Player Matchup

Medusa
Medusa
HashBC
Medusa
Level 23
God Stats
1W - 0L
1,364 SR
Queue Stats
2W - 1L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
NotToXiCzPRz
Nu Wa
Level 80
God Stats
2W - 3L
1,358 SR
Queue Stats
3W - 12L
1,265 Elo+
Solo
Ra
Ra
Ujonhn
Ra
Level 95
God Stats
1W - 0L
1,454 SR
Queue Stats
2W - 1L
1,447 Elo+
Party 1
Horus
Horus
YHaishenY
Horus
Level 66
God Stats
1W - 0L
1,408 SR
Queue Stats
2W - 1L
1,447 Elo+
Party 1
Team Averages
Level 66
1,396 SR
1,402 Elo+

VS

Team Averages
Level 43
1,540 SR
1,475 Elo+
Thoth
Thoth
EthanCurll876
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
Fulvin
Fenrir
Level 24
God Stats
2W - 2L
1,750 SR
Queue Stats
15W - 14L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Vetebrio
Cthulhu
Level 105
God Stats
7W - 3L
1,738 SR
Queue Stats
78W - 88L
1,478 Elo+
Solo
Achilles
Achilles
nitroreegan
Achilles
Level 28
God Stats
1W - 1L
1,170 SR
Queue Stats
4W - 10L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HashBC
Medusa
16
2 / 2 / 4
11,032
735
4,912
7,113
3,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 6 / 3
10,238
683
12,286
12,200
4,336
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
18
7 / 0 / 3
11,708
781
14,280
6,522
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
YHaishenY
Horus
16
1 / 1 / 6
10,028
669
5,081
11,911
11,260
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
8,598
573
2,482
11,816
3,245
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Fulvin
Fenrir
15
2 / 2 / 2
9,460
631
6,086
13,518
9,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Vetebrio
Cthulhu
16
5 / 2 / 2
10,478
699
14,204
18,789
12,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
nitroreegan
Achilles
16
2 / 2 / 4
9,954
664
7,758
10,917
8,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
9
9
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Fenrir
Fulvin
Fenrir
2
2
2
1.5
W
Medusa
HashBC
Medusa
2
2
4
2
W
3
6
3
0.75
W
Ra
7
0
3
8.5
L
Cthulhu
Vetebrio
Cthulhu
5
2
2
3
W
Horus
YHaishenY
Horus
1
1
6
4
L
Achilles
nitroreegan
Achilles
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
30,530
37,746
Taken
55,040
21,493
Mitigated
33,884
14,642
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,482
582
147
913
11,816
3,245
113
7,187
4,629
15,064
0
L
Fenrir
Fulvin
Fenrir
6,086
1,034
0
2,642
13,518
9,799
130
6,477
7,041
438
25,381
W
Medusa
HashBC
Medusa
4,912
2,441
0
723
7,113
3,004
3,581
2,592
4,431
0
32,368
W
12,286
3,484
0
3,834
12,200
4,336
425
5,793
6,129
37,315
0
W
Ra
14,280
1,131
1,636
2,189
6,522
2,893
460
3,556
2,876
47,591
0
L
Cthulhu
Vetebrio
Cthulhu
14,204
923
96
2,619
18,789
12,633
977
7,725
11,064
46,697
0
W
Horus
YHaishenY
Horus
5,081
2,023
1,012
5,248
11,911
11,260
32
4,739
6,782
0
22,645
L
Achilles
nitroreegan
Achilles
7,758
2,141
0
1,023
10,917
8,207
868
6,350
4,567
0
36,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,006
Gold Earned
38,490
215
Minions Killed
194
10
Camps Cleared
9
1,004,404
Distance Traveled
1,030,388
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,598
573
25
2
0
190,301
0
L
Fenrir
9,460
631
35
2
4
287,793
0
W
Medusa
11,032
735
59
4
1
254,093
0
W
Nu Wa
10,238
683
48
3
4
173,810
1
W
Ra
11,708
781
79
5
3
298,852
3
L
Cthulhu
10,478
699
80
5
1
267,325
1
W
Horus
10,028
669
29
2
2
277,649
3
L
Achilles
9,954
664
54
4
4
284,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role