Player Matchup

Set
Set
Bl4ck4dam101
Set
Level 88
God Stats
2W - 2L
1,533 SR
Queue Stats
24W - 22L
1,463 Elo+
Party 1
Scylla
Scylla
DarkShade49
Scylla
Level 67
God Stats
0W - 3L
1,405 SR
Queue Stats
7W - 10L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
Farjacks
Gilgamesh
Level 123
God Stats
3W - 5L
1,311 SR
Queue Stats
77W - 56L
1,464 Elo+
Party 1
Team Averages
Level 93
1,417 SR
1,443 Elo+

VS

Team Averages
Level 91
1,575 SR
1,507 Elo+
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
TheSupremeBunny
Anubis
Level 67
God Stats
10W - 7L
1,684 SR
Queue Stats
98W - 81L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
eRaZoul
Cthulhu
Level 64
God Stats
34W - 23L
1,541 SR
Queue Stats
212W - 232L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,693
669
5,834
10,242
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
10
3 / 5 / 2
6,710
671
3,628
7,762
2,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Farjacks
Gilgamesh
10
2 / 6 / 3
7,109
711
7,805
10,885
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
4 / 4 / 10
7,557
756
8,856
10,646
4,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
8 / 1 / 6
8,261
826
9,601
5,533
2,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
eRaZoul
Cthulhu
12
4 / 2 / 9
7,766
777
6,562
7,587
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
16
16
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
4
10
2.25
L
2
5
2
0.6
L
Scylla
3
5
2
0.8
L
Gilgamesh
Farjacks
Gilgamesh
2
6
3
0.58
W
8
1
6
11
W
Cthulhu
eRaZoul
Cthulhu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,267
Damage
25,019
28,889
Taken
23,766
11,512
Mitigated
13,090
2,617
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,856
1,897
0
4,077
10,646
4,828
0
408
10,058
0
20,331
L
5,834
1,822
271
1,141
10,242
5,177
336
6,102
3,788
0
16,577
L
Scylla
3,628
551
0
471
7,762
2,236
280
4,920
2,652
13,953
0
L
Gilgamesh
Farjacks
Gilgamesh
7,805
2,587
0
734
10,885
4,099
0
4,413
6,286
0
21,379
W
9,601
231
0
2,092
5,533
2,417
0
1,234
4,269
21,138
0
W
Cthulhu
eRaZoul
Cthulhu
6,562
293
421
823
7,587
5,845
0
1,986
5,397
23,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,512
Gold Earned
23,584
86
Minions Killed
96
0
Camps Cleared
0
477,842
Distance Traveled
522,497
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,557
756
29
3
0
177,241
4
L
Set
6,693
669
31
3
0
148,830
2
L
Scylla
6,710
671
30
3
0
154,149
0
L
Gilgamesh
7,109
711
25
3
0
174,863
1
W
Anubis
8,261
826
30
3
0
167,942
2
W
Cthulhu
7,766
777
37
4
0
177,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role