Player Matchup

Morgan Le Fay
Morgan Le Fay
HighImpac_Gaming
Morgan Le Fay
Level 29
God Stats
10W - 8L
1,527 SR
Queue Stats
128W - 154L
1,373 Elo+
Party 1
Pele
Pele
LioLoCleanPlate
Pele
Level 56
God Stats
13W - 10L
1,463 SR
Queue Stats
101W - 125L
1,450 Elo+
Party 1
Ymir
Ymir
SoggyDLuffy
Ymir
Level 11
God Stats
9W - 7L
1,703 SR
Queue Stats
13W - 14L
1,420 Elo+
Party 1
Neith
Neith
Soggy_Monster
Neith
Level 21
God Stats
6W - 4L
1,543 SR
Queue Stats
63W - 77L
1,318 Elo+
Party 1
Vulcan
Vulcan
evilreaper342
Vulcan
Level 29
God Stats
0W - 2L
1,445 SR
Queue Stats
2W - 7L
1,708 Elo+
Solo
Team Averages
Level 29
1,536 SR
1,454 Elo+

VS

Team Averages
Level 23
1,404 SR
1,421 Elo+
Anubis
Anubis
Mexicanguy__916
Anubis
Level 23
God Stats
9W - 10L
1,392 SR
Queue Stats
50W - 62L
1,341 Elo+
Solo
Medusa
Medusa
Orome23
Medusa
Level 29
God Stats
9W - 13L
1,383 SR
Queue Stats
64W - 70L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VelezTheVehement
Morgan Le Fay
Level 28
God Stats
9W - 5L
1,362 SR
Queue Stats
67W - 72L
1,436 Elo+
Solo
Bellona
Bellona
rockandrollbaby
Bellona
Level 16
God Stats
4W - 7L
1,388 SR
Queue Stats
8W - 15L
1,378 Elo+
Solo
Loki
Loki
srandre32
Loki
Level 17
God Stats
5W - 2L
1,495 SR
Queue Stats
15W - 11L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HighImpac_Gaming
Morgan Le Fay
15
1 / 11 / 1
9,343
425
5,589
16,166
5,931
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 6 / 0
10,786
490
8,996
20,278
8,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 4 / 4
9,062
412
4,405
19,697
14,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 6 / 3
9,495
432
5,904
12,683
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 1 / 0
6,082
276
200
702
132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 5
11,275
513
11,173
7,364
3,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Orome23
Medusa
4
0 / 0 / 0
6,495
295
679
874
135
Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
VelezTheVehement
Morgan Le Fay
20
10 / 1 / 7
12,880
585
16,800
12,798
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
9 / 4 / 6
11,130
506
15,533
14,188
11,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
17
3 / 3 / 9
11,086
504
8,371
11,242
4,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
27
28
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HighImpac_Gaming
Morgan Le Fay
1
11
1
0.14
L
4
6
0
0.67
W
5
2
5
3.75
W
Medusa
Orome23
Medusa
0
0
0
0
L
2
4
4
1
L
3
6
3
0.75
W
Morgan Le Fay
VelezTheVehement
Morgan Le Fay
10
1
7
13.5
L
0
1
0
0
W
9
4
6
3
W
Loki
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,094
Damage
52,556
69,526
Taken
46,466
33,971
Mitigated
25,157
10,766
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HighImpac_Gaming
Morgan Le Fay
5,589
941
174
1,322
16,166
5,931
360
6,714
9,452
45,932
0
L
8,996
2,696
0
5,692
20,278
8,417
898
8,911
11,367
0
66,737
W
11,173
138
0
3,365
7,364
3,733
244
2,297
5,067
58,044
0
W
Medusa
Orome23
Medusa
679
379
0
475
874
135
0
212
662
0
3,544
L
4,405
590
0
878
19,697
14,886
72
9,653
10,044
18,596
0
L
5,904
3,431
0
2,601
12,683
4,605
841
2,628
10,055
0
48,889
W
Morgan Le Fay
VelezTheVehement
Morgan Le Fay
16,800
1,481
122
6,100
12,798
6,127
145
2,464
10,334
103,011
0
L
200
130
0
99
702
132
0
67
635
2,886
0
W
15,533
6,070
0
558
14,188
11,065
596
3,561
10,627
0
55,890
W
Loki
8,371
4,041
0
3,260
11,242
4,097
2,845
1,660
9,582
0
70,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,768
Gold Earned
52,866
339
Minions Killed
469
0
Camps Cleared
0
1,460,276
Distance Traveled
1,656,995
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,343
425
98
4
0
342,608
1
L
Pele
10,786
490
122
6
0
386,249
0
W
Anubis
11,275
513
104
5
0
406,041
3
W
Medusa
6,495
295
7
0
0
45,731
2
L
Ymir
9,062
412
22
1
0
375,069
3
L
Neith
9,495
432
94
4
0
305,147
5
W
Morgan Le Fay
12,880
585
168
8
0
397,874
1
L
Vulcan
6,082
276
3
0
0
51,203
0
W
Bellona
11,130
506
77
4
0
383,928
0
W
Loki
11,086
504
113
5
0
423,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role