Player Matchup

Danzaburou
Danzaburou
CristoResuMG
Danzaburou
Level 69
God Stats
1W - 0L
1,185 SR
Queue Stats
13W - 8L
1,519 Elo+
Solo
Chaac
Chaac
Some1youKnow96
Chaac
Level 116
God Stats
2W - 6L
1,267 SR
Queue Stats
95W - 155L
1,410 Elo+
Party 2
Ah Puch
Ah Puch
SuperBean735
Ah Puch
Level 49
God Stats
8W - 11L
1,336 SR
Queue Stats
111W - 160L
1,287 Elo+
Party 2
Team Averages
Level 78
1,263 SR
1,405 Elo+

VS

Team Averages
Level 14
1,497 SR
1,381 Elo+
Pele
Pele
Chad2xx
Pele
Level 7
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Redillan
Merlin
Level 18
God Stats
11W - 6L
1,489 SR
Queue Stats
57W - 53L
1,344 Elo+
Party 1
King Arthur
King Arthur
vivilune
King Arthur
Level 17
God Stats
7W - 5L
1,519 SR
Queue Stats
34W - 38L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CristoResuMG
Danzaburou
18
10 / 5 / 10
15,167
689
18,254
21,699
7,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 1 / 11
15,417
701
15,935
33,045
39,303
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
SuperBean735
Ah Puch
19
6 / 2 / 12
14,286
649
21,880
24,668
9,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Chad2xx
Pele
9
0 / 16 / 1
10,442
475
3,198
18,418
6,318
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Redillan
Merlin
20
7 / 1 / 1
14,918
678
42,014
18,977
10,865
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
vivilune
King Arthur
16
0 / 8 / 4
12,071
549
7,896
27,831
27,419
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
25
Kills
7
8
Deaths
25
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
Chad2xx
Pele
0
16
1
0.03
W
Danzaburou
CristoResuMG
Danzaburou
10
5
10
3
L
Merlin
Redillan
Merlin
7
1
1
7.5
W
9
1
11
14.5
W
Ah Puch
SuperBean735
Ah Puch
6
2
12
6
L
King Arthur
vivilune
King Arthur
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,069
Damage
53,108
79,412
Taken
65,226
57,083
Mitigated
44,602
41,634
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Chad2xx
Pele
3,198
1,106
0
640
18,418
6,318
0
3,965
14,453
0
15,599
W
Danzaburou
CristoResuMG
Danzaburou
18,254
10,030
0
5,041
21,699
7,822
2,379
12,443
8,626
0
58,566
L
Merlin
Redillan
Merlin
42,014
1,193
1,299
5,576
18,977
10,865
0
6,986
11,991
106,905
0
W
15,935
1,658
0
16,493
33,045
39,303
191
13,217
18,822
0
56,299
W
Ah Puch
SuperBean735
Ah Puch
21,880
2,145
1,720
18,380
24,668
9,958
845
13,954
9,950
79,563
0
L
King Arthur
vivilune
King Arthur
7,896
1,108
153
255
27,831
27,419
46
10,929
16,902
0
32,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
37,431
245
Minions Killed
231
0
Camps Cleared
0
1,209,578
Distance Traveled
992,155
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,442
475
21
1
0
222,112
1
W
Danzaburou
15,167
689
82
4
0
374,308
4
L
Merlin
14,918
678
168
8
0
423,771
5
W
Chaac
15,417
701
65
3
0
478,679
0
W
Ah Puch
14,286
649
98
4
0
356,591
1
L
King Arthur
12,071
549
42
2
0
346,272
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role