Player Matchup

Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
 
Fafnir
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze I
Hamlet03
Arachne
Bronze I
Level 103
God Stats
3W - 1L
1,620 SR
Queue Stats
14W - 39L
1,052 MMR
Party 1
Ullr
Ullr
Bronze III
Wolfsolitario
Ullr
Bronze III
Level 158
God Stats
2W - 4L
1,585 SR
Queue Stats
7W - 18L
1,289 MMR
Party 1
Scylla
Scylla
Gold IV
hersheyscr7
Scylla
Gold IV
Level 105
God Stats
28W - 21L
1,630 SR
Queue Stats
536W - 541L
1,395 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,567 SR
1,347 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 71
1,538 SR
1,287 MMR
Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
BlockHappy2
Artemis
Silver I
Level 100
God Stats
19W - 16L
1,597 SR
Queue Stats
154W - 164L
1,133 MMR
Solo
Terra
Terra
Silver II
DocRokka
Terra
Silver II
Level 47
God Stats
1W - 2L
1,511 SR
Queue Stats
21W - 26L
1,187 MMR
Solo
Pele
Pele
Silver IV
MachineGunJack30
Pele
Silver IV
Level 47
God Stats
2W - 2L
1,575 SR
Queue Stats
52W - 50L
1,272 MMR
Solo
King Arthur
King Arthur
Gold V
lllARCHERllll
King Arthur
Gold V
Level 74
God Stats
3W - 3L
1,509 SR
Queue Stats
48W - 52L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
7 / 3 / 5
8,886
635
12,698
14,780
13,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
 
Fafnir
12
1 / 1 / 9
7,892
564
5,425
10,629
5,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Hamlet03
Arachne
14
4 / 2 / 2
7,948
568
3,182
11,967
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 5
7,805
558
4,388
7,785
2,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
15
7 / 1 / 9
8,844
632
12,423
6,453
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetAthenaTiamatTsukuyomiGilgamesh

VS

Bans
Cu ChulainnDanzaburouSobekCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 4 / 1
7,099
507
5,281
10,099
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
BlockHappy2
Artemis
11
0 / 1 / 1
6,731
481
4,792
4,809
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
DocRokka
Terra
9
0 / 4 / 2
6,080
434
4,426
10,071
6,498
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 4 / 2
7,693
550
9,584
12,707
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
lllARCHERllll
King Arthur
12
2 / 7 / 1
7,394
528
8,237
15,004
9,791
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
8
8
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
3
5
3.17
W
Fafnir
 
Fafnir
1
1
9
5.5
L
Raijin
 
Raijin
1
4
1
0.38
L
Artemis
BlockHappy2
Artemis
0
1
1
0.5
L
Terra
DocRokka
Terra
0
4
2
0.25
W
Arachne
Hamlet03
Arachne
4
2
2
2.5
L
5
4
2
1.5
W
1
1
5
3.5
W
Scylla
7
1
9
11.5
L
King Arthur
lllARCHERllll
King Arthur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,116
Damage
32,320
51,614
Taken
52,690
29,864
Mitigated
24,851
21,403
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,698
1,542
524
6,594
14,780
13,453
0
2,039
12,567
0
38,507
W
Fafnir
 
Fafnir
5,425
1,192
0
4,353
10,629
5,542
541
3,771
6,718
16,456
0
L
Raijin
 
Raijin
5,281
331
0
1,414
10,099
3,413
0
4,457
5,582
39,593
0
L
Artemis
BlockHappy2
Artemis
4,792
1,630
0
1,492
4,809
1,272
0
329
4,480
0
35,878
L
Terra
DocRokka
Terra
4,426
740
632
3,175
10,071
6,498
0
4,419
5,536
17,086
0
W
Arachne
Hamlet03
Arachne
3,182
1,746
0
4,887
11,967
6,145
1,066
1,523
10,322
0
44,312
L
9,584
2,065
0
4,958
12,707
3,877
0
5,760
6,827
0
42,823
W
4,388
1,822
0
3,188
7,785
2,669
3,649
745
7,040
0
50,974
W
Scylla
12,423
1,671
0
1,857
6,453
2,055
368
1,307
5,004
57,587
0
L
King Arthur
lllARCHERllll
King Arthur
8,237
564
0
2,315
15,004
9,791
312
2,883
11,532
297
40,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
34,997
363
Minions Killed
376
0
Camps Cleared
0
1,381,616
Distance Traveled
1,277,620
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,886
635
58
4
0
291,494
6
W
Fafnir
7,892
564
22
2
0
273,328
4
L
Raijin
7,099
507
97
7
0
249,584
0
L
Artemis
6,731
481
86
6
0
248,513
6
L
Terra
6,080
434
27
2
0
251,843
3
W
Arachne
7,948
568
85
6
0
282,940
5
L
Pele
7,693
550
84
6
0
286,541
5
W
Ullr
7,805
558
89
6
0
233,995
1
W
Scylla
8,844
632
109
8
0
299,859
7
L
King Arthur
7,394
528
82
6
0
241,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role