Player Matchup

Morgan Le Fay
Morgan Le Fay
Disco Bear45
Morgan Le Fay
Level 29
God Stats
43W - 40L
1,557 SR
Queue Stats
539W - 572L
1,409 Elo+
Solo
Rama
Rama
KyeAsher
Rama
Level 23
God Stats
3W - 1L
1,674 SR
Queue Stats
95W - 132L
1,314 Elo+
Solo
Nemesis
Nemesis
MzBosslady2014
Nemesis
Level 11
God Stats
3W - 3L
1,306 SR
Queue Stats
54W - 52L
1,485 Elo+
Solo
Discordia
Discordia
TheRealWormbait
Discordia
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 67L
1,482 Elo+
Solo
Ymir
Ymir
foxhound4747
Ymir
Level 8
God Stats
19W - 9L
1,500 SR
Queue Stats
47W - 45L
1,268 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,391 Elo+

VS

Team Averages
Level 18
1,450 SR
1,329 Elo+
Artemis
Artemis
BigThicc1
Artemis
Level 25
God Stats
2W - 3L
1,439 SR
Queue Stats
122W - 105L
1,490 Elo+
Solo
Ra
Ra
King Wheke
Ra
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,554 Elo+
Solo
Pele
Pele
Skilla0512
Pele
Level 7
God Stats
2W - 3L
1,321 SR
Queue Stats
2W - 10L
1,191 Elo+
Solo
Kuzenbo
Kuzenbo
StruckPopcorn90
Kuzenbo
Level 21
God Stats
8W - 7L
1,403 SR
Queue Stats
50W - 71L
1,303 Elo+
Solo
Thor
Thor
redneck8140
Thor
Level 13
God Stats
0W - 1L
1,585 SR
Queue Stats
15W - 19L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Disco Bear45
Morgan Le Fay
20
12 / 1 / 15
16,300
1,087
33,542
20,909
10,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
17
1 / 3 / 3
11,411
761
1,482
4,648
1,567
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

20
16 / 8 / 11
15,484
1,032
25,672
24,137
10,658
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
TheRealWormbait
Discordia
20
12 / 1 / 17
15,205
1,014
30,715
13,243
5,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 2 / 27
14,807
987
5,884
16,889
21,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigThicc1
Artemis
20
5 / 3 / 5
14,993
1,000
28,104
14,770
6,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 1 / 8
14,931
995
18,285
16,367
6,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 9 / 10
14,077
938
18,488
24,887
9,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 16 / 3
11,607
774
1,949
28,412
17,699
19
3 / 12 / 6
13,001
867
7,020
21,735
8,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
47
41
Kills
15
15
Deaths
41
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigThicc1
Artemis
5
3
5
2.5
W
Morgan Le Fay
Disco Bear45
Morgan Le Fay
12
1
15
19.5
L
4
1
8
8
W
Rama
1
3
3
0.83
W
16
8
11
2.69
L
3
9
10
0.89
L
0
16
3
0.09
W
Discordia
TheRealWormbait
Discordia
12
1
17
20.5
W
0
2
27
6.75
L
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,295
Damage
73,846
79,826
Taken
106,171
49,923
Mitigated
48,150
8,422
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigThicc1
Artemis
28,104
14,814
0
2,841
14,770
6,690
0
7,124
7,646
0
62,554
W
Morgan Le Fay
Disco Bear45
Morgan Le Fay
33,542
2,784
0
2,453
20,909
10,706
0
6,122
14,787
85,327
0
L
18,285
2,602
4,613
7,623
16,367
6,459
0
12,181
4,186
77,846
0
W
Rama
1,482
1,370
0
0
4,648
1,567
0
1,136
3,512
0
7,178
W
25,672
15,001
0
3,705
24,137
10,658
0
5,059
19,078
0
40,488
L
18,488
1,863
0
907
24,887
9,227
0
17,737
7,150
0
42,112
L
1,949
876
0
0
28,412
17,699
0
17,034
11,378
10,194
0
W
Discordia
TheRealWormbait
Discordia
30,715
1,397
199
1,815
13,243
5,274
0
3,828
9,415
46,498
0
W
5,884
1,589
0
250
16,889
21,718
0
4,089
12,800
34,292
0
L
7,020
1,622
0
0
21,735
8,075
0
16,065
5,670
0
16,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,207
Gold Earned
68,609
274
Minions Killed
277
2
Camps Cleared
9
1,180,616
Distance Traveled
1,226,890
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,993
1,000
66
4
7
249,955
1
W
Morgan Le Fay
16,300
1,087
121
8
1
305,389
0
L
Ra
14,931
995
148
10
1
270,047
0
W
Rama
11,411
761
11
1
0
63,830
0
W
Nemesis
15,484
1,032
29
2
0
245,596
1
L
Pele
14,077
938
47
3
0
302,001
0
L
Kuzenbo
11,607
774
5
0
1
195,037
0
W
Discordia
15,205
1,014
46
3
1
301,254
0
W
Ymir
14,807
987
67
4
0
264,547
0
L
Thor
13,001
867
11
1
0
209,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role