Player Matchup

Merlin
Merlin
BuFoN_uwu
Merlin
Level 13
God Stats
1W - 3L
1,784 SR
Queue Stats
14W - 27L
1,289 Elo+
Solo
Kali
Kali
Hash_Livin_
Kali
Level 13
God Stats
8W - 14L
1,495 SR
Queue Stats
86W - 73L
1,340 Elo+
Solo
Pele
Pele
Skilla0512
Pele
Level 7
God Stats
2W - 3L
1,421 SR
Queue Stats
2W - 10L
1,281 Elo+
Solo
Kukulkan
Kukulkan
Titi93_
Kukulkan
Level 9
God Stats
5W - 2L
1,873 SR
Queue Stats
21W - 21L
1,335 Elo+
Solo
Neith
Neith
chumbi94
Neith
Level 8
God Stats
6W - 16L
1,265 SR
Queue Stats
10W - 17L
1,282 Elo+
Solo
Team Averages
Level 10
1,568 SR
1,305 Elo+

VS

Team Averages
Level 13
1,481 SR
1,271 Elo+
Sol
Sol
AHZMY
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,455 Elo+
Solo
Thanatos
Thanatos
EpiC-NiGhTmArE42
Thanatos
Level 12
God Stats
10W - 13L
1,436 SR
Queue Stats
22W - 40L
1,275 Elo+
Solo
Freya
Freya
OG pablo v2
Freya
Level 20
God Stats
23W - 17L
1,586 SR
Queue Stats
240W - 274L
1,387 Elo+
Solo
Rama
Rama
SaintJamesRa
Rama
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 122L
967 Elo+
Solo
Neith
Neith
cinnabunuwu
Neith
Level 22
God Stats
278W - 306L
1,380 SR
Queue Stats
484W - 556L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BuFoN_uwu
Merlin
19
2 / 11 / 8
13,726
858
11,219
23,832
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
12 / 11 / 8
17,834
1,115
22,041
28,024
12,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 11 / 7
15,605
975
19,818
24,113
10,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Titi93_
Kukulkan
20
2 / 3 / 11
14,755
922
19,694
9,791
4,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
chumbi94
Neith
20
1 / 5 / 10
13,654
853
14,004
13,593
5,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AHZMY
Sol
20
0 / 6 / 23
15,366
960
9,903
21,411
11,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 8 / 17
17,170
1,073
16,124
24,344
17,549
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
27 / 4 / 7
21,094
1,318
49,542
30,079
12,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 2 / 3
11,724
733
447
2,312
686
Short Bow

Short Bow

+15%
Attack Speed

20
3 / 7 / 16
15,174
948
12,749
18,018
7,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
107
26
Kills
41
41
Deaths
27
44
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sol
AHZMY
Sol
0
6
23
1.92
L
Merlin
BuFoN_uwu
Merlin
2
11
8
0.55
W
11
8
17
2.44
L
12
11
8
1.45
W
27
4
7
7.63
W
0
2
3
0.75
L
9
11
7
1.14
L
Kukulkan
Titi93_
Kukulkan
2
3
11
2.5
L
Neith
chumbi94
Neith
1
5
10
1.2
W
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,776
Damage
88,765
99,353
Taken
96,164
44,686
Mitigated
49,765
8,372
Healing
25,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AHZMY
Sol
9,903
2,850
0
3,140
21,411
11,818
0
6,391
14,810
35,914
0
L
Merlin
BuFoN_uwu
Merlin
11,219
2,277
0
1,934
23,832
12,012
0
14,170
9,662
29,096
0
W
16,124
4,237
0
10,092
24,344
17,549
0
6,991
15,808
0
27,631
L
22,041
12,800
0
3,206
28,024
12,895
0
17,959
10,065
0
38,718
W
49,542
16,301
0
9,860
30,079
12,429
0
8,984
20,735
80,161
0
W
447
447
0
111
2,312
686
0
670
1,642
0
875
L
19,818
3,583
0
1,686
24,113
10,037
0
11,004
13,109
0
48,587
L
Kukulkan
Titi93_
Kukulkan
19,694
834
0
945
9,791
4,454
0
6,253
3,538
68,379
0
L
Neith
chumbi94
Neith
14,004
9,047
0
601
13,593
5,288
0
10,059
3,534
0
37,098
W
12,749
7,075
0
2,369
18,018
7,283
0
6,617
11,191
0
55,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,574
Gold Earned
80,528
290
Minions Killed
267
0
Camps Cleared
4
1,373,269
Distance Traveled
1,134,426
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,366
960
62
4
0
209,549
0
L
Merlin
13,726
858
38
2
0
230,092
7
W
Thanatos
17,170
1,073
26
2
3
276,218
0
L
Kali
17,834
1,115
30
2
0
316,351
0
W
Freya
21,094
1,318
83
5
1
330,369
0
W
Rama
11,724
733
1
0
0
48,947
0
L
Pele
15,605
975
61
4
0
307,229
1
L
Kukulkan
14,755
922
120
8
0
286,993
0
L
Neith
13,654
853
41
3
0
232,604
0
W
Neith
15,174
948
95
6
0
269,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role