186
0
6
21,614
10,421
0
2,255
19,359
0
39,434
W
Nemesis
sura002
Nemesis
14,438
8,703
0
895
17,501
8,179
0
4,570
12,931
0
28,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,648
Gold Earned
74,098
194
Minions Killed
191
9
Camps Cleared
4
1,116,243
Distance Traveled
1,142,943
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,148
1,242
26
2
2
256,164
0
L
Ares
12,671
975
16
1
1
243,665
0
L
Gilgamesh
16,735
1,287
52
4
5
266,548
0
W
Odin
14,089
1,084
40
3
1
246,090
0
L
Hercules
12,879
991
35
3
2
225,966
0
W
Neith
16,742
1,288
62
5
0
204,841
1
W
Olorun
14,381
1,106
35
3
0
190,482
0
L
Ymir
13,488
1,038
46
4
1
174,370
2
L
Thor
13,875
1,067
45
3
0
205,694
0
W
Nemesis
12,738
980
28
2
1
245,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role